Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
801–825 of 1,891
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-91894 | Fixed | Terrain: Fixed bug in which grass details always used the default rendering layer mask. | — | 2021.3.49f1Feb 18, 2025 | — | 32 |
| UUM-68480 | Fixed | Terrain: Fixed a Warning message spam when adjusting the Blur Direction slider value within the Terrain Inspector. | — | 2022.3.58f1Feb 12, 2025 | — | 1 |
| UUM-71851 | Fixed | Universal RP: Fixed continuous error printing in URP Samples when assigned pipeline asset is not correct. | — | 6000.1.0b6Feb 11, 2025 | — | 30 |
| UUM-90584 | Fixed | Scene/Game View: Fixed issue where Shortcut Manager would not alert the user when attempting to binding shortcuts containing reserved modifiers. | — | 6000.1.0b6Feb 11, 2025 | — | 32 |
| UUM-92738 | Fixed | 2D: Fixed TilemapRenderer in SRPBatch mode from applying Tilemap Color twice when rendering Tiles | — | 6000.1.0b6Feb 11, 2025 | — | 31 |
| UUM-71736 | Fixed | 2D: Fixed case where Texture Sampling is lost when reconnecting SpriteColor Node in Fragment. | — | 6000.0.38f1Feb 11, 2025 | — | 31 |
| UUM-91921 | Fixed | Particles: Fixed particles colliding with only one terrain collider. | — | 6000.0.38f1Feb 11, 2025 | — | 31 |
| UUM-92512 | Fixed | Universal RP: Fixed light cookie texture memory leak when entering Playmode. | — | 6000.0.38f1Feb 11, 2025 | — | 33 |
| UUM-92847 | Fixed | Player: Fixed changing resolution width/height in player settings not applying upon building & running the player if no other resolution settings changed. | — | 6000.0.38f1Feb 11, 2025 | — | 32 |
| UUM-93339 | Fixed | Search: Fixed Search Empty View's description labels that are always truncated. | — | 6000.0.38f1Feb 11, 2025 | — | 31 |
| UUM-95799 | Fixed | 2D: Fixed SRP-Batcher compatibility for URP 2D Default Shaders. | — | 6000.0.38f1Feb 11, 2025 | — | 31 |
| UUM-83299 | Fixed | Universal RP: Fixed an issue where creating a light and then undoing the action displayed a warning in the console. | — | 6000.1.0b5Feb 4, 2025 | — | 12 |
| UUM-92940 | Fixed | 2D: Fixed an issue with the Unlit shader for Skinning. | — | 6000.0.37f1Feb 4, 2025 | — | 31 |
| UUM-95326 | Fixed | Accessibility: Fixed an issue by updating the invalid USS selector. | — | 6000.0.37f1Feb 4, 2025 | — | 32 |
| UUM-95841 | Fixed | Kernel: Fixed job system atomic synchronization bug which could cause a hang. | — | 6000.0.37f1Feb 4, 2025 | — | 32 |
| UUM-101485 | Fixed | Text: Fixed text not showing up. (UUM-101485) Fixed in 6000.2.0a9. | 6000.2.0a1Jan 29, 2025 | 6000.1.0b14Apr 10, 2025 | 71 | 22 |
| UUM-101786 | Fixed | Text: Fixed wrong text scaling in the player at runtime. (UUM-101786) Fixed in 6000.2.0a9. | 6000.2.0a1Jan 29, 2025 | 6000.1.0b14Apr 10, 2025 | 71 | 22 |
| UUM-103516 | Fixed | Serialization: Fixed an issue with migrating projects from versions after 2021.3 that could cause severe performance impacts by importing the Fixed Timestep in the Time Project Settings as 0.0001. (UUM-103516) Fixed in 6000.2.0b1. | 6000.2.0a1Jan 29, 2025 | 6000.1.0f1Apr 23, 2025 | 84 | 23 |
| UUM-103525 | Fixed | Platform Audio: Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again | 6000.2.0a1Jan 29, 2025 | 6000.3.0a2Jul 17, 2025 | 169 | 54 |
| UUM-64442 | Fixed | Package Manager: Fixed a crash that occurred when a package contains a dependency with a null version in the package manifest. | — | 6000.2.0a1Jan 29, 2025 | — | 34 |
| UUM-78237 | Fixed | Package Manager: Changed resolution of 'default' version Feature Set dependency packages. | — | 6000.2.0a1Jan 29, 2025 | — | 32 |
| UUM-78679 | Fixed | AI: Fixed issue when sometimes the navigation path contained points outside of the shortest trajectory. | — | 6000.2.0a1Jan 29, 2025 | — | 34 |
| UUM-86728 | Fixed | Build Pipeline: Fixed PackedAssetInfo.sourceAssetGUID and buildTimeAssetPath for Audio clips in the BuildReport. | — | 6000.2.0a1Jan 29, 2025 | — | 30 |
| UUM-87574 | Fixed | Search: Fixed Index Manager's "ForceRebuild" not re-indexing assets. | — | 6000.2.0a1Jan 29, 2025 | — | 33 |
| UUM-90065 | Fixed | DirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected | 6000.2.0a1Jan 29, 2025 | 6000.1.0f1Apr 23, 2025 | 84 | 103 |