Rendering issues

1,1261,150 of 1,502

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-12579FixedVFX Graph: Fixed shader graph with VFX compatibility were not reimported if imported before VFX package is installed.2022.3.13f1Nov 7, 20231
UUM-13770FixedVFX Graph: Fixed panning and zooming a VFX Graph was synchronized between all opened tabs. Also when multiple VFX Graph tabs are opened they are now properly restored after Unity is restarted.2022.3.13f1Nov 7, 20231
UUM-26410FixedHDRP: The lightShadowCasterMode property on Light now only affects shadow caster culling when baked lighting includes shadow mask, as intended.2022.3.13f1Nov 7, 20237
UUM-29244FixedVFX Graph: Fixed undoing port value change that did not restore correct value.2022.3.13f1Nov 7, 20236
UUM-41199FixedVFX Graph: Fixed missing gizmo for Position exposed property.2022.3.13f1Nov 7, 20236
UUM-42099FixedHDRP: Fixed an issue where Reflection Proxy Volume would cause artifacts to cover the editor on Apple Silicone devices.2022.3.13f1Nov 7, 20237
UUM-46774FixedShadergraph: Fixed an issue where material override GUIs for Built-In would sometimes get ignored.2022.3.13f1Nov 7, 20236
UUM-48557FixedHDRP: Fixed Turkish OS incorrectly deducing DLSS is not available.2022.3.13f1Nov 7, 20237
UUM-53142FixedGraphics: Fixed crash when trying to upload a texture with TextureUploadFlags::kTextureUploadUninitialized and using OpenGL.2022.3.13f1Nov 7, 20236
UUM-26966FixedVFX Graph: Removed an error message when a point cache asset is missing, added an error feedback instead.2021.3.32f1Nov 1, 20232
UUM-41514FixedShadergraph: Fixed an issue where sprite previews were not always rendering.2021.3.32f1Nov 1, 20237
UUM-47824FixedShadergraph: Fixed node creation menu location on macOS.2021.3.32f1Nov 1, 20237
UUM-52800FixedVFX Graph: Fixed memory leak of SharedMaterialData for sleeping VFX systems.2021.3.32f1Nov 1, 20231
UUM-9343FixedGraphics: Fixed crash when loading a zero-sized Texture2D asset.2021.3.32f1Nov 1, 20231
UUM-26513FixedURP: Added workarounds for MSAA-specific visual artifacts on materials that use alpha clipping in unexpected ways.2022.3.12f1Oct 26, 20231
UUM-40810FixedURP: Fixed per-vertex light layers.2022.3.12f1Oct 26, 20236
UUM-41220FixedVFX Graph: Exception while switching fabric material to transparent.2022.3.12f1Oct 26, 20236
UUM-42135FixedGraphics: Fixed a crash happening when destroying a RayTracingAccelerationStructure declared as a static member in a C\# class.2022.3.12f1Oct 26, 20236
UUM-43288FixedShaders: Fixed PackageRequirements block in ShaderLab not recognizing experimental package versions.2022.3.12f1Oct 26, 20237
UUM-43926FixedHDRP: Fixed crash when cleaning up the reflection probe camera cache.2022.3.12f1Oct 26, 20237
UUM-45881FixedGraphics: Fixed time scale bug when previewing trails.2022.3.12f1Oct 26, 20236
UUM-46001FixedHDRP: Fixed a SetData error when using more lights in a scene than the configured max light count settings.2022.3.12f1Oct 26, 20237
UUM-46848FixedHDRP: Fixed an issue where non directional light could react to "interact with sky" flag.2022.3.12f1Oct 26, 20237
UUM-46922FixedHDRP: Fixed blending between cascaded shadowmaps and shadowmask as well as cascades border ranges.2022.3.12f1Oct 26, 20237
UUM-47230FixedHDRP: Allowed users to change the maximum amount of lights used in a local neighborhood in the HDRP path tracer through the shader config mechanism.2022.3.12f1Oct 26, 20236
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.