Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
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51–75 of 1,893
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-131391 | Fixed | Graph Toolkit: Fixed observer error that would sometimes occur when duplicating variables in the blackboard. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |
| UUM-134470 | Fixed | Documentation: Fixed the Flare Layer help link to the User Manual. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-135948 | Fixed | Undo System: Cleared null components on redo before notifying object tracking. | — | 6000.6.0a3Apr 15, 2026 | — | 4 |
| UUM-136392 | Fixed | Profiler: Fixed "Trying to access the DPI setting of a visual element that is not on a panel" warning spam when the Profiler window tab is in the background. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-136958 | Fixed | Graph Toolkit: Fixed NullReferenceException during asset import when a Graph has a sub-Graph node and no Graph Toolkit windows are open. (UUM-136958) First seen in 6000.6.0a1. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137165 | Fixed | 2D: Fixed an exception when selecting a Tile in Play mode while the Tile Palette overlay is open in the Scene View in Edit mode. | — | 6000.6.0a3Apr 15, 2026 | — | 4 |
| UUM-137192 | Fixed | Graph Toolkit: Fixed potential scriptable object leak when an exception is thrown during Graph's OnEnable. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137227 | Fixed | Linux: Fixed a crash on older CPUs caused by SDK object files using feature beyond SSE2. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-137607 | Fixed | 2D: Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-139283 | Open | 6000.4.0a4: Crash on core::base_hash_set when building a specific project | 6000.4.3f1Apr 15, 2026 | — | 36 | 9 |
| UUM-139557 | Fixed | 6000.6.0a1,6000.5.0b1,6000.4.1f1: Inspector fails to render and NRE errors thrown when Domain is reloaded after code changes and Image component is visible in Inspector | 6000.4.3f1Apr 15, 2026 | 6000.4.5f1Apr 28, 2026 | 13 | 9 |
| UUM-139715 | Fixed | 6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting | 6000.4.3f1Apr 15, 2026 | 6000.5.0b7May 7, 2026 | 22 | 11 |
| UUM-133552 | Fixed | AI: Fixed crash drawing debug visualisation for an agent with small radius and a far away destination. | — | 6000.0.73f1Apr 15, 2026 | — | 4 |
| UUM-139722 | Open | Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures | 6000.0.73f1Apr 15, 2026 | — | 36 | 10 |
| UUM-124940 | Fixed | Package: Fixed: NativeBitArray and UnsafeBitArray now correctly find contiguous sequences of 0-bits up to 6 bits in length. | — | 6000.4.2f1Apr 9, 2026 | — | 1 |
| UUM-138488 | Fixed | Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap | 6000.4.2f1Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 5 | 10 |
| UUM-135674 | Open | Editor crashes when generating 3D meshes with Rodin Hyper 3D AI model in HDRP project | 6000.5.0b3Apr 9, 2026 | — | 42 | 7 |
| UUM-138018 | Fixed | Linux: Fixed "Build and Run" Launching Linux Player twice (UUM-138018) Fixed in 6000.5.0b5. | 6000.5.0b3Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 6 | 10 |
| UUM-114407 | Fixed | Windows: When calling SetResolution to exit FullScreenMode.ExclusiveFullScreen, the requested resolution should always be set. Previously, if the requested resolution was higher than the current Resolution, Unity would not respect the passed reso… | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-116890 | Fixed | Profiler: Fixed rendering artefacts in the Profiler window at the border of the Captures list and Timeline view. | — | 6000.6.0a2Apr 2, 2026 | — | 11 |
| UUM-119156 | Fixed | Profiler: Fixed capitalization inconsistencies in Project Settings. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-120169 | Fixed | Serialization: Fixed a crash that occurred when saving a scene that contained MonoBehaviours whose OnBeforeSerialize callback called DestroyImmediate on other scene objects. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-125002 | Fixed | Kernel: Fixed rotation not working with very small input angles and also made the function about 3x faster. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-128055 | Fixed | Serialization: Fixed issue with incorrect serialization layout generated for generic types used only in an array. Where the generic type has serializable fields within a UNITY_EDITOR conditional compilation block | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-131291 | Fixed | Package Manager: Fixed an error message to state that the technical name is too long instead of invalid. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |