Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
776–800 of 1,891
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-58173 | Fixed | Video: Fixed an issue on output of stale frames by the Video Player after a seek. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-82982 | Fixed | GI: Fixed an issue where Adaptive Probe Volumes would exhibit seams on boundaries between different brick sizes when using sky occlusion or shadowmask mode. | — | 6000.2.0a4Feb 19, 2025 | — | 19 |
| UUM-83095 | Fixed | 2D: Fixed an incorrect deprecation message. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-84061 | Fixed | SpeedTree: Fixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers. | — | 6000.2.0a4Feb 19, 2025 | — | 26 |
| UUM-86076 | Fixed | Video: Fixed "AVFoundationVideoMedia error while reading" is thrown when streaming from a URL with a signed token in VideoPlayer. | — | 6000.2.0a4Feb 19, 2025 | — | 30 |
| UUM-86958 | Fixed | Video: Fixed corruption of alpha values when converting YUVA to RGBA with line widths that aren't a multiple of 8. | — | 6000.2.0a4Feb 19, 2025 | — | 29 |
| UUM-87106 | Open | OpenGL: [Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Inspector window | 6000.2.0a4Feb 19, 2025 | — | 457 | 7 |
| UUM-90726 | Fixed | 2D: Fixed warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light. | — | 6000.2.0a4Feb 19, 2025 | — | 29 |
| UUM-92228 | Fixed | Package Manager: Fixed editor freeze when pasting/typing large text in package manager search text field. | — | 6000.2.0a4Feb 19, 2025 | — | 19 |
| UUM-96170 | Fixed | Windows: Fixed Windows player crashing when embedded into an executable that does not export the D3D12SDKPath symbol. | — | 6000.2.0a4Feb 19, 2025 | — | 24 |
| UUM-96421 | Fixed | GI: Fixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data. | — | 6000.2.0a4Feb 19, 2025 | — | 22 |
| UUM-96953 | Fixed | GI: Don't clamp the environment sample count in the lighting window to 2048. | — | 6000.2.0a4Feb 19, 2025 | — | 29 |
| UUM-77285 | Fixed | WebGL: Fixed a bug where PlayDelayed() played audio immediately in WebGL builds, ignoring the specified delay. | — | 6000.1.0b7Feb 19, 2025 | — | 31 |
| UUM-90792 | Fixed | 2D: Fixed an issue where the Camera Sorting Layer did not break the batch correctly in URP 2D. | — | 6000.1.0b7Feb 19, 2025 | — | 32 |
| UUM-90851 | Fixed | Scene/Game View: Fixed an issue with the Camera Gizmo flickering in the Scene view and texture stretching in the Camera Overlay. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-90908 | Fixed | Universal Windows Platform: Fixed an issue with Universal Windows Platform (UWP) project build when Visual Studio version is set to Latest Release. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-93105 | Fixed | 2D: Fixed a flickering issue in the Tile Palette window when resizing the clipboard view. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-93255 | Fixed | 2D: Fixed an issue with back buffer clearing when using pixel-perfect crop frame settings. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-96074 | Fixed | Undo System: Fixed a crash that occurred when rapidly undoing changes to DrivenRectTransform components. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-96256 | Fixed | Undo System: Fixed a crash that occurred when events were added to the undo stack during the initial project load sequence, causing the undo stack to become desynchronized. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-97382 | Open | Text: TMP 'Bold' Font Style is rendered with incorrect Font when a Font Asset without Bold typeface is selected | 6000.1.0b7Feb 19, 2025 | — | 458 | 4 |
| UUM-97847 | Fixed | Serialization: Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor after removing HDRP and importing Water Samples before | 6000.1.0b7Feb 19, 2025 | 6000.2.0b2May 20, 2025 | 90 | 30 |
| UUM-62407 | Fixed | Terrain: Terrain Detail objects are not rendered in the build when the Terrain is generated at runtime. | — | 2021.3.49f1Feb 18, 2025 | — | 29 |
| UUM-87081 | Fixed | Universal RP: Fixed Implicit truncation of vector type shader warning. | — | 2021.3.49f1Feb 18, 2025 | — | 1 |
| UUM-91555 | Fixed | Linux: Fixed assertion failure on ExFAT File systems when "Build and Run" is executed. | — | 2021.3.49f1Feb 18, 2025 | — | 31 |