Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,651–1,675 of 1,870
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-28015 | Fixed | Editor: Fixed an animator issue when transitioning from state to empty state. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-28332 | Fixed | Editor: Fixed the problem of selectedPlatform being serialized in ProjectSettings.asset. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-30743 | Fixed | Editor: Fixed Left Alt is recognized as pressed when switching to a different window and back. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-32787 | Fixed | Editor: Prevent particle system buffer pre-mapping in editor if RenderDoc is present. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-33058 | Fixed | Editor: Disabled blitting to same texture error message when the destination texture is not used as input texture in specified pass in Graphics.Blit. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-35261 | Fixed | Editor: Fixed the flickering of icons in the Hierarchy window. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-35376 | Fixed | Editor: Fixed Prefab item in Hierarchy does not expand until second click. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-36103 | Fixed | Editor: Fixed resize minimum size on undocked window. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-36485 | Fixed | Editor: Fixed subemitter crash if effect is referenced more than once in effect hierarchy. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-16963 | Fixed | Editor: Fixed OnRectTransformDimensionsChange is not called on Undo. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-21308 | Fixed | Editor: Fixed an issue that caused the assets of some packages to remain visible in the Object Picker when the visibility button in the Project Window was toggled. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-26049 | Fixed | Editor: Fixed GameAssembly build script for Xcode project generated on Windows. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-26577 | Fixed | Editor: Better warning when user creates a SearchQuery with an invalid name. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-35156 | Fixed | Editor: Fixed an issue that caused some packages to remain visible in the Project Window when the visibility button was toggled. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-12497 | Fixed | Editor: Fixed MacOS editors memory leak in batchmode/nographics mode. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-23330 | Fixed | Editor: Fixed material icons generation when switch from Built-In. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-25053 | Fixed | Editor: Listen to additive scene be added or removed and update the SceneProvider accordingly. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-25425 | Fixed | Editor: Ensure the description field in Scene template dialog has the scrollview. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-25511 | Fixed | Editor: Ensure long title do not clip the scene icon in the Scene Template Dialog. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-26518 | Fixed | Editor: Fixed styling of extra button action bar. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-27122 | Fixed | Editor: Fixed styling on the scene template help button. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-27557 | Fixed | Editor: Fixed EditorWindowTitle which needed to be initialized explicitly through a call to EditorWindow.GetLocalizedContent. Now it is called automatically. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-28469 | Fixed | Editor: \[SpeedTree\] Fix SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths crash when the Generate Materials is clicked. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-9543 | Fixed | Editor: Types derived from type with CustomPreview have a custom preview. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-1882 | Fixed | Editor: Fixed an issue where the Cubemap "Mapping" control in the Texture Importer Inspector would incorrectly be disabled in certain scenarios. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |