Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
76–100 of 2,011
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-141748 | Fixed | Editor: Fixed an issue where the Timeline window would try to perform operations on an invalid cached Playable. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-141990 | Fixed | Editor: Fixed issue where the InspectorWindow would throw if a new window opened or closed during RedrawFromNative. | — | 6000.6.0a7Jun 11, 2026 | — | 5 |
| UUM-142020 | Fixed | Editor: ensure all preferences are localized and searchable. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-142171 | Fixed | Editor: Fixed an issue where activating the new hierarchy could spam the console with warning messages. (UUM-142171) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142263 | Fixed | Editor: Fix Play Mode toolbar button and warning icon not updating when Build Profile is added to a Play Mode Scenario configuration. (UUM-142263) First seen in 6000.6.0a5. Fixed in 6000.6.0a8. | 6000.6.0a7Jun 11, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 3 |
| UUM-142410 | Fixed | Editor: Fixed issues with the Area selection dropdown. (UUM-142410) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142514 | Fixed | Editor: Fix crash when launching MPPM Editor instances after entering Play Mode in Netcode for Entities projects by adding null check for gImportScheduler. (UUM-142514) Fixed in 6000.6.0a8. | 6000.6.0a7Jun 11, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 4 |
| UUM-142571 | Fixed | Editor: Fixed "Failed to insert item" warning being logged when linking a project to an Organization that contains a large number of projects in the Project Settings > Services panel. The project and organization pickers are now also searchable. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-142689 | Fixed | Editor: Fixed an issue where text in TextField sometimes did not update. (UUM-142689) First seen in 6000.6.0a6. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142819 | Fixed | Editor: Fixed Help icon resolution on Editor opening in the toolbar and the inspectors. (UUM-142819) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142852 | Fixed | Editor: Fixed broken RASTER_HINTED font atlas when created in the Font Asset Creator. | — | 6000.6.0a7Jun 11, 2026 | — | 5 |
| UUM-143196 | Fixed | Editor: Fixed the GameView stats window so its root element does not block picking and prevent clicks going through to the Game. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-143372 | Fixed | Editor: Fixed a metal error that occurred when previewing some materials. (UUM-143372) First seen in 6000.6.0a6. Fixed in 6000.6.0a8. | 6000.6.0a7Jun 11, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 2 |
| UUM-143436 | Fixed | Editor: Fixed an issue where Shader Constant Defines in Shader Build Settings UI shows "List is empty" with correct left margin padding. (UUM-143436) First seen in 6000.6.0a6. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-143609 | Fixed | Editor: Fixed a bug where the hierarchy windows icons would not be changed by changing the preference. (UUM-143609) First seen in 6000.6.0a7. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-143651 | Fixed | Editor: Fixed a "ValidateMenuItem failed" error that was logged when opening and dismissing the Assets context menu while in Safe Mode. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-129275 | Fixed | Editor: Fixed an issue where Editor Diagnostics preferences foldouts did not toggle when their title was clicked. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-138135 | Fixed | Scene Manager: Now unload the previous scene after merging the prefabs to avoid having incomplete objects accessed from the callbacks. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-140945 | Fixed | Editor: Fixed an out-of-bounds crash when deserializing PlayerSettings from older projects (data version <= 17) | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-142167 | Fixed | Editor: Fixes a regression where the dialog prompt shown when overwriting a Customizable Toolbar preset was lost. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-142360 | Fixed | Editor: Fixed an edge case in the motion blur tile pass where the per-tile minimum velocity could remain uninitialized for certain object speeds. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-142721 | Fixed | Editor: Prevent dialog box popping up about invalid Project Auditor reports. | — | 6000.4.11f1Jun 10, 2026 | — | 1 |
| UUM-143037 | Fixed | Editor: Editor no longer throws ArgumentOutOfRangeException when removing a Keyword Declaration Override in Project Settings > Graphics > Shaders after reverting an unsaved addition. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-142569 | Fixed | Editor: Fixed LinuxEditor crash when opening a project with a custom DefaultCursor in batch mode with -nographics switch. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |
| UUM-142945 | Fixed | Editor: \[Android\] Replaced the link to the missing "Gradle Troubleshooting" page in the "Colliding Attributes" error window with a working "Gradle for Android" link for Unity 6.0. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |