Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,801–1,825 of 1,870
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-4170 | Fixed | Editor: Fixed "SerializedProperty m_Enabled has disappeared\!" error arpeared in console while undoying switching scripts in debug inspector. | — | 2021.3.15f1Dec 1, 2022 | — | 1 |
| UUM-6041 | Fixed | Editor: Fixed material copy/paste so it now copies all properties. | — | 2021.3.15f1Dec 1, 2022 | — | 1 |
| UUM-7797 | Fixed | Editor: Fixed near planeSize.y in CameraEditorUtils. | — | 2021.3.15f1Dec 1, 2022 | — | 1 |
| UUM-13001 | Fixed | Editor: Fixed issue where Camera and Lights animations are transferred to the wrong animation clip when importing a FBX file with multiple takes. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-14062 | Fixed | Editor: Fixed scripted importer registration errors, when changing platform. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-16168 | Fixed | Editor: Re-introduce the recompile-after-finished-playing option. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-17026 | Fixed | Editor: Fixed debug canvas open in random user input key combinations. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-17597 | Fixed | Editor: Fixed Unity crashes in batch mode when using -vcsMode Perforce. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-4367 | Fixed | Editor: Fixed crash when using URP on some Adreno 6xx devices with shaders that use clip(). | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-15361 | Fixed | Editor: Fixed an issue where TextureImporter.GetPlatformTextureSettings would not perform fix-up on the platform string argument correctly. | — | 2020.3.42f1Nov 17, 2022 | — | 2 |
| UUM-14640 | Fixed | Editor: Fixed a crash when stop a playable director and evaluating at the same time in a notification output. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-1964 | Fixed | Editor: Fixed Mac Editor crash that happened in multi-scene builds that were using BuildOptions.DetailedBuildReport. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-4096 | Fixed | Editor: Fixed an issue where the window would constantly refresh when debugging a remote device. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-13932 | Fixed | Editor: Fixed crash in standalone profiler during shutdown. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-15125 | Fixed | Editor: Fixed light layers when using motion vectors. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-1601 | Fixed | Editor: Fixed dragging prefab with ctrl on linux. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-2392 | Fixed | Editor: Fixed inspector and documentation to reflect intended behavior. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-2546 | Fixed | Editor: Fixed crash when opening scenes in builds that had missing Prefab sources. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-3249 | Fixed | Editor: Fixed case where Editor would crash when a selected renderer was deleted. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-7848 | Fixed | Editor: Fixed the "Auto-hide gizmos" preference in the Scene View page to persist value when reopening the editor. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-9975 | Fixed | Editor: Fixed the persistence of the position of overlays when closing and reopening the editor. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-11164 | Fixed | Editor: Add warning log when the size of a Sprite in a Secondary Texture used in a Sprite Atlas does not match its size in the Main Texture. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-2203 | Fixed | Editor: Fixed lost references to AnimationClips when the ModelImporter clips settings are modified for the first time. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-9447 | Fixed | Editor: Fixed EditorUtility.DisplayDialog layout after showing dialog with a long text. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-11347 | Fixed | Editor: OpenGLES target missing in generated VFX shader. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |