Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
126–150 of 1,892
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-132388 | Fixed | 2D: Fixed an issue where the Tile Palette shows an empty grid when the user drags and drops Sprite assets for the Tile Palette but cancels the operation to create Tile assets. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-132593 | Fixed | 2D: Fixed an issue where Brush Picks List items are initialized with a lower height than the minimum size when the Tile Palette Brush Pick Overlay is expanded. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132598 | Fixed | 2D: Fixed an issue where Brush Picks Names disappear after adjusting the Size of the picks and switching view mode to Grid. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132606 | Fixed | 2D: Fixed an issue where Brush Picks List items become malformed, causing the list to become cut off when decreasing the Pick size with the slider. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132608 | Fixed | 2D: Fixed an issue where Destroying assets is not permitted to avoid data loss error thrown when creating a second Tile Palette Brush Pick Asset. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132739 | Fixed | 2D: Fixed issue where the Tile Palette window is extremely zoomed in after collapsing the Tile Palette view using the separator and expanding the window by using the Brush view button. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-133739 | Fixed | Graph Toolkit: Added or deleting a variable in the Blackboard no longer causes the Default Value field in variables quick settings to flicker. (UUM-133739) First seen in 6000.5.0a6. | — | 6000.5.0a9Mar 19, 2026 | — | 3 |
| UUM-133978 | Fixed | Windows: Moved the Enable DirectStorage setting to Project Settings so it can be tracked by version control and accessible via C\# scripting. All upgraded projects using the previous setting are set to disabled. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-134255 | Fixed | Text: Fixed cache poisoning issue in ATG. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-134316 | Fixed | Scene/Game View: Fixed Grid opacity slider behavior when dragging on the field Label. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-134369 | Fixed | 2D: Fixed an issue where scrolling in Brush Picks List when a lot of Brush Picks are saved. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-134379 | Fixed | Graph Toolkit: Added a package shim for Graph Toolkit to prevent namespace conflicts when opening a project from older versions of Unity that have the Graph Toolkit package, which is now a module. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-134933 | Fixed | Linux: Fixed Misaligned "Read more" link and oversized "Install sysroot and toolchain package" button. (UUM-134933) First seen in 6000.5.0a7. | — | 6000.5.0a9Mar 19, 2026 | — | 3 |
| UUM-135642 | Fixed | Text: Fixed caching issue in ATG. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-135690 | Fixed | Text: Ensure link tag works in Helpbox. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-136099 | Fixed | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene | 6000.5.0a9Mar 19, 2026 | 6000.5.0b9May 21, 2026 | 63 | 12 |
| UUM-136225 | Fixed | EmbeddedLinux: Enabled per-window transparency for vulkan on EmbeddedLinux. (UUM-136225) First seen in 6000.5.0a9. | — | 6000.5.0a9Mar 19, 2026 | — | 1 |
| UUM-137481 | Open | Fix error CS0414: The field 'TMP_FontAsset.fontWeights' is assigned but its value is never used | 6000.5.0a9Mar 19, 2026 | — | 63 | 1 |
| UUM-137250 | Open | 6000.3.0a3: Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom Reflection Probe with the minimum Near Clipping Planes value | 6000.4.0f1Mar 18, 2026 | — | 64 | 16 |
| UUM-137538 | Fixed | 6000.2.0b1: Crash on "CachedReader::OutOfBoundsError" when loading VFX object from an Asset Bundle with DisableTypeTree | 6000.4.0f1Mar 18, 2026 | 6000.6.0a3Apr 15, 2026 | 27 | 18 |
| UUM-134691 | Fixed | Text: Fixed highlights being incorrect when using bitmap with Standard text. | — | 6000.0.71f1Mar 18, 2026 | — | 14 |
| UUM-134978 | Fixed | WebGL: Fixed an error in the shader compiler that caused some shaders to fail compilation. | — | 6000.0.71f1Mar 18, 2026 | — | 15 |
| UUM-132565 | Fixed | 2D: Fixed names from overflowing in Light Batching Debugger. | — | 6000.3.11f1Mar 11, 2026 | — | 15 |
| UUM-132573 | Fixed | 2D: Fixed names not getting refreshed in Light Batching Debugger. | — | 6000.3.11f1Mar 11, 2026 | — | 15 |
| UUM-112552 | Fixed | Package Manager: Changed location of all errors under each fields instead of under the 'Apply' button. | — | 6000.5.0a8Mar 5, 2026 | — | 12 |