Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,801–1,825 of 1,904
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-16576 | Open | Scene Hierarchy: Undo action is not registered when undoing GameObjects list order in the Hierarchy window | 2021.3.11f1Sep 29, 2022 | — | 1334 | 3 |
| UUM-17658 | Fixed | Web Platform: Project fails with "UnityEditor.BuildPlayerWindow+BuildMethodException" when building for the WebGL platform | 2021.3.11f1Sep 29, 2022 | 2021.3.16f1Dec 15, 2022 | 77 | 5 |
| UUM-6164 | Fixed | Profiler: Fixed failures in opening local documentation files from Editor on macOS. | — | 2021.3.11f1Sep 29, 2022 | — | 2 |
| UUM-876 | Fixed | Profiler: Fixed issue where autoconnecting to/disconnecting from profiling tools could cause a crash. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-950 | Fixed | GI: Fixed baking stall occuring when baking terrain with holes. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-11444 | Fixed | DX12: Fixed crash that can occur when calling ComputeBuffer.GetData() with non zero computeBufferStartIndex parameter | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-3959 | Fixed | Windows: Fixed mouse buttons do not get switched when the primary mouse button is changed. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-6390 | Fixed | WebGL: Improve shader compilation performance problems on MacOS when GPU instancing is used. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-7701 | Fixed | Package Manager: HTML text cleaned up in details view. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-13433 | Open | Vulkan: \[Android\]\[Vulkan\] Android GPU Inspector crashes with "Failed to profile the replay. Cause: Replay crash" when using Vulkan Graphics API | 2021.3.10f1Sep 16, 2022 | — | 1347 | 1 |
| UUM-13617 | Fixed | Kernel: \[2021.3\] Editor crashes on GetTransformAccess when undoing GameObject duplication | 2021.3.10f1Sep 16, 2022 | 2021.3.12f1Oct 25, 2022 | 38 | 2 |
| UUM-2158 | Fixed | GI: Fixed denoising issues with OIDN and OptiX denoisers on GPULM when using different values for direct lighting sample count and indirect lighting sample count. | — | 2021.3.10f1Sep 16, 2022 | — | 2 |
| UUM-4103 | Fixed | Serialization: Properly track managed-only classes so they are not stripped by the il2cpp linker. | — | 2021.3.10f1Sep 16, 2022 | — | 2 |
| UUM-8380 | Fixed | 2D: When a recursive depth from instantiating GameObjects using a Tilemap Tile reaches a threshold, an error message is logged and the recursive loop is stopped in the Editor or in Development Players. | — | 2021.3.10f1Sep 16, 2022 | — | 1 |
| UUM-10370 | Fixed | Windows: UnityPlayer.dll properties sheet is now more complete. | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-1136 | Fixed | WebGL: Fix WebGL build on macOS 12.3 by bundling Python 2.7 | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-11380 | Fixed | Video: "Can't play movie" error is thrown when setting VideoPlayer.url to an invalid url through a script | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-1157 | Fixed | WebGL: Fixed changing AudioSource.time while audio source is paused. | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-4946 | Fixed | Terrain: Backports a bugfix that reduces the time taken by trees on awake. | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-6965 | Fixed | 2D: Fixed editor crash when calling SpriteAtlasUtility.PackAtlases | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-835 | Fixed | GI: Fix for prefab assets showing in Light Explorer when Show Inactive Objects is checked. | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-900 | Fixed | Video: Videos fail to play on Standalone Windows players with some AMD GPUs. | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-9351 | Fixed | Video: Fixed crash when importing a file in play mode. | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-9644 | Fixed | Universal Windows Platform: Fixed IL2CPP failing to initialize when invoked in background task. | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-11724 | Open | Linux: Editor crashes at "DisconnectGtkSignal(void\*, GtkCallbackResponse (_)(), void_)" when opening floating windows | 2021.3.9f1Sep 1, 2022 | — | 1362 | 6 |