Scripting issues

251–275 of 390

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-35018FixedIL2CPP: Fixed a deadlock that could occur if Asset GC visited a field of const, value type, whilst il2cpp types were being created on background threads.—2021.3.32f1Nov 1, 2023—7
UUM-36455FixedIL2CPP: Fixed bugs related to handling of privatescope methods and fields.—2021.3.32f1Nov 1, 2023—2
UUM-45696FixedIL2CPP: Fixed compilation error on System.Threading.Volatile.Write<T>() when the value parameter was a literal null.—2021.3.32f1Nov 1, 2023—7
UUM-46346FixedIL2CPP: Fixed GetELFImageBuildID() to handle Google AIP relocating PT_NOTE section.—2021.3.32f1Nov 1, 2023—2
UUM-46938FixedMono: Corrected confusing error printed when using NetworkInterface.OperationalStatus on Linux.—2021.3.32f1Nov 1, 2023—7
UUM-47478FixedIL2CPP: Removed extra reference to target on a combined delegate.—2021.3.32f1Nov 1, 2023—7
UUM-50168FixedIL2CPP: Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files.—2021.3.32f1Nov 1, 2023—7
UUM-51908FixedIL2CPP: Fixed incorrect and/or missing calls to static constructors on constrained calls.—2021.3.32f1Nov 1, 2023—7
UUM-32235FixedScripting: Fixed an issue with custom script templates containing #ROOTNAMESPACEBEGIN# on their first line.—2022.3.12f1Oct 26, 2023—2
UUM-49357RegressedIL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads2022.3.12f1Oct 26, 20232022.3.14f1Nov 21, 20232628
UUM-41830FixedDOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building2022.3.11f1Oct 10, 20232022.3.49f1Oct 1, 202435633
UUM-43492FixedMono: Fixed crash in Rider when hovering a symbol to view it's value.—2022.3.11f1Oct 10, 2023—7
UUM-44323FixedIL2CPP: Fixed get_base_method() to behave as mono does, preventing a crash when the method slot is outside of the vtable.—2022.3.11f1Oct 10, 2023—7
UUM-42694FixedIL2CPP: Fixed a crash in some cases where a generic type was being used.—2021.3.31f1Oct 3, 2023—7
UUM-42937FixedIL2CPP: Fixed ExceptionSupportStack overflow with exception filters in loops.—2021.3.31f1Oct 3, 2023—7
UUM-45293FixedMono: Fixed Editor crash when mini_get_method fails.—2021.3.31f1Oct 3, 2023—7
UUM-46718FixedScripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode2022.3.10f1Sep 19, 20232022.3.16f1Dec 19, 20239012
UUM-37939FixedIL2CPP: ARM64 build fails when Script Debugging is enabled.—2022.3.9f1Sep 5, 2023—6
UUM-44037FixedIL2CPP: Fixed build failure when a delegate had a first parameter that was a function pointer.—2022.3.9f1Sep 5, 2023—7
UUM-30210FixedMono: Fixed issue where a fixed buffer within a valuetype struct would not be passed by value correctly.—2021.3.30f1Aug 29, 2023—7
UUM-41406FixedIL2CPP: Fixed unsigned shift right of pointer types.—2021.3.30f1Aug 29, 2023—7
UUM-45551FixedIL2CPP: Added DivideByZeroChecks to modulo/remainder operator.—2021.3.30f1Aug 29, 2023—7
UUM-31808FixedIL2CPP: Allow the number of thread local storage slots to grow at runtime.—2022.3.8f1Aug 22, 2023—1
UUM-32855FixedScripting: Respect Reference Validation Plugin setting.—2022.3.8f1Aug 22, 2023—1
UUM-33714FixedScripting: PrefabUtilitiy.InstantiateAttachedAsset is deprecated.—2022.3.8f1Aug 22, 2023—7
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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