Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
101–125 of 1,890
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-138494 | Fixed | 6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash with multiple StackTraces when building lighting in a Specific Scene | 6000.4.1f1Mar 31, 2026 | 6000.5.0b7May 7, 2026 | 37 | 17 |
| UUM-138508 | Fixed | Crash in vk::OnscreenSwapChain::AcquireNextImage | 6000.4.1f1Mar 31, 2026 | 6000.6.0a3Apr 15, 2026 | 15 | 17 |
| UUM-138597 | Fixed | 6000.0.17f1: Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12 | 6000.4.1f1Mar 31, 2026 | 6000.3.14f1Apr 22, 2026 | 22 | 17 |
| UUM-138910 | Open | 6000.4.0a2: Crash on EditorUserBuildSettings::GetActiveBuildTargetName when closing the Editor on a project with the I18N.dll | 6000.4.1f1Mar 31, 2026 | — | 52 | 1 |
| UUM-138945 | Fixed | 6000.3.0a5: URP Decals become invisible when over 1000 units away from the camera | 6000.4.1f1Mar 31, 2026 | 6000.5.0b7May 7, 2026 | 37 | 15 |
| UUM-139001 | Fixed | 6000.6.0a1,6000.5.0a9,6000.3.12f1,6000.4.0f1: Switching platforms will trigger shader-related warnings (TraceTransparentRays) | 6000.4.1f1Mar 31, 2026 | 6000.5.0b6Apr 30, 2026 | 30 | 14 |
| UUM-117109 | Fixed | Profiler: Fixed addition/clearing of "Selected:" label in Profiler when focused to a specific marker. | — | 6000.5.0b1Mar 26, 2026 | — | 11 |
| UUM-131868 | Fixed | Package Manager: Fixed incorrect error pop-up style for invalid signature packages. | — | 6000.5.0b1Mar 26, 2026 | — | 11 |
| UUM-132569 | Fixed | Package Manager: Fixed misaligned links in the Package Manager Details panel. (UUM-132569) First seen in 6000.5.0a5. | — | 6000.5.0b1Mar 26, 2026 | — | 3 |
| UUM-132924 | Fixed | 2D: Fixed an issue with sprite flicker and draw call fluctuation when Sprite Skins are culled. | — | 6000.5.0b1Mar 26, 2026 | — | 14 |
| UUM-133613 | Fixed | Graph Toolkit: Updated the default value fields in the blackboard to be delayed. | — | 6000.5.0b1Mar 26, 2026 | — | 12 |
| UUM-135958 | Fixed | Build Pipeline: Prevent build failure due to PlayerSettings object lifetime issue (UUM-135958) First seen in 6000.5.0a8. Fixed in 6000.5.0b2. | 6000.5.0b1Mar 26, 2026 | 6000.5.0b2Apr 2, 2026 | 6 | 4 |
| UUM-137907 | Fixed | 6000.3.11f1: Color parameter is ignored when creating dynamic text in a UI Document with DrawText() | 6000.5.0b1Mar 26, 2026 | 6000.5.0b7May 7, 2026 | 42 | 17 |
| UUM-137947 | Fixed | 6000.5.0a5: Custom control text is not visible when adding it to the UI Document | 6000.5.0b1Mar 26, 2026 | 6000.6.0a3Apr 15, 2026 | 20 | 9 |
| UUM-138000 | Fixed | Editor memory leak in VisualElement when recompiling in a blank URP project | 6000.5.0b1Mar 26, 2026 | 6000.5.0b7May 7, 2026 | 42 | 22 |
| UUM-134014 | Fixed | Video: Fixed a warning from ChannelGroupI::getPitch in the fakemod module in WebGLSupport. | — | 6000.3.12f1Mar 25, 2026 | — | 14 |
| UUM-134277 | Fixed | Text: Fixed an issue where letter spacing didn't work correctly with Center and Right text alignment. | — | 6000.3.12f1Mar 25, 2026 | — | 3 |
| UUM-135394 | Open | Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic | 6000.3.12f1Mar 25, 2026 | — | 57 | 13 |
| UUM-135640 | Fixed | 2D: Fixed shadow caster 2d culling. | — | 6000.3.12f1Mar 25, 2026 | — | 14 |
| UUM-136306 | Fixed | macOS: Fixed occasional crash on exit. | — | 6000.3.12f1Mar 25, 2026 | — | 5 |
| UUM-136422 | Fixed | Adaptive Performance: Added a limit(256 chars) to the scaler profile name length to avoid long name freeze the editor. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-137426 | Open | New Releases are shipped without the newest URP and HDRP Template Versions | 6000.3.12f1Mar 25, 2026 | — | 57 | 11 |
| UUM-137716 | Fixed | 6000.6.0a1,6000.3.11f1,6000.4.0b12,6000.5.0a9: Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects | 6000.3.12f1Mar 25, 2026 | 6000.3.13f1Apr 8, 2026 | 13 | 15 |
| UUM-129868 | Fixed | 2D: Fixed UI inconsistency in Sprite Editor Window HelpBox. (UUM-129868) First seen in 6000.5.0a3. | — | 6000.5.0a9Mar 19, 2026 | — | 3 |
| UUM-131765 | Fixed | Plugins: Fixed an issue where native plugins for Linux were unable to specify their CPU architecture. | — | 6000.5.0a9Mar 19, 2026 | — | 12 |