Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,076–1,100 of 1,905
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-73447 | Fixed | Vulkan: [Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API set to Vulkan | 2022.3.33f1Jun 12, 2024 | 2021.3.41f1Jul 23, 2024 | 41 | 9 |
| UUM-40830 | Fixed | Package Manager: (4) warnings when a local package.json file is modified in the Editor. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-66900 | Fixed | DX12: ComputeBuffer CopyCount returns correct value following multiple compute dispatches. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-70659 | Fixed | Linux: Fixed touch freezes in Player when any mouse button is clicked. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-4945 | Fixed | Terrain: Fixed excessive CPU use with terrains when using a narrow field of view. Adds a new 'heightmapMinimumLODSimplification' property to terrains to set the minimum level of detail required on a terrian. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-60922 | Fixed | Video: Video playback stops and cannot be resumed when returned from the background with VideoPlayer.isLooping set to true. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-64898 | Fixed | Video: "VideoPlayer.DecodeNextFrame" continues decoding in Profiler when the Video Clip has finished playing. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-71808 | Fixed | Serialization: Fixed enum fields when multiple C\# Generic types are present. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-53679 | Fixed | Undo System: Improved Transform error checking during Undo to avoid crashing when redoing hierarchy optimization. | — | 2021.3.39f1May 28, 2024 | — | 1 |
| UUM-72557 | Fixed | Kernel: VirtualFileSystem crash because of data races. | 2021.3.39f1May 28, 2024 | 2022.3.44f1Aug 23, 2024 | 86 | 20 |
| UUM-61280 | Fixed | Search: Support component name prefix when searching component properties. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-63177 | Fixed | Package Manager: Fixed a resolve failure which could happen when a local tarball dependency does not point to a file on disk. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-63508 | Fixed | Documentation: Updated the documentation for AudioSource.PlayOneShot(). | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-63521 | Fixed | Particles: Made particle system sorting stable by adding sorting by index. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-65366 | Open | PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject | 2022.3.30f1May 21, 2024 | — | 732 | 15 |
| UUM-65398 | Fixed | Video: \[Android\] Video freezes when built for Android with specific project. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70142 | Fixed | Universal RP: Fixed an issue where Shadow maps sometimes leaked when switching between quality levels. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70600 | Fixed | Universal RP: Fixed an issue where cookie sampling looks corrupt when targeting mobile platforms. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-66777 | Fixed | Video: WebcamTexture clamps when wrap mode is set to "Repeat". | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-67013 | Fixed | Build Pipeline: Fixed plugin filtering for UWP, which will include only compatible plugins. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-71750 | Fixed | Profiling: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled | 2022.3.29f1May 14, 2024 | 2022.3.42f1Aug 13, 2024 | 90 | 14 |
| UUM-67501 | Fixed | Scene/Game View: Fixed Gizmo disappearing when selecting nested prefabs. | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-67705 | Fixed | WebGL: Refactored code to have a more robust replacement operation when assembling the framework js file. To achieve this the String.Replace operation was set back to a Regex.Replace. To account for special characters and regex that may be pres… | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-68293 | Fixed | Serialization: Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-68491 | Fixed | 2D: Fixed Sprite preview where a small Sprite would have its pixels drawn inaccurately. | — | 2022.3.28f1May 7, 2024 | — | 1 |