VersionSectionRiskImpactNote
6000.0.0b16Fixes
Graphics
FixFixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.
6000.0.0b15Fixes
Graphics
FixFixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.
6000.0.0b13Fixes
Graphics
FixFixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.
6000.0.0b12Fixes
Graphics
FixFixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.
6000.0.0b11Fixes
Graphics
FixFixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.

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