Other issues

1,5511,575 of 1,906

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-20038FixedBuild Pipeline: Fixed incorrect dependencies appear after building AssetBundles with Prefab Variants.2021.3.28f1Jul 4, 20231
UUM-2259FixedBuild Pipeline: Fixed Shader references are lost when building assets with BuildPipeline.BuildAssetBundles.2021.3.28f1Jul 4, 20231
UUM-35959FixedProfiler: Fixed invalid time reported by ProlfierRecorder for Main Thread root marker.2021.3.28f1Jul 4, 20231
UUM-36538FixedUniversal RP: Fixed lens-flare post-process effect on overlay camera causing a black screen.2021.3.28f1Jul 4, 20231
UUM-3768FixedmacOS: Fixed editor freezes on Apple Silicon devices.2021.3.28f1Jul 4, 20231
UUM-40721FixedGI: Fixed off-by-one error in version number used for margin method upgrade path.2021.3.28f1Jul 4, 20232
UUM-41447OpenHD RP: [XR] Editor crash entering play mode with terrain in the scene2021.3.28f1Jul 4, 202310552
UUM-639FixedBuild Pipeline: Fixed renaming Prefab Objects leads to wrong Asset Bundle dependency when the Prefab is nested.2021.3.28f1Jul 4, 20231
UUM-21992FixedUniversal RP: Fixed error message in filtered view when decals are enabled.2022.3.4f1Jun 26, 20231
UUM-28034FixedWebGL: Fixed an issue where C++ function names would not be properly generated in the output symbols.json file.2022.3.4f1Jun 26, 20232
UUM-33278FixedScene/Game View: Fixed issue where during MonoBehaviour.Update method, Camera.current would return SceneCamera if SceneView is ever interacted with during playmode.2022.3.4f1Jun 26, 20231
UUM-39725FixedUniversal Windows Platform: Fixed an issue that the Capabilities are not changed when rebuilding the project.2022.3.4f1Jun 26, 20232
UUM-41464FixedScene Tooling: Just the “Add Key” option is available when opening the Context Menu of the curve keyframe and keyframe selection with left click is not working2022.3.4f1Jun 26, 20232022.3.6f1Jul 31, 2023357
UUM-11753FixedTextCore: Fixed exception thrown when parsing an invalid tag.2022.3.3f1Jun 21, 20237
UUM-18062FixedTextCore: Fixed "NullReferenceException" thrown when renaming Sprite in the Sprite Character Table.2022.3.3f1Jun 21, 20231
UUM-28446FixedTextCore: Ensure <voffset> tag affects the preferred height values.2022.3.3f1Jun 21, 20231
UUM-29274FixedWebGL: - Fixed webCamTexture.DidUpdateThisFrame not getting correctly updated.2022.3.3f1Jun 21, 20231
UUM-29286FixedDX12: Fixed a crash caused by too early release of a texture.2022.3.3f1Jun 21, 20231
UUM-30367FixedTextCore: Corrected the improper ratio between character spacing and word spacing for justified alignment. We intend to introduce an adjustable property to allow for fine-tuning of this ratio.2022.3.3f1Jun 21, 20231
UUM-30797FixedTextCore: Fixed issue where sprites used incorrect indexes.2022.3.3f1Jun 21, 20232
UUM-33950FixedAs a safety, we set the color to black if alpha is 0. This results in better image quality when alpha is enabled.2022.3.3f1Jun 21, 20232
UUM-34875Fixed2D: Fixed nullptr lens flare data driven 2d bis.2022.3.3f1Jun 21, 20231
UUM-35527FixedLinux: Fixed Unity runtime printing stack trace more than once in Entities package + IL2CPP crashes.2022.3.3f1Jun 21, 20232
UUM-36773FixedParticles: Fixed sub-emitter preview incorrectly pausing if parent particles are finished.2022.3.3f1Jun 21, 20231
UUM-36820FixedScene/Game View: Fixed PlayMode buttons' (Play/Pause/Step) icons appearing pixelated on higher PPI displays.2022.3.3f1Jun 21, 20231
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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