Animation issues

5175 of 169

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-140668FixedAnimation: Fixed text overflow in animation window clip dropdown.6000.6.0a5May 13, 202612
UUM-139812FixedAnimation: Fixed ArgumentOutOfRangeException when selecting a transition to a short looping animation in the Animator window.6000.4.6f1May 5, 202621
UUM-137668FixedAnimation: Fixed blurry ripple mode icon in the Animation window. (UUM-137668) First seen in 6000.5.0a9.6000.5.0b6Apr 30, 202613
UUM-138302FixedAnimation: Fixed selection loss when entering play mode. (UUM-138302) First seen in 6000.5.0b1.6000.5.0b5Apr 23, 202613
UUM-131519FixedAnimation: Added missing overload for AnimatorControllerPlayable.SetFloat.6000.6.0a3Apr 15, 202613
UUM-133710FixedAnimation: Fixed a Model Importer visual issue where reverting import settings didn't update the root motion node selector.6000.6.0a3Apr 15, 202614
UUM-138410FixedAnimation: Fixed rounding errors in TimeField and Playhead tooltip of the Animation Window showing unecessary decimal values for current frame. (UUM-138410) First seen in 6000.6.0a2.6000.6.0a3Apr 15, 20261
UUM-141840FixedAnimation: Fixed time conversion for mismatching frame rates in Timeline Window when linked to the Animation Window. (UUM-141840) First seen in 6000.6.0a3. Fixed in 6000.6.0a6.6000.6.0a3Apr 15, 20266000.6.0a6May 29, 2026433
UUM-130850FixedAnimation: Added a notification in the FBX Importer UI when FBX takes aren't used by any clip.6000.6.0a2Apr 2, 202624
UUM-133570FixedAnimation: Fixed a bug where renaming state machine from inspector would not rename corresponding layer.6000.6.0a2Apr 2, 202622
UUM-134661FixedTimeline: Fixed an issue where connecting a single AudioPlayableOutput to an AudioMixer, then to a passthrough node, will cause the Audio traversal to stop at the passthrough node even if it has Audio inputs.6000.6.0a2Apr 2, 202614
UUM-134838FixedAnimation: Fixed the AnimationWindow separator color in Light mode.6000.6.0a2Apr 2, 202614
UUM-134950FixedAnimation: Fixed an issue where some ParticleSystem properties would be causing errors and warnings when added to AnimationClips and sampled in the AnimationWindow.6000.6.0a2Apr 2, 202625
UUM-141640FixedAnimation: Fixed crash on invalid state machine transitions when importing project. (UUM-141640) Fixed in 6000.6.0a6.6000.6.0a2Apr 2, 20266000.4.9f1May 27, 20265425
UUM-134831FixedAnimation: Fixed cogwheel icon size in the animation window in the Light Theme. (UUM-134831) First seen in 6000.5.0a7.6000.5.0b2Apr 2, 202615
UUM-137413FixedAnimation: Fixed drop down menu entry in the AnimationWindow not displaying a checkmark on the active clip when creating a new clip. (UUM-137413) First seen in 6000.5.0a9.6000.5.0b2Apr 2, 202615
UUM-133725FixedAnimation: Removed add button from human template asset, and instead ensure that all bones are added by default when creating a new template.6000.4.1f1Mar 31, 202626
UUM-136330FixedAnimation: Fixed crash when avatar had invalid hand bones.6000.3.12f1Mar 25, 202627
UUM-134480FixedAnimation: Fixed the clip dropdown providing a menu item to create a new clip for animation clip selection. (UUM-134480) First seen in 6000.5.0a7.6000.5.0a9Mar 19, 202615
UUM-134499FixedAnimation: Added maximum width constraint for the left panel in the animation window. (UUM-134499) First seen in 6000.5.0a7.6000.5.0a9Mar 19, 202615
UUM-134816FixedAnimation: Added margin to Sample Rate field. (UUM-134816) First seen in 6000.5.0a7.6000.5.0a9Mar 19, 202615
UUM-134829FixedAnimation: Fixed offset on the play button in the Animation Window. (UUM-134829) First seen in 6000.5.0a7.6000.5.0a9Mar 19, 202615
UUM-134835FixedAnimation: Fixed Animation Window icon when switching light/dark theme. (UUM-134835) First seen in 6000.5.0a7.6000.5.0a9Mar 19, 202615
UUM-131678FixedAnimation: Fixed mute option in state machine exit transitions not being considered by the state machine.6000.4.0b10Feb 25, 202617
UUM-133953FixedAnimation: Fixed erroneous quaternion keyframes created from AddCurves in the AnimationWindow.6000.3.10f1Feb 25, 202618
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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