UUM-103926
Fixed in 6000.2.0b2Mentioned in 16 release notes.
First fixed in 6000.2.0b2 (May 20, 2025); relisted in 15 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b13 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b12 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b11 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b10 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b9 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b8 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b7 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b6 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b5 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b4 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b3 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.0.50f1 | Fixes 2D | Fix | Fixed issue where the mask interaction settings of one TilemapRenderer can persist to the next immediate TilemapRenderer. | |
| 6000.1.4f1 | Fixes 2D | Fix | Fixed issue where the mask interaction settings of one TilemapRenderer can persist to the next immediate TilemapRenderer. | |
| 6000.2.0b2 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | |
| 6000.2.0b2 | Fixes 2D | Fix | Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. |