Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-91646 | Fixed | Universal RP: Fixed an issue where variants were being stripped out in Scriptable Stripping when Strip Unused Variants was disabled. | — | 6000.1.0b3Jan 22, 2025 | — | 16 |
| UUM-92310 | Fixed | 2D: Fixed an issue where a Sprite Renderer with Animation didn't reflect Sprite changes in the Scene when switching Mask Interaction. | — | 6000.1.0b3Jan 22, 2025 | — | 15 |
| UUM-92742 | Fixed | Scene/Game View: Fixed a bug where it was not possible to open the layer and gizmos dropdowns more than one time. (UUM-92742) First seen in 6000.1.0b2. Fixed in 6000.1.0b4. | 6000.1.0b3Jan 22, 2025 | 6000.1.0b4Jan 28, 2025 | 6 | 22 |
| UUM-83459 | Fixed | Universal RP: Fixed an issue where the shadow strength setting on lights did not work with shadow masks. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-83743 | Fixed | Web: Fixed "ArgumentOutOfRangeException" error when selecting content in 'TMP_InputField' with Ctrl+A in Web. | — | 6000.1.0b2Jan 16, 2025 | — | 17 |
| UUM-85050 | Fixed | Universal RP: Fixed URP RenderGraph case with MSAA and camera stacking on Windows Player. (UUM-85050) Fixed in 6000.1.0b3. | 6000.1.0b2Jan 16, 2025 | 6000.1.0b3Jan 22, 2025 | 6 | 16 |
| UUM-85841 | Fixed | Profiler: Fixed Missing Profiler.EndSample and Non-matching Profiler.EndSample error when profiling a project which uploads large textures. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-86163 | Fixed | Particles: Fixed mesh-related errors that occurred when editing a Particle System with a Sprite in the Shape module. | — | 6000.1.0b2Jan 16, 2025 | — | 17 |
| UUM-86353 | Fixed | Web: Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-87702 | Fixed | Web: Fixed an issue where users couldn't set the webcam resolution on the Web platform. | — | 6000.1.0b2Jan 16, 2025 | — | 18 |
| UUM-90236 | Fixed | GI: Fixed an issue where some files produced by Adaptive Probe Volume baking were read-only. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-90713 | Fixed | 2D: Fixed an issue where the Create Tilemap popup menu didn't close when clicked if there were no active Tilemaps in the scene. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-90757 | Fixed | 2D: Fixed an issue where the Active Palette Popup text didn't automatically update when the user renamed the selected Palette. | — | 6000.1.0b2Jan 16, 2025 | — | 17 |
| UUM-91055 | Fixed | 2D: Fixed depth/stencil errors on Android. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-91461 | Fixed | 2D: Fixed an issue where the Scene view grid wasn't restored when the currently selected GameObject with a Grid/Tilemap with its Grid showing is destroyed. | — | 6000.1.0b2Jan 16, 2025 | — | 17 |
| UUM-91650 | Fixed | Universal RP: Fixed an issue where SoftShadowsHigh global shader keyword is not initialized properly. | — | 6000.1.0b2Jan 16, 2025 | — | 16 |
| UUM-92601 | Fixed | Scene Hierarchy: Undoing GameObject creation doesn't work when the GameObject is focused | 6000.1.0b2Jan 16, 2025 | 6000.0.36f1Jan 28, 2025 | 12 | 37 |
| UUM-93081 | Fixed | 3D Physics: "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true | 6000.1.0b2Jan 16, 2025 | 6000.1.0b7Feb 19, 2025 | 33 | 39 |
| UUM-88018 | Fixed | GI: Fixed sample APV to get proper reflection probe normalization when doing SSGI in scenes where APV has been baked. | — | 6000.0.34f1Jan 15, 2025 | — | 1 |
| UUM-78866 | Fixed | Terrain: Changed to use hierarchical transform for tree representation matrix. | — | 2022.3.56f1Jan 15, 2025 | — | 18 |
| UUM-82593 | Fixed | SpeedTree: Custom unit conversion no longer allows negative scaling values, will display a warning when negative value is entered. | — | 2022.3.56f1Jan 15, 2025 | — | 17 |
| UUM-75813 | Fixed | Video: Fixed an issue where the Editor became stuck on the loading bar or froze when playing 8K video using the Video Player. | — | 6000.1.0b1Jan 7, 2025 | — | 18 |
| UUM-83218 | Fixed | GI: Ensured that the Lighting Window open reference button links to documentation for the correct Editor Version. | — | 6000.1.0b1Jan 7, 2025 | — | 18 |
| UUM-84579 | Fixed | AI: Log a warning in the editor when CalculatePath() starts or ends on multiple NavMesh surfaces. | — | 6000.1.0b1Jan 7, 2025 | — | 18 |
| UUM-84978 | Fixed | Web: Fixed the mouse scrolling sensitivity in Web builds. | — | 6000.1.0b1Jan 7, 2025 | — | 19 |