Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Scripting issues
126–150 of 337
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-75305 | Fixed | Scripting: Added missing attribute MustDisposeResourceAttribute in JetBrains.Annotations. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-77816 | Fixed | Scripting: PluginImporter.ClearSettings shouldn't apply default values. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-77930 | Fixed | Scripting: Fixed remapping lists of object references in InstantiateAsync. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-73462 | Fixed | Scripting: Fixed Application.exitCancellationToken is called at wrong time when it is registered before the Start. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |
| UUM-70240 | Fixed | Mono: Fixed "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname. | — | 2022.3.40f1Jul 30, 2024 | — | 2 |
| UUM-71988 | Fixed | Scripting: Fixed an exception when calling destroy cancellation token after destroying the game object. | — | 2022.3.40f1Jul 30, 2024 | — | 1 |
| UUM-72446 | Fixed | Mono: Fixed crash on access zip files on Linux distributions using zlib-ng (Fedora 40). | — | 2022.3.40f1Jul 30, 2024 | — | 2 |
| UUM-73753 | Fixed | Mono: Fixed exception when using System.IO.Compression.BrotliStream on Android. | — | 2022.3.40f1Jul 30, 2024 | — | 2 |
| UUM-72433 | Fixed | Mono: Fixed memory leak when validating a SSL certificate. | — | 2022.3.37f1Jul 9, 2024 | — | 2 |
| UUM-72953 | Fixed | Scripting: Fixed an issue where code generated by MonoScriptInfoImporter was not considered generated by Roslyn analyzers. | — | 2022.3.36f1Jul 2, 2024 | — | 1 |
| UUM-49452 | Fixed | Scripting: Fixed MonoScript Source Generator missing Additional File warning in Rider. | — | 2022.3.35f1Jun 27, 2024 | — | 1 |
| UUM-67809 | Fixed | Scripting: Fixed issue with an InstantiateAsync overload that took a parent as parameter but did not apply it. | — | 2022.3.35f1Jun 27, 2024 | — | 1 |
| UUM-65459 | Fixed | IL2CPP: Changed to ensure unique field names in C++. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6019 https://jira.unity3d.com/browse/UUM-65459. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-66880 | Fixed | IL2CPP: Fixed slow performance when loading an XML document with DTD. https://github.com/Unity-Technologies/mono/pull/2017 https://jira.unity3d.com/browse/UUM-66880. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-68221 | Fixed | IL2CPP: Fixed sporadic crashes on ARM based platforms https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6044 https://jira.unity3d.com/browse/UUM-68221. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-68499 | Fixed | IL2CPP: Fixed a crash when calling Marshal.OffsetOf on a generic type. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/5998 https://jira.unity3d.com/browse/UUM-68499. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-69804 | Fixed | IL2CPP: Added support for custom attributes on return types. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-73194 | Fixed | DOTS: Job allocator contention causes slow job execution | 2022.3.33f1Jun 12, 2024 | 2022.3.35f1Jun 27, 2024 | 15 | 7 |
| UUM-66275 | Fixed | Scripting: Fixed WaitForEndOfFrame calls multiple times a frame when multiple Game View Windows are visible. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-68595 | Fixed | Scripting: Fixed Application.exitCancellationToken not being raised after exiting playmode. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-72097 | Fixed | DOTS: Job scheduling with batching is slow with dependencies and worker threads have poor utilization | 2022.3.30f1May 21, 2024 | 2022.3.31f1May 28, 2024 | 7 | 2 |
| UUM-33752 | Fixed | Scripting: Fixed unexpected recompilations due to issue with AssemblyUpdater. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-69774 | Fixed | IL2CPP: Fixed memory leak related to thread static data. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6011 https://jira.unity3d.com/browse/UUM-69774. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-62533 | Fixed | Scripting: TransformAccess.GetLocalPositionAndRotation() now returns the correct results. | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-64099 | Fixed | Scripting: Editor crash when trying to determine assembly information for a path that belongs to no assembly. | — | 2022.3.27f1Apr 30, 2024 | — | 1 |