UUM-108799
Fixed in 6000.2.6f1Mentioned in 43 release notes.
First fixed in 6000.2.6f1 (Sep 25, 2025); relisted in 24 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.4.0f1 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b11 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b10 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b8 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b9 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b7 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b6 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b5 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b4 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b3 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b2 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0b1 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0f1 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0a5 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b10 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b9 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0a4 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b8 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b7 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b6 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.4.0a2 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash | |
| 6000.3.0b5 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b3 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.3.0b3 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.2.6f1 | Fixes Physics | Fix | Fixed an issue where when creating a high number of tree colliders on terrain, the editor would crash. | |
| 6000.1.14f1 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b12 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b11 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.3.0a3 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.13f1 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.3.0a2 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b10 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.12f1 | Known Issues 3D Physics | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b9 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.11f1 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.10f1 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b8 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b7 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.9f1 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b6 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.8f1 | Known Issues Video | Blocker | Known issue | Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.1.7f1 | Known Issues Video | Blocker | Known issue | Crash on WindowsVideoMedia::GetVideoFrameAtIndex when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |
| 6000.2.0b5 | Known Issues Video | Blocker | Known issue | Crash on WindowsVideoMedia::GetVideoFrameAtIndex when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle |