Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,551–1,575 of 1,906
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-20038 | Fixed | Build Pipeline: Fixed incorrect dependencies appear after building AssetBundles with Prefab Variants. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-2259 | Fixed | Build Pipeline: Fixed Shader references are lost when building assets with BuildPipeline.BuildAssetBundles. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-35959 | Fixed | Profiler: Fixed invalid time reported by ProlfierRecorder for Main Thread root marker. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-36538 | Fixed | Universal RP: Fixed lens-flare post-process effect on overlay camera causing a black screen. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-3768 | Fixed | macOS: Fixed editor freezes on Apple Silicon devices. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-40721 | Fixed | GI: Fixed off-by-one error in version number used for margin method upgrade path. | — | 2021.3.28f1Jul 4, 2023 | — | 2 |
| UUM-41447 | Open | HD RP: [XR] Editor crash entering play mode with terrain in the scene | 2021.3.28f1Jul 4, 2023 | — | 1055 | 2 |
| UUM-639 | Fixed | Build Pipeline: Fixed renaming Prefab Objects leads to wrong Asset Bundle dependency when the Prefab is nested. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-21992 | Fixed | Universal RP: Fixed error message in filtered view when decals are enabled. | — | 2022.3.4f1Jun 26, 2023 | — | 1 |
| UUM-28034 | Fixed | WebGL: Fixed an issue where C++ function names would not be properly generated in the output symbols.json file. | — | 2022.3.4f1Jun 26, 2023 | — | 2 |
| UUM-33278 | Fixed | Scene/Game View: Fixed issue where during MonoBehaviour.Update method, Camera.current would return SceneCamera if SceneView is ever interacted with during playmode. | — | 2022.3.4f1Jun 26, 2023 | — | 1 |
| UUM-39725 | Fixed | Universal Windows Platform: Fixed an issue that the Capabilities are not changed when rebuilding the project. | — | 2022.3.4f1Jun 26, 2023 | — | 2 |
| UUM-41464 | Fixed | Scene Tooling: Just the “Add Key” option is available when opening the Context Menu of the curve keyframe and keyframe selection with left click is not working | 2022.3.4f1Jun 26, 2023 | 2022.3.6f1Jul 31, 2023 | 35 | 7 |
| UUM-11753 | Fixed | TextCore: Fixed exception thrown when parsing an invalid tag. | — | 2022.3.3f1Jun 21, 2023 | — | 7 |
| UUM-18062 | Fixed | TextCore: Fixed "NullReferenceException" thrown when renaming Sprite in the Sprite Character Table. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-28446 | Fixed | TextCore: Ensure <voffset> tag affects the preferred height values. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-29274 | Fixed | WebGL: - Fixed webCamTexture.DidUpdateThisFrame not getting correctly updated. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-29286 | Fixed | DX12: Fixed a crash caused by too early release of a texture. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-30367 | Fixed | TextCore: Corrected the improper ratio between character spacing and word spacing for justified alignment. We intend to introduce an adjustable property to allow for fine-tuning of this ratio. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-30797 | Fixed | TextCore: Fixed issue where sprites used incorrect indexes. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-33950 | Fixed | As a safety, we set the color to black if alpha is 0. This results in better image quality when alpha is enabled. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-34875 | Fixed | 2D: Fixed nullptr lens flare data driven 2d bis. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-35527 | Fixed | Linux: Fixed Unity runtime printing stack trace more than once in Entities package + IL2CPP crashes. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-36773 | Fixed | Particles: Fixed sub-emitter preview incorrectly pausing if parent particles are finished. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-36820 | Fixed | Scene/Game View: Fixed PlayMode buttons' (Play/Pause/Step) icons appearing pixelated on higher PPI displays. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |