Other issues

76100 of 2,016

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-142091FixedGI: Fixed an APV crash caused by stale cell indices in PruneCellIndexList.6000.4.10f1Jun 3, 20267
UUM-142681FixedGI: Fixed black square artifacts.6000.4.10f1Jun 3, 20267
UUM-143555Fixed6000.5.0a7,6000.0.69f1,6000.3.11f1,6000.4.0b11: [Android][GameActivity] App fails to relaunch after it was closed when a foreground service started while app was backgrounded6000.4.10f1Jun 3, 20266000.6.0b1Jun 23, 2026198
UUM-131530FixedVersion Control: UnityYAMLMerge could generate invalid prefab YAML after merges when empty arrays became populated. In some cases this caused prefabs to fail parsing and become unusable.6000.6.0a6May 29, 20268
UUM-134168FixedGraph Toolkit: Fixed an issue where a wire would become invisible after undoing a "create node on wire" operation.6000.6.0a6May 29, 20267
UUM-137402FixedProfiler: Fixed overlapping Bottleneck details view on panel resize. (UUM-137402) First seen in 6000.6.0a1.6000.6.0a6May 29, 20261
UUM-140054Fixed2D: Fixed an issue where the Sprite Editor window sometimes referenced its preview texture.6000.6.0a6May 29, 20268
UUM-140520FixedLinux: Fixed POSIX file reads larger than 2 GiB failing on Linux.6000.6.0a6May 29, 20269
UUM-140989FixedProfiler: "Hide 0ms Samples" option removes non-zero GC Samples when CPU time is 0ms. (UUM-140989) First seen in 6000.6.0a4.6000.6.0a6May 29, 20261
UUM-140997FixedDX12: Wrap colour VR texture the same way as depth texture. (UUM-140997) First seen in 6000.6.0a4.6000.6.0a6May 29, 20262
UUM-141119Fixed2D: Fixed an issue where the Light Type could not be changed in the Light Explorer.6000.6.0a6May 29, 20265
UUM-141274Fixed2D: Fixed Light Batching Debugger not updating on entering play mode. (UUM-141274) First seen in 6000.6.0a4.6000.6.0a6May 29, 20261
UUM-141627Fixed2D: Fixed picking for sprites with -ve scale using shadergraph materials.6000.6.0a6May 29, 20269
UUM-141781Fixed2D: Fixed errors that occurred when adding a Lens Flare component and added support for orthographic camera.6000.6.0a6May 29, 20269
UUM-141886Fixed2D: Fixed Global Lights 2D error in URP 2D when opening a scene for preview.6000.6.0a6May 29, 20265
UUM-142024Fixed2D: Fixed duplicate opening of the Create New Tilemap dropdown. (UUM-142024) First seen in 6000.6.0a5.6000.6.0a6May 29, 20261
UUM-142141Fixed2D: Fixed Tile Palette Brush Picks closing when clicking on it while Close on Pick is enabled. (UUM-142141) First seen in 6000.6.0a5.6000.6.0a6May 29, 20262
UUM-142144Fixed2D: Fixed GridView showing empty space after scrolling to the bottom of the GridView for Tile Palette Brush Picks.6000.6.0a6May 29, 20266
UUM-142285Fixed2D: Disabled icons in the Tile Palette Active Targets dropdown when the target has HideFlags.HideInHierarchy.6000.6.0a6May 29, 20264
UUM-142572FixedLicense: Ensure UpdateLicense upon reconnection (in floating-license mode).6000.6.0a6May 29, 20269
UUM-143242Fixed2D: Fix error when opening Brush Pick Overlay without any Brush Picks (UUM-143242) First seen in 6000.6.0a6. Fixed in 6000.6.0a7.6000.6.0a6May 29, 20266000.6.0a7Jun 11, 2026122
UUM-143349Fixed6000.6.0a6: Errors are being continuously thrown after creating Universal 3D template project6000.6.0a6May 29, 20266000.6.0b1Jun 23, 2026253
UUM-97697FixedmacOS: Fixed Editor crashes or freezes when using an out-of-range depth slice in a RenderTarget.6000.6.0a6May 29, 20264
UUM-124991FixedKernel: Fixed crash in xxhash3 that could occur with 32 bit Android IL2CPP builds.6000.5.0b10May 28, 20267
UUM-139712FixedProfiler: Fixed for EndLayoutGroup error in the console from Project Auditor. (UUM-139712) First seen in 6000.5.0b4.6000.5.0b10May 28, 20265
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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