Other issues

426450 of 2,132

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-130884Fixed2D: Fixed an issue where the Cell Size property accepted negative values when creating a Tile Palette. The Editor now sets negative values to 0.6000.5.0a7Feb 19, 202618
UUM-131398FixedGraph Toolkit: The Select and Open button in the Asset Subgraph Node inspector now works correctly.6000.5.0a7Feb 19, 202616
UUM-131403FixedGraph Toolkit: Multi-selecting local subgraph nodes no longer throws a null reference exception.6000.5.0a7Feb 19, 202616
UUM-131411FixedGraph Toolkit: Copy-pasting and duplicating asset subgraphs now works correctly.6000.5.0a7Feb 19, 202616
UUM-131910FixedPackage Manager: Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector.6000.5.0a7Feb 19, 202610
UUM-132394Fixed2D: Fixed BoxFill not updating Tiles when painting over a 4x4 or larger region.6000.5.0a7Feb 19, 202615
UUM-132505Fixed2D: Rename TileBase.m_CachedEntityId from TileBase.m_EntityId.6000.5.0a7Feb 19, 202620
UUM-132734FixedText: Fixed NullReferenceException when entering play mode with ATG. (UUM-132734) First seen in 6000.5.0a5.6000.5.0a7Feb 19, 20261
UUM-133264FixedProfiler: Fixed Profiler Module charts background in Light theme. (UUM-133264) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133325FixedProfiler: Fixed Profiler Module chart panels to have less empty vertical space. (UUM-133325) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133391FixedUndo System: Fixed that root GameObjects change Hierarchy order when undoing/redoing replacing Transform type on a multi selection of root GameObjects.6000.5.0a7Feb 19, 202620
UUM-133431FixedProfiler: Fixed Profiler Counter Labels Overflow over Counter Toggles when Label String is too long. (UUM-133431) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133590FixedCrash on ReadWriteLock::WriteLock when performing various Unity operations6000.5.0a7Feb 19, 20266000.4.0b11Mar 4, 20261234
UUM-133642FixedGraph Toolkit: Block nodes were calling OnDefinePorts and OnDefineOptions before their ContextNode was assigned, leading to invalid initialization. They are now called after the ContextNode is set, ensuring correct setup.6000.5.0a7Feb 19, 202616
UUM-133754FixedGraphView: Fixed sticky notes content could not be edited anymore.6000.5.0a7Feb 19, 202615
UUM-134373Fixed6000.5.0a4: Crash on RefreshProfiler::AssetDatabaseProfilerEventCallback during the first import on a new project6000.5.0a7Feb 19, 20266000.4.0b11Mar 4, 20261233
UUM-56526FixedServices: Fixed issue where native crash reports could be sent even after CrashReportHandler.enableCaptureExceptions = false at runtime on iOS, MacOS and Windows.6000.5.0a7Feb 19, 202615
UUM-91734FixedWebGL: Fixed a rendering error that occurred when using Terrain detail meshes with WebGPU and WebGL.6000.5.0a7Feb 19, 202618
UUM-120289FixedProfiler: Fixed issue where the "frames over target" percentage shown in captures list tooltips - and the mini-highlights bar - can become out of sync with the main window's Highlights view.6000.3.9f1Feb 18, 202620
UUM-130251Fixed2D: Updated the text used in the UI by Tilemap from SceneView to Scene View.6000.3.9f1Feb 18, 202618
UUM-130336Fixed2D: Fixed issue where having a long Palette or Brush name can hide other UI elements in the Tile Palette.6000.3.9f1Feb 18, 202621
UUM-130676FixedProfiler: Raise Out-Of-Memory fatal error when profiler runs out of memory during data processing.6000.3.9f1Feb 18, 202614
UUM-131863FixedWebGL: fix pipeline errors using RWTexture2D textures in shaders and simplify the use of unorm RWTextures.6000.3.9f1Feb 18, 202621
UUM-131864FixedWebGL: automatically handle textures that are bound to a shader for both read and write.6000.3.9f1Feb 18, 202621
UUM-131899Fixed2D: Fixed Sprite Editor Window info box is obstructed by module's UI.6000.3.9f1Feb 18, 202615
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested 5h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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