Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
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51–75 of 2,015
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-139547 | Fixed | Package Manager: Fixed details tab dropdown not being centered with the other tabs. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-140526 | Fixed | GI: NRE when deleting 2D Lights with Light Explorer open. | — | 6000.6.0a7Jun 11, 2026 | — | 5 |
| UUM-140951 | Fixed | Text: Added Glyph Set Tints for Shadow and Outline. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-141418 | Fixed | Web: Fixed VideoPlayer.frameReady firing only once during playback when the Player Graphics API is set to WebGPU. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-141562 | Fixed | 2D: Fixed validation of Tiles before TileBase.OnEnable is called. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-141736 | Fixed | 2D: Fixed the scene marked as modified after using the Select Tool in the Tile Palette and switching to another tool such as Paint. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-141744 | Fixed | 2D: Unlock Tile Palette for edit when using Delete or Backspace key to delete a GridSelection. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-141862 | Fixed | Windows: Fixed an issue where the Editor would log spurious "is a symbolic link" warnings on Windows for files using non-symlink NTFS reparse points. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-142168 | Fixed | Profiler: Fixed InvalidOperationException errors being thrown after opening a Profiler window in Play mode with focused Highlights section and a selected frame. (UUM-142168) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142326 | Fixed | Profiler: \[ProjectAuditor\] Fix dependency sections shrinking when collapsed. (UUM-142326) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142760 | Fixed | 2D: Fixed an InvalidCastException when using the Tile getter property for TileChangeData. | — | 6000.6.0a7Jun 11, 2026 | — | 5 |
| UUM-142944 | Fixed | 2D: Fixed Brush Pick Overlay closing when switching brushes in the Tile Palette Brushes dropdown. (UUM-142944) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142956 | Fixed | Cinemachine: Added a null check to avoid an issue when deleting a CinemachineCamera with a CinemachinePixelPerfect extension. (UUM-142956) First seen in 6000.6.0a7. | — | 6000.6.0a7Jun 11, 2026 | — | 2 |
| UUM-143292 | Fixed | Unity Physics: Fixed a bug when the incremental broadphase was enabled for static and dynamic bodies when a scene was reloaded which resulted in stale data being used. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-143353 | Fixed | Profiler: Handle renaming a profile capture when the filename is too long on Windows. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-143565 | Fixed | Profiler: Fixed ProfilerRecorder returning 0 for non-counter markers with metadata. (UUM-143565) First seen in 6000.6.0a7. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-143590 | Open | 6000.6.0a7: [Hierarchy v2] Renaming wrong object after GO creation | 6000.6.0a7Jun 11, 2026 | — | 24 | 4 |
| UUM-143962 | Open | 6000.6.0a4: Crash on get_index_for_key when opening a specific project with specific FBX file present | 6000.6.0a7Jun 11, 2026 | — | 24 | 1 |
| UUM-144549 | Fixed | 6000.6.0a1,6000.5.0a9: [Windows] Editor freezes and consumes all available disk space when changing a referenced Font Asset's Atlas Population Mode from Static to Dynamic | 6000.6.0a7Jun 11, 2026 | 6000.3.19f1Jul 1, 2026 | 19 | 4 |
| UUM-144628 | Open | Generators on AudioSources that are marked as finished still report isPlaying=true | 6000.6.0a7Jun 11, 2026 | — | 24 | 2 |
| UUM-142408 | Fixed | 2D: Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-143745 | Fixed | 6000.4.0a2: Editor freezes when LoadSceneAsync is called in the same frame as destroying SpriteRenderer GameObjects | 6000.4.11f1Jun 10, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 8 |
| UUM-71728 | Fixed | Profiler: Fixed CPU Timeline rendering for the final frame of a process that crashed whilst the profiler was attached | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-144371 | Fixed | Crash on ProfilerMutexLock when closing a project with specific Assets | 6000.0.77f1Jun 10, 2026 | 6000.6.0b2Jul 1, 2026 | 21 | 13 |
| UUM-142083 | Fixed | Particles: Fixed a crash that would occur with sub-emitters appearing multiple times in the sub emitter module. | — | 6000.4.10f1Jun 3, 2026 | — | 5 |