Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
101–125 of 2,015
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-141000 | Fixed | 2D: Fixed Quality settings not propagating to the Camera target descriptor. | — | 6000.5.0b10May 28, 2026 | — | 7 |
| UUM-141983 | Fixed | GI: Fixed incorrect probe lighting after changing the Min Probe Spacing. | — | 6000.5.0b10May 28, 2026 | — | 9 |
| UUM-122505 | Fixed | Profiler: Fixed rename warning popup drawing underneath the main profiler pane. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-139862 | Fixed | Adaptive Performance: Replace FindFirstObjectByType with FindAnyObjectByType in adaptive performance | — | 6000.4.9f1May 27, 2026 | — | 7 |
| UUM-140063 | Fixed | Core: Make stacktrace logging thread safe again. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-141552 | Fixed | 2D: Fixed issue for the Brush Picks list view where a user can disable all columns in the list view, resulting in error messages and the loss of the SceneView. | — | 6000.4.9f1May 27, 2026 | — | 7 |
| UUM-141101 | Fixed | Engine Diagnostics: Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | — | 6000.0.76f1May 27, 2026 | — | 10 |
| UUM-131281 | Regressed | Profiler: 6000.4.0a1: All values are 0 when inspecting Rendering module in Profiler | 6000.4.8f1May 22, 2026 | 6000.5.0b5Apr 23, 2026 | -29 | 11 |
| UUM-131418 | Fixed | Graph Toolkit: Fixed null reference exception thrown when using "Save as..." option on a graph that contains a local subgraph. (UUM-131418) First seen in 6000.6.0a5. | — | 6000.5.0b9May 21, 2026 | — | 4 |
| UUM-137026 | Fixed | GI: Fixed "Unknown filter" console errors when using Lighting Search premade queries. (UUM-137026) First seen in 6000.5.0a9. | — | 6000.5.0b9May 21, 2026 | — | 1 |
| UUM-141270 | Fixed | Profiler: Fixed crash when Editor's profiler session has too many UI Events captured in profiler. | — | 6000.5.0b9May 21, 2026 | — | 9 |
| UUM-114430 | Fixed | Profiler: Fixed the rendering of the None text in the Profiler Hierarchy Calls table. | — | 6000.3.16f1May 20, 2026 | — | 5 |
| UUM-137951 | Fixed | Engine Diagnostics: Fixed Usymtool attempting to upload GameAssembly.pdb symbols when building a Windows player with the Mono scripting backend, even though that file only exists for IL2CPP builds. | — | 6000.5.0b8May 14, 2026 | — | 4 |
| UUM-141720 | Fixed | Crash on mdb_cursor_sibling when performing various actions in the Editor | 6000.5.0b8May 14, 2026 | 6000.6.0b1Jun 23, 2026 | 40 | 17 |
| UUM-142421 | Fixed | 6000.3.15f1: [Windows] Package installation fails non-deterministically with Errors "EPERM: operation not permitted" when installing Packages | 6000.5.0b8May 14, 2026 | 6000.4.11f1Jun 10, 2026 | 27 | 12 |
| UUM-142666 | Open | 6000.5.0a5: Crash on JobsUtility_CUSTOM_GetWorkStealingRange after undoing and redoing changes to ProBuilder GameObjects | 6000.5.0b8May 14, 2026 | — | 52 | 3 |
| UUM-143658 | Fixed | 6000.5.0a6: Crash on PhysicsCommands::PhysX::BodySetPose when entering Play Mode in a specific project | 6000.5.0b8May 14, 2026 | 6000.6.0b1Jun 23, 2026 | 40 | 14 |
| UUM-137492 | Fixed | Build System: Fixed an issue where player would crash on launch of a folder containing an assembly was deleted during a pre-build callback. | — | 6000.0.75f1May 13, 2026 | — | 2 |
| UUM-102150 | Fixed | DX12: Fixed an issue where rendering occurred on the primary screen instead of the secondary screen. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-111783 | Fixed | DX12: Fixed by converting the foveated texture generation pass to unsafe | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-128491 | Fixed | Build System: Fixed an issue where a duplicate node GUID error occurred during build when using a specific build path. | — | 6000.6.0a5May 13, 2026 | — | 12 |
| UUM-131887 | Fixed | Documentation: Updated the code sample in the Animation Parameters documentation to use the new Input system. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-132138 | Fixed | GI: Fixed an issue where the Probe Scene Editing Mode label was barely visible. | — | 6000.6.0a5May 13, 2026 | — | 10 |
| UUM-136148 | Fixed | Particles: Implemented a two-stage outlier detection in StoreLineData() to resolve ribbon trail meshes from collapsing. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-136543 | Fixed | Web: Fixed Gamepad API not working in multithreaded Web builds. | — | 6000.6.0a5May 13, 2026 | — | 11 |