Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,276–1,300 of 1,905
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-52889 | Fixed | Package Manager: Package Import window retains its functionality when collapsing the root folder of a package. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-53175 | Fixed | Linux: Fixed crash when destroying and rebuilding main GTK menu. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-55614 | Fixed | Text: Fixed un-detected sprite asset changes after adding new sprites. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-55979 | Fixed | Windows: Fixed Double backslash becoming single backslash when passing a Network path as a command line argument. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-56334 | Fixed | Linux: Fixed crash when destroying and rebuilding main GTK menu. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-56601 | Fixed | Universal RP: Fixed incorrect alpha-clip behavior on transparent surfaces. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-57343 | Fixed | WebGL: Fix for Render Texture depth buffers sometimes not being cleared properly. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-57758 | Fixed | Profiler: Fixed an issue whereby the Physics2D module did not display counters in the Profiler. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-59213 | Fixed | Search: When directory are renamed, properly invalidate propertydb. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-59596 | Fixed | TextCore: Ensure Dynamic FontAsset have a readable Atlas. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-59891 | Fixed | Scene/Game View: Reverting fix for potential null reference exception. | — | 2022.3.21f1Mar 5, 2024 | — | 1 |
| UUM-61219 | Fixed | Search: Fixed "filtermode" not adding a query block. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61251 | Fixed | Search: Fixed Synchronous search at unity startup or after domain reload. Ensure DB are initialized. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61407 | Fixed | 2D: Fixed (Case UUM-61407) Fix Editor crash when Atlas content is edited in Play Mode. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61554 | Fixed | Scene/Game View: Fixed missing Alt + Left Mouse Button pan shortcut when in 2D scene mode. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61577 | Fixed | TextCore: Ensure GetPreferredValues and GenerateTextMesh return the same size. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62066 | Fixed | 2D: Fixed issue where textures set from the ShaderGraph shader are not applied for use in the TilemapRenderer. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62487 | Fixed | Scene/Game View: Fixed an issue where the Transform Tool would not respect the global handle rotation setting. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-62515 | Fixed | Terrain: Entering detail painting mode no longer crashes the Editor when the TerrainData contains corrupt data. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-62716 | Fixed | 2D: Fixed Invalid SortingGroup index set in Renderer error message appearing when a SortingGroup is created and another is deleted at the same time. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62795 | Fixed | Search: Added new square icon for AssetLabel. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-63983 | Open | Shortcut Management: [MacOS] The Scene Pan Tool does not work when "Pan Focus Tool" and "Temporary Pan Tool 1" shortcuts are conflicting by default | 2022.3.21f1Mar 5, 2024 | — | 809 | 1 |
| UUM-64413 | Fixed | GI: Removed logging which has caused users, supporters and developers to waste time and leave the user with no solution. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-64416 | Fixed | Universal RP: Fixed an issue where keywords were incorrectly enabled/disabled when shadows were enabled in the URP Asset and "Transparent Receive Shadows" was disabled on the renderer. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-64447 | Fixed | Universal RP: Fixed an issue where using Alpha Clipped shaders and Depth Priming resulted in invisible objects. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |