Rendering issues

201225 of 1,501

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-129405FixedURP: Fixed a bug where updating a reflection probe via script didn't affect shading when using Forward+ or Deferred+.6000.5.0a7Feb 19, 202615
UUM-131457FixedShadergraph: Changed the style of a help box in the Shader Graph project settings to align with Editor standards. (UUM-131457) First seen in 6000.5.0a4.6000.5.0a7Feb 19, 20261
UUM-132345FixedVFX Graph: Improved color contrast for highlighted text in the node search when using light theme.6000.5.0a7Feb 19, 202615
UUM-132370FixedVFX Graph: Fixed a broken VFX Graph output layout when using a very long Shader Graph exposed property.6000.5.0a7Feb 19, 202610
UUM-133293FixedGraphics: Fixed an issue where when changing the pipeline, the Render Target texture was not recreated which made invalid Render Texture options. (UUM-133293) Fixed in 6000.5.0a8.6000.5.0a7Feb 19, 20266000.4.0b10Feb 25, 2026622
UUM-133351FixedShadergraph: Fixed an issue where the Package Manager import button did not refresh when importing a Shader Graph sample with dependencies.6000.5.0a7Feb 19, 202610
UUM-133557FixedHDRP: Custom pass does not read both nonMSAAColorBuffer and colorBuffer if they point to the same texture (UUM-133557) Fixed in 6000.5.0a8.6000.5.0a7Feb 19, 20266000.5.0a8Mar 5, 20261318
UUM-72886FixedURP: Fixed an issue where Screen Space Ambient Occlusion incorrectly appeared rotated or offset on mobile devices that used Vulkan with pre-transform enabled.6000.5.0a7Feb 19, 202611
UUM-92181FixedShadergraph: Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision.6000.5.0a7Feb 19, 202610
UUM-126066FixedGraphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles.6000.3.8f1Feb 11, 202617
UUM-132879FixedShadergraph: Added issue where capitalization in the swizzle node mask would sometimes result in improper results.6000.3.8f1Feb 11, 20263
UUM-126875FixedSRP Core: Render Pipeline Converter "Scan" button is disabled when no Converters are selected for initialization. (UUM-126875) First seen in 6000.5.0a1.6000.5.0a6Feb 4, 20261
UUM-126951FixedSRP Core: Render Pipeline Converter "Scan" and "Convert Assets" buttons height was smaller than text when a list of content is displayed. (UUM-126951) First seen in 6000.5.0a5.6000.5.0a6Feb 4, 20261
UUM-129126FixedSRP Core: Fixed Render Graph Viewer issue where after connecting to a Player, the second connection afterwards may fail to update data.6000.5.0a6Feb 4, 202616
UUM-131500FixedVFX Graph: Fixed some wrong UI clipping when the Bake Tool or Point Cache windows are docked and very narrow.6000.5.0a6Feb 4, 202616
UUM-131989FixedSRP Core: Render Pipeline Converter The helpbox warning about the tool being disabled in playmode was too big.6000.5.0a6Feb 4, 202616
UUM-131996FixedSRP Core: Render Pipeline Converter - Disable the menu item of the tool while in playmode.6000.5.0a6Feb 4, 202616
UUM-132113FixedGraphics: Fixed NullReferenceException when Mesh LOD Slider is shown by an inspector but no scene view exists.6000.5.0a6Feb 4, 202617
UUM-132187FixedSRP Core: Improved tooltip stability to avoid flickering when hovering converter labels.6000.5.0a6Feb 4, 202616
UUM-52882FixedGraphics: Fixed crash on metal when generating mipmaps for textures with integer pixel format (this is not supported, so now it is skipped).6000.5.0a6Feb 4, 202616
UUM-76775FixedShaders: Ensured material properties to prevent keyword overrides in the Editor.6000.5.0a6Feb 4, 202616
UUM-98633FixedShaders: Fixed shader compilation errors caused by skipped variant keywords not being defined.6000.5.0a6Feb 4, 202621
UUM-99060FixedGraphics: Removed the shader warning in Hidden/HDRP/DebugFullScreen.shader.6000.5.0a6Feb 4, 202616
UUM-128839FixedGraphics: Fixed a shadow artifact for point lights when soft shadows were enabled.6000.4.0b7Feb 3, 202622
UUM-130712FixedShaders: Fixed a rare crash when calling ShaderUtil.GetMaterialProperties.6000.4.0b7Feb 3, 202618
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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