Editor issues

1,8761,900 of 2,028

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-9542FixedEditor: Fixed a bug where the cursor was lagging when dragging files to inactive MacOS editor.2021.3.24f1Apr 27, 20231
UUM-11707FixedEditor: Fixed a Drag and Drop to parent folder when the parent contains a child folder with the same name.2021.3.23f1Apr 14, 20231
UUM-23038FixedEditor: Fix that a applying a sub managedreference override is not prevented when it is not possible (now also shows a warning dialog to the user).2021.3.23f1Apr 14, 20231
UUM-26685FixedEditor: Fixed issue where high-DPI mice can get the cursor stuck to the wrong icon. Now stable at 16000 DPI.2021.3.23f1Apr 14, 20231
UUM-28904FixedEditor: Fixed the EnumField updating the label when calling SetValueWithoutNotify and the value had not changed.2021.3.23f1Apr 14, 20231
UUM-29982FixedEditor: Fixed a situation where opening a regular window after an auxiliary window can cause a crash if the window closes.2021.3.23f1Apr 14, 20231
UUM-32517OpenProject Browser: Project Browser shows package resources when package visibility is disabled2021.3.23f1Apr 14, 202311836
UUM-32704FixedEditor: Fixed a memory issue in CreateAssetMenu::Rebuild, which would crash builds with the debug allocator enabled.2021.3.23f1Apr 14, 20231
UUM-9421FixedEditor: Prevent creation of .meta files in loadable plugin directories (.androidlib, .bundle, .framework, .plugin).2021.3.23f1Apr 14, 20232
UUM-28294FixedEditor: Fixed shortcut profile delete dialog message overflow in Shortcut Manager.2020.3.47f1Apr 5, 20232
UUM-7785FixedEditor: Fixed bug causing warning when reloading script objects. Objects now keep their non-serializable state when reloaded.2020.3.47f1Apr 5, 20232
UUM-10761FixedEditor: Fixed ReorderableList element culling when drawing with GUI rotation or scaling applied.2021.3.22f1Mar 29, 20231
UUM-1552FixedEditor: Fixed handling msaa resolve in Frame Debugger when connected to Meta Quest over display link.2021.3.22f1Mar 29, 20232
UUM-22047FixedEditor: Fixed issue when importing FBX files where memory usage grows exponentially with the amount of clips present in the file.2021.3.22f1Mar 29, 20232
UUM-22716FixedEditor: Fixed the editor crash while switching avatar from generic to humanoid.2021.3.22f1Mar 29, 20231
UUM-2501FixedEditor: The color picker can now select the proper color on a secondary monitor on macOS2021.3.22f1Mar 29, 20231
UUM-26502FixedEditor: Detect asset corruption before uploading to accelerator.2021.3.22f1Mar 29, 20232
UUM-2698FixedEditor: GameObjects from 31st layer are rendered when Camera.cullingMask is set to 'Everything'.2021.3.22f1Mar 29, 20231
UUM-29044FixedEditor: Fixed "Target minimum iOS Version" requirement.2021.3.22f1Mar 29, 20231
UUM-31129OpenScene Management: Crash on Transform::CheckStructure when manually opening a scene2021.3.22f1Mar 29, 202311981
UUM-4125FixedEditor: Fixed an OS key binding exception in ShortcutManager.2021.3.22f1Mar 29, 20232
UUM-9674FixedEditor: Fixed freeform light tessellation for Light2D.2021.3.22f1Mar 29, 20231
UUM-11166FixedEditor: Avoid breaking SRP Batcher shadow batch when different "per material" texture.2021.3.21f1Mar 15, 20231
UUM-21915FixedEditor: Fixed a crash where destroying a component's GameObject in the Awake function of a script with ExecuteInEditMode would incorrectly try to apply serialized object changes.2021.3.21f1Mar 15, 20231
UUM-20091FixedEditor: Fixed compute shaders in editor to work independent from re-imports.2020.3.46f1Mar 8, 20231
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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