Rendering issues

1,126–1,150 of 1,645

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-47074FixedHDRP: Cookie area lights on water surfaces is now supported.—6000.0.0b11Mar 13, 2024—5
UUM-47088FixedGraphics: Fixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.—6000.0.0b11Mar 13, 2024—5
UUM-47192FixedVFX Graph: Fixed an issue that prevented the built-in templates category from displaying when there was no user-defined category.—6000.0.0b11Mar 13, 2024—5
UUM-47255FixedVFX Graph: The behavior of the VFX graph toolbar button to open the template window has slightly changed—6000.0.0b11Mar 13, 2024—5
UUM-47283FixedVFX Graph: Avoid names which doesn't fit in node search window.—6000.0.0b11Mar 13, 2024—5
UUM-47435FixedGraphics: Fixed an issue where static batched geometries were not built correctly in acceleration structures causing missing objects in ray tracing effects or using wrong materials.—6000.0.0b11Mar 13, 2024—5
UUM-47453FixedVFX Graph: Fixed an issue that caused template items to have uneven width when the left panel is too small.—6000.0.0b11Mar 13, 2024—5
UUM-47505FixedVFX Graph: Fixed an issue that caused the template item hit box to be slightly bigger than its visual representation.—6000.0.0b11Mar 13, 2024—5
UUM-47506FixedVFX Graph: Fixed an issue that allowed you to resize the details panel to zero width, which led to a messy layout. Now it has a minimum width of 200px.—6000.0.0b11Mar 13, 2024—5
UUM-48125FixedVFX Graph: Fixed gizmo overlay's drop down was cut at the bottom.—6000.0.0b11Mar 13, 2024—5
UUM-48489FixedHDRP: Fixing Dropdown serialization and bindings, ctrl Z is now working—6000.0.0b11Mar 13, 2024—5
UUM-48520FixedGraphics: Fixed crash when importing an unsupported 2x2 mipmapped, BC-compressed asset created in an older version of Unity.—6000.0.0b11Mar 13, 2024—7
UUM-48872FixedSRP Core: Allowing buffer read through NRP RenderGraph API.—6000.0.0b11Mar 13, 2024—5
UUM-48894FixedHDRP: Fixed NullReferenceException when exiting Play Mode with HDRP + DLSS + XR.—6000.0.0b11Mar 13, 2024—6
UUM-49242FixedHDRP: Fixed argument exception when trying to add to shadowsWithValidData.—6000.0.0b11Mar 13, 2024—5
UUM-49339FixedGraphics: Fixed an issue where game view becomes black after undoing setting Output Texture of Camera.—6000.0.0b11Mar 13, 2024—6
UUM-49725FixedVFX Graph: Fixed custom attribute broke compilation if name was starting with a capital letter.—6000.0.0b11Mar 13, 2024—5
UUM-49770FixedVFX Graph: Fixed shader compilation error when using a Custom HLSL node.—6000.0.0b11Mar 13, 2024—5
UUM-51531FixedHDRP: Added "Include for Path Tracing" checkbox on lights, ensured "Include for Ray Tracing" checkbox is visible on supported lights.—6000.0.0b11Mar 13, 2024—5
UUM-51652FixedVFX Graph: Fixed property not visible in blackboard with creating using ALT+Drag shortcut.—6000.0.0b11Mar 13, 2024—5
UUM-51849FixedHDRP: Fixed probe volume live subdivision not culling cells correctly.—6000.0.0b11Mar 13, 2024—5
UUM-52927FixedGraphics: Support requesting a DXT compressed texture using ImageConversion.LoadImage and Texture2D.LoadImage on Android.—6000.0.0b11Mar 13, 2024—7
UUM-53128FixedHDRP: Fixed an issue where internally created Game Objects were being deallocated on scene changes.—6000.0.0b11Mar 13, 2024—6
UUM-53429FixedHDRP: Fixed the scroll bar jumping at the top of the window when focusing a settings from the same panel in the project settings.—6000.0.0b11Mar 13, 2024—5
UUM-53661FixedSRP Core: Fixed CurrentPipelineHelpURLAttribute.URL returning null when render no pipeline is active, causing errors.—6000.0.0b11Mar 13, 2024—5
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested 7h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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