UUM-105570
Fixed in 6000.1.5f1Mentioned in 27 release notes.
First fixed in 6000.1.5f1 (May 28, 2025); relisted in 26 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.0f1 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b10 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b9 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b8 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b7 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b6 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b5 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b3 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b2 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0b1 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0a5 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0f1 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b13 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b12 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b11 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0a3 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.3.0a2 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b10 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b9 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b8 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b7 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b6 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.0.51f1 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b5 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b4 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.2.0b4 | Fixes 2D | Fix | Fixed an issue where last segment is missed if any of the segment uses Null Sprite inbetween. | |
| 6000.1.5f1 | Fixes 2D | Fix | Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. |