Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
201–225 of 1,411
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-126700 | Fixed | HDRP: Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | — | 6000.5.0a3Dec 16, 2025 | — | 24 |
| UUM-127301 | Fixed | VFX Graph: Setup a minimum size for the point cache bake tool window. | — | 6000.5.0a3Dec 16, 2025 | — | 26 |
| UUM-128869 | Fixed | SRP Core: Render Graph Viewer - NullReferenceException that occurs when entering/exiting Play Mode while the Render Graph Viewer is paused. (UUM-128869) Fixed in 6000.5.0a4. | 6000.5.0a3Dec 16, 2025 | 6000.4.0b2Dec 17, 2025 | 0 | 29 |
| UUM-130674 | Fixed | Shader System: Crash on keywords::PrintKeywordSpaceInfo when uninstalling Universal Render Pipeline in a specific project | 6000.5.0a3Dec 16, 2025 | 6000.3.5f1Jan 21, 2026 | 36 | 30 |
| UUM-87044 | Fixed | Graphics: Prevent destruction of a Mesh with DestoryImmediate() during OnWillRenderObject(). | — | 6000.5.0a3Dec 16, 2025 | — | 24 |
| UUM-108976 | Fixed | Graphics: Fixed a crash when recalculating normals or tangents on a mesh with an incorrect base vertex. | — | 6000.4.0b1Dec 11, 2025 | — | 28 |
| UUM-125858 | Fixed | HDRP: HDRP Wizard - NullReferenceException while pressing Fix All. (UUM-125858) First seen in 6000.4.0a4. | — | 6000.4.0b1Dec 11, 2025 | — | 17 |
| UUM-99382 | Fixed | VFX Graph: Improved stability of the Collision with Signed Distance Field block for particles in rest state. | — | 6000.4.0b1Dec 11, 2025 | — | 28 |
| UUM-128508 | Fixed | Graphics: Fixed clear in renderpass' subpass using wrong RT. | — | 6000.0.64f1Dec 10, 2025 | — | 1 |
| UUM-115704 | Fixed | Shaders: Removed "strip keywords" checkbox for simpler workflow. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-115985 | Fixed | Graphics: Fixed missing documentation link for the Lens Flare (SRP) component. | — | 6000.3.1f1Dec 9, 2025 | — | 22 |
| UUM-125992 | Fixed | HDRP: Fixed FSR2 quality setting not applying when changed from the camera using 'Use Custom Quality' property. | — | 6000.3.1f1Dec 9, 2025 | — | 30 |
| UUM-126022 | Fixed | URP: Fixed the Screen Space Overlay UI rendering in URP when creating cameras at runtime without UniversalAdditionalCameraData. | — | 6000.3.1f1Dec 9, 2025 | — | 26 |
| UUM-126664 | Fixed | VFX Graph: Fixed "Open VFX Graph Samples project on Github" button overflow. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-127514 | Fixed | Shaders: Fixed Shader Build Settings to not care how many underscores are used for declaring an empty keyword in a keyword pragma. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-127677 | Fixed | Graphics: Fixed an issue with Vulkan Device Filter Asset and D3D12 Device Filter Asset where the C\# side regular expression checker was not fully ECMAScript compatible with the Player regular expression engine. | — | 6000.3.1f1Dec 9, 2025 | — | 28 |
| UUM-127704 | Fixed | Shaders: Removed "strip keywords" checkbox for simpler workflow. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-130083 | Open | SRP Templates: Removed VR Module dependency prevents URP Sample from compiling | 6000.3.1f1Dec 9, 2025 | — | 163 | 10 |
| UUM-97985 | Fixed | HDRP: Fixed HDRP FPTL and Cluster artifacts when having many lights. | — | 6000.3.1f1Dec 9, 2025 | — | 28 |
| UUM-113033 | Fixed | Graphics: Fixed Grabpass does not work when the Render Target is set to Camera and specific Viewport values are set (0,0.5,0.5,0.5). | — | 6000.2.15f1Dec 3, 2025 | — | 32 |
| UUM-120175 | Fixed | Shaders: Fixed a temp memory leak for shaders with more than 128 keywords. | — | 6000.2.15f1Dec 3, 2025 | — | 31 |
| UUM-125463 | Fixed | URP: Removed warning wrongly thrown by project upgrader's indexer when method is not found in a worker thread. | — | 6000.2.15f1Dec 3, 2025 | — | 1 |
| UUM-126809 | Fixed | URP: Save URP asset before starting an asset bundle build. | — | 6000.2.15f1Dec 3, 2025 | — | 31 |
| UUM-126858 | Fixed | Shaders: Added word wrapping to the compute shader inspector kernel label field. | — | 6000.2.15f1Dec 3, 2025 | — | 32 |
| UUM-110693 | Fixed | Shaders: When a standard material's render queue value is set out-of-bounds, clicking the log message that is printed to the console will now highlight the material that triggered it. | — | 6000.2.14f1Nov 26, 2025 | — | 32 |