Other issues

5175 of 2,015

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-139547FixedPackage Manager: Fixed details tab dropdown not being centered with the other tabs.6000.6.0a7Jun 11, 20264
UUM-140526FixedGI: NRE when deleting 2D Lights with Light Explorer open.6000.6.0a7Jun 11, 20265
UUM-140951FixedText: Added Glyph Set Tints for Shadow and Outline.6000.6.0a7Jun 11, 20263
UUM-141418FixedWeb: Fixed VideoPlayer.frameReady firing only once during playback when the Player Graphics API is set to WebGPU.6000.6.0a7Jun 11, 20263
UUM-141562Fixed2D: Fixed validation of Tiles before TileBase.OnEnable is called.6000.6.0a7Jun 11, 20264
UUM-141736Fixed2D: Fixed the scene marked as modified after using the Select Tool in the Tile Palette and switching to another tool such as Paint.6000.6.0a7Jun 11, 20263
UUM-141744Fixed2D: Unlock Tile Palette for edit when using Delete or Backspace key to delete a GridSelection.6000.6.0a7Jun 11, 20263
UUM-141862FixedWindows: Fixed an issue where the Editor would log spurious "is a symbolic link" warnings on Windows for files using non-symlink NTFS reparse points.6000.6.0a7Jun 11, 20264
UUM-142168FixedProfiler: Fixed InvalidOperationException errors being thrown after opening a Profiler window in Play mode with focused Highlights section and a selected frame. (UUM-142168) First seen in 6000.6.0a5.6000.6.0a7Jun 11, 20261
UUM-142326FixedProfiler: \[ProjectAuditor\] Fix dependency sections shrinking when collapsed. (UUM-142326) First seen in 6000.6.0a5.6000.6.0a7Jun 11, 20261
UUM-142760Fixed2D: Fixed an InvalidCastException when using the Tile getter property for TileChangeData.6000.6.0a7Jun 11, 20265
UUM-142944Fixed2D: Fixed Brush Pick Overlay closing when switching brushes in the Tile Palette Brushes dropdown. (UUM-142944) First seen in 6000.6.0a5.6000.6.0a7Jun 11, 20261
UUM-142956FixedCinemachine: Added a null check to avoid an issue when deleting a CinemachineCamera with a CinemachinePixelPerfect extension. (UUM-142956) First seen in 6000.6.0a7.6000.6.0a7Jun 11, 20262
UUM-143292FixedUnity Physics: Fixed a bug when the incremental broadphase was enabled for static and dynamic bodies when a scene was reloaded which resulted in stale data being used.6000.6.0a7Jun 11, 20264
UUM-143353FixedProfiler: Handle renaming a profile capture when the filename is too long on Windows.6000.6.0a7Jun 11, 20263
UUM-143565FixedProfiler: Fixed ProfilerRecorder returning 0 for non-counter markers with metadata. (UUM-143565) First seen in 6000.6.0a7.6000.6.0a7Jun 11, 20261
UUM-143590Open6000.6.0a7: [Hierarchy v2] Renaming wrong object after GO creation6000.6.0a7Jun 11, 2026244
UUM-143962Open6000.6.0a4: Crash on get_index_for_key when opening a specific project with specific FBX file present6000.6.0a7Jun 11, 2026241
UUM-144549Fixed6000.6.0a1,6000.5.0a9: [Windows] Editor freezes and consumes all available disk space when changing a referenced Font Asset's Atlas Population Mode from Static to Dynamic6000.6.0a7Jun 11, 20266000.3.19f1Jul 1, 2026194
UUM-144628OpenGenerators on AudioSources that are marked as finished still report isPlaying=true6000.6.0a7Jun 11, 2026242
UUM-142408Fixed2D: Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor6000.4.11f1Jun 10, 20265
UUM-143745Fixed6000.4.0a2: Editor freezes when LoadSceneAsync is called in the same frame as destroying SpriteRenderer GameObjects6000.4.11f1Jun 10, 20266000.6.0b1Jun 23, 2026128
UUM-71728FixedProfiler: Fixed CPU Timeline rendering for the final frame of a process that crashed whilst the profiler was attached6000.4.11f1Jun 10, 20266
UUM-144371FixedCrash on ProfilerMutexLock when closing a project with specific Assets6000.0.77f1Jun 10, 20266000.6.0b2Jul 1, 20262113
UUM-142083FixedParticles: Fixed a crash that would occur with sub-emitters appearing multiple times in the sub emitter module.6000.4.10f1Jun 3, 20265
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.