Other issues

1,8011,825 of 1,904

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-16576OpenScene Hierarchy: Undo action is not registered when undoing GameObjects list order in the Hierarchy window2021.3.11f1Sep 29, 202213343
UUM-17658FixedWeb Platform: Project fails with "UnityEditor.BuildPlayerWindow+BuildMethodException" when building for the WebGL platform2021.3.11f1Sep 29, 20222021.3.16f1Dec 15, 2022775
UUM-6164FixedProfiler: Fixed failures in opening local documentation files from Editor on macOS.2021.3.11f1Sep 29, 20222
UUM-876FixedProfiler: Fixed issue where autoconnecting to/disconnecting from profiling tools could cause a crash.2021.3.11f1Sep 29, 20221
UUM-950FixedGI: Fixed baking stall occuring when baking terrain with holes.2021.3.11f1Sep 29, 20221
UUM-11444FixedDX12: Fixed crash that can occur when calling ComputeBuffer.GetData() with non zero computeBufferStartIndex parameter2020.3.40f1Sep 27, 20222
UUM-3959FixedWindows: Fixed mouse buttons do not get switched when the primary mouse button is changed.2020.3.40f1Sep 27, 20222
UUM-6390FixedWebGL: Improve shader compilation performance problems on MacOS when GPU instancing is used.2020.3.40f1Sep 27, 20222
UUM-7701FixedPackage Manager: HTML text cleaned up in details view.2020.3.40f1Sep 27, 20222
UUM-13433OpenVulkan: \[Android\]\[Vulkan\] Android GPU Inspector crashes with "Failed to profile the replay. Cause: Replay crash" when using Vulkan Graphics API2021.3.10f1Sep 16, 202213471
UUM-13617FixedKernel: \[2021.3\] Editor crashes on GetTransformAccess when undoing GameObject duplication2021.3.10f1Sep 16, 20222021.3.12f1Oct 25, 2022382
UUM-2158FixedGI: Fixed denoising issues with OIDN and OptiX denoisers on GPULM when using different values for direct lighting sample count and indirect lighting sample count.2021.3.10f1Sep 16, 20222
UUM-4103FixedSerialization: Properly track managed-only classes so they are not stripped by the il2cpp linker.2021.3.10f1Sep 16, 20222
UUM-8380Fixed2D: When a recursive depth from instantiating GameObjects using a Tilemap Tile reaches a threshold, an error message is logged and the recursive loop is stopped in the Editor or in Development Players.2021.3.10f1Sep 16, 20221
UUM-10370FixedWindows: UnityPlayer.dll properties sheet is now more complete.2020.3.39f1Sep 14, 20222
UUM-1136FixedWebGL: Fix WebGL build on macOS 12.3 by bundling Python 2.72020.3.39f1Sep 14, 20221
UUM-11380FixedVideo: "Can't play movie" error is thrown when setting VideoPlayer.url to an invalid url through a script2020.3.39f1Sep 14, 20222
UUM-1157FixedWebGL: Fixed changing AudioSource.time while audio source is paused.2020.3.39f1Sep 14, 20222
UUM-4946FixedTerrain: Backports a bugfix that reduces the time taken by trees on awake.2020.3.39f1Sep 14, 20221
UUM-6965Fixed2D: Fixed editor crash when calling SpriteAtlasUtility.PackAtlases2020.3.39f1Sep 14, 20222
UUM-835FixedGI: Fix for prefab assets showing in Light Explorer when Show Inactive Objects is checked.2020.3.39f1Sep 14, 20222
UUM-900FixedVideo: Videos fail to play on Standalone Windows players with some AMD GPUs.2020.3.39f1Sep 14, 20221
UUM-9351FixedVideo: Fixed crash when importing a file in play mode.2020.3.39f1Sep 14, 20221
UUM-9644FixedUniversal Windows Platform: Fixed IL2CPP failing to initialize when invoked in background task.2020.3.39f1Sep 14, 20221
UUM-11724OpenLinux: Editor crashes at "DisconnectGtkSignal(void\*, GtkCallbackResponse (_)(), void_)" when opening floating windows2021.3.9f1Sep 1, 202213626
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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