Editor issues

1,8011,825 of 1,870

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-4170FixedEditor: Fixed "SerializedProperty m_Enabled has disappeared\!" error arpeared in console while undoying switching scripts in debug inspector.2021.3.15f1Dec 1, 20221
UUM-6041FixedEditor: Fixed material copy/paste so it now copies all properties.2021.3.15f1Dec 1, 20221
UUM-7797FixedEditor: Fixed near planeSize.y in CameraEditorUtils.2021.3.15f1Dec 1, 20221
UUM-13001FixedEditor: Fixed issue where Camera and Lights animations are transferred to the wrong animation clip when importing a FBX file with multiple takes.2021.3.14f1Nov 17, 20221
UUM-14062FixedEditor: Fixed scripted importer registration errors, when changing platform.2021.3.14f1Nov 17, 20221
UUM-16168FixedEditor: Re-introduce the recompile-after-finished-playing option.2021.3.14f1Nov 17, 20221
UUM-17026FixedEditor: Fixed debug canvas open in random user input key combinations.2021.3.14f1Nov 17, 20221
UUM-17597FixedEditor: Fixed Unity crashes in batch mode when using -vcsMode Perforce.2021.3.14f1Nov 17, 20221
UUM-4367FixedEditor: Fixed crash when using URP on some Adreno 6xx devices with shaders that use clip().2021.3.14f1Nov 17, 20221
UUM-15361FixedEditor: Fixed an issue where TextureImporter.GetPlatformTextureSettings would not perform fix-up on the platform string argument correctly.2020.3.42f1Nov 17, 20222
UUM-14640FixedEditor: Fixed a crash when stop a playable director and evaluating at the same time in a notification output.2021.3.13f1Nov 4, 20221
UUM-1964FixedEditor: Fixed Mac Editor crash that happened in multi-scene builds that were using BuildOptions.DetailedBuildReport.2021.3.13f1Nov 4, 20222
UUM-4096FixedEditor: Fixed an issue where the window would constantly refresh when debugging a remote device.2021.3.13f1Nov 4, 20222
UUM-13932FixedEditor: Fixed crash in standalone profiler during shutdown.2021.3.12f1Oct 25, 20221
UUM-15125FixedEditor: Fixed light layers when using motion vectors.2021.3.12f1Oct 25, 20221
UUM-1601FixedEditor: Fixed dragging prefab with ctrl on linux.2021.3.12f1Oct 25, 20221
UUM-2392FixedEditor: Fixed inspector and documentation to reflect intended behavior.2021.3.12f1Oct 25, 20221
UUM-2546FixedEditor: Fixed crash when opening scenes in builds that had missing Prefab sources.2021.3.12f1Oct 25, 20221
UUM-3249FixedEditor: Fixed case where Editor would crash when a selected renderer was deleted.2021.3.12f1Oct 25, 20221
UUM-7848FixedEditor: Fixed the "Auto-hide gizmos" preference in the Scene View page to persist value when reopening the editor.2021.3.12f1Oct 25, 20222
UUM-9975FixedEditor: Fixed the persistence of the position of overlays when closing and reopening the editor.2021.3.12f1Oct 25, 20221
UUM-11164FixedEditor: Add warning log when the size of a Sprite in a Secondary Texture used in a Sprite Atlas does not match its size in the Main Texture.2020.3.41f1Oct 21, 20222
UUM-2203FixedEditor: Fixed lost references to AnimationClips when the ModelImporter clips settings are modified for the first time.2020.3.41f1Oct 21, 20222
UUM-9447FixedEditor: Fixed EditorUtility.DisplayDialog layout after showing dialog with a long text.2020.3.41f1Oct 21, 20222
UUM-11347FixedEditor: OpenGLES target missing in generated VFX shader.2021.3.11f1Sep 29, 20221
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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