Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
26–50 of 1,411
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-124736 | Fixed | Graphics: Fixed an issue with uninitialized rendering layer mask for CommandBuffer.DrawMeshInstanced calls. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-131963 | Fixed | URP: Fixed UI overwriting property values when selecting multiple Universal Render Pipeline Assets. | — | 6000.6.0a3Apr 15, 2026 | — | 5 |
| UUM-134388 | Fixed | SRP Core: Utilities to ensure folders exist in Ubuntu were not splitting the file name properly. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-135988 | Fixed | Graphics: Fixed compute skinning artifacts or crashes when using Vulkan. | — | 6000.6.0a3Apr 15, 2026 | — | 9 |
| UUM-137378 | Fixed | HDRP: Fixed Screen Space Lens Flare fullscreen debug mode causing Render Graph execution errors and a black Game View. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-137626 | Fixed | HDRP: Fixed an issue with the Rendering Debugger where the Freeze Camera For Culling dropdown was only showing None as an option. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-138059 | Fixed | VFX Graph: Fixed a typo in the Template window. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-86650 | Fixed | Graphics: Fixed missing alpha channel when using DXT1 texture with 1bit alpha with OpenGL. | — | 6000.6.0a3Apr 15, 2026 | — | 9 |
| UUM-90240 | Fixed | Graphics: Fixed an incorrect thread-safety error check in the Vulkan Editor. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-125566 | Fixed | Graphics: Fixed crashes on Android that occurred when the command pool ran out of memory. | — | 6000.0.73f1Apr 15, 2026 | — | 2 |
| UUM-126477 | Fixed | Graphics: Fixed incorrect UVs on some Adreno 7xx driver versions when using Vulkan. | — | 6000.0.73f1Apr 15, 2026 | — | 9 |
| UUM-93243 | Fixed | Graphics: Fixed a crash when using GPU skinning on Adreno devices. | — | 6000.0.73f1Apr 15, 2026 | — | 4 |
| UUM-134633 | Fixed | Graphics: Fixed an issue where an implicit truncation of vector type shader warning was thrown when building standalone or Android player. (UUM-134633) First seen in 6000.5.0a7. Fixed in 6000.5.0b5. | 6000.5.0b3Apr 9, 2026 | 6000.5.0b5Apr 23, 2026 | 14 | 3 |
| UUM-133627 | Fixed | Shaders: Fixed an occasional crash when saving shaders. | — | 6000.3.13f1Apr 8, 2026 | — | 2 |
| UUM-137390 | Fixed | URP: Fixed an issue in Bloom texture where invalid texture handles could be reused across execution passes, leading to a Render Graph execution error. | — | 6000.3.13f1Apr 8, 2026 | — | 1 |
| UUM-101568 | Fixed | SRP Core: Fixed an issue where Material.FindPass(...) returned -1 during Awake() or Start() for SRP shaders in Player builds. | — | 6000.6.0a2Apr 2, 2026 | — | 9 |
| UUM-101730 | Fixed | URP: Fixed outline artifact on materials using both parallax mapping and alpha clipping with depth priming enabled. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-121817 | Fixed | Graphics: Fixed ReadPixels when using OpenGL for readbacks into destination texture that is wider than the readback rect. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-126654 | Fixed | SRP Core: Fix renaming dialog of mipmap limit groups throwing error on repaint | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-130925 | Fixed | HDRP: Fixed null limit.xy values in _ColorPyramidUvScaleAndLimitCurrentFrame after color pyramid for distortion. | — | 6000.6.0a2Apr 2, 2026 | — | 9 |
| UUM-132344 | Fixed | VFX Graph: Increased the folder icon size to avoid blurry effect on some configurations. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-132455 | Fixed | URP: \[Render Pipeline Converter\] Material Reference Converter provides same naming for each GameObject. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-132470 | Fixed | VFX Graph: Fixed an issue where the Uncategorized "fallback" category was not listed in the list of available categories in the query dropdown. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-132566 | Fixed | Shadergraph: When changing a template's category, it was not updated in the search filters until the asset was reimported. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-132622 | Fixed | VFX Graph: Fixed an issue where the favorite icon was not visible in the Template Window in light theme. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |