UUM-105782
Fixed in 6000.2.0b6Mentioned in 24 release notes.
First fixed in 6000.2.0b6 (Jun 18, 2025); relisted in 23 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.0f1 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b10 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b9 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b8 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b7 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b6 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b5 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b3 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b2 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0b1 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0a5 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.0.56f1 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0f1 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b13 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b12 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b11 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0a3 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.3.0a2 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b10 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b9 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b8 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b7 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b6 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | |
| 6000.2.0b6 | Fixes Terrain | Fix | Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. |