VersionSectionRiskImpactNote
6000.5.0f1Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b11Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b10Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b9Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b8Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b7Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b6Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b5Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b4Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b3Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b2Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0b1Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0a9Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.4.0f1Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0a8Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.4.0b11Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.4.0b10Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.4.0b9Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.4.0b9Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0a7Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.5.0a7Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.0.68f1Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.
6000.3.9f1Fixes
WebGL
FixWebGPU: automatically handle textures that are bound to a shader for both read and write.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.