Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Mobile issues
201–225 of 251
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-32676 | Fixed | Android: Removed OPENGLES uses-feature element in AndroidManifest of the exported project when not selected in Player Settings. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-22614 | Fixed | iOS: Fixed a crash on iOS when Graphics Jobs were enabled. | — | 2021.3.24f1Apr 27, 2023 | — | 1 |
| UUM-8457 | Fixed | iOS: Fixed memory leak when using GL.Clear in MonoBehaviour Update/LateUpdate. | — | 2021.3.24f1Apr 27, 2023 | — | 2 |
| UUM-21954 | Fixed | Android: Enabled the unlock image to be set on each lock rather than only on the first. | — | 2021.3.23f1Apr 14, 2023 | — | 2 |
| UUM-20754 | Fixed | Android: Fixed an issue where the Accelerometer values are not updated when the ASENSOR_TYPE_LINEAR_ACCELERATION sensor is disabled on certain Samsung devices. | — | 2020.3.47f1Apr 5, 2023 | — | 2 |
| UUM-9480 | Fixed | iOS: Rendering freezes when the orientation is changed | 2021.3.22f1Mar 29, 2023 | 2022.3.12f1Oct 26, 2023 | 210 | 19 |
| UUM-22766 | Fixed | Mobile: Shaders with normals are rendered correctly when sampling pixels with mixed shader evaluation on iOS and Android builds. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-19019 | Fixed | Android: Fixed Screen.SetResolution when using split-screen and Screen.orientation changes. | — | 2020.3.46f1Mar 8, 2023 | — | 2 |
| UUM-10244 | Fixed | Android: Fixed the Time.deltaTime values so they are now stable on Android devices. | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-19683 | Fixed | Android: Fixed an issue where Network.OperationalStatus would always return Unknown for Android. | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-25501 | Fixed | Android: Build will fail, if custom asset pack does not have a valid structure. | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-6667 | Fixed | Mobile: Fixed the touch reset in device simulator when unity remote is disconnected. | — | 2021.3.19f1Feb 17, 2023 | — | 2 |
| UUM-17545 | Fixed | iOS: Fixed iOS wrong orientation output when in split view mode. | — | 2020.3.45f1Feb 14, 2023 | — | 2 |
| UUM-10941 | Fixed | Android: Fixed build failing when app bundle option is enabled and output file has no extension. | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-19338 | Fixed | Android: Warn user if both template file and disabled template file exists in project. | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-20936 | Fixed | Android: PermissionCallbacks.DeniedAndDontAskAgain is no longer invoked on Android 11 and later. Use Denied instead on all versions. | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-9368 | Fixed | Android: Fixed mapping file output failure when destination folder doesn't exist. | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-16259 | Fixed | iOS: Fixed a hang on startup on iOS 16 when linking to UnityFramework. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-884 | Fixed | Android: Fixed error 'Source directory '....'. is not a directory when Symlink Sources option is on. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-18717 | Fixed | iOS: Fixed an issue that caused crashes to be reported with a date of 1st January 1970. | — | 2020.3.44f1Jan 18, 2023 | — | 1 |
| UUM-6389 | Fixed | iOS: Restored the possibility for ViewController to control status bar appearance. | — | 2020.3.44f1Jan 18, 2023 | — | 2 |
| UUM-15609 | Fixed | Android: Fixed error messages when hideInput is enabled in TouchScreenKeyboard. | — | 2020.3.43f1Dec 15, 2022 | — | 1 |
| UUM-1939 | Fixed | iOS: Fixed SystemInfo returning incorrect values for max compute buffer inputs on Metal. | — | 2020.3.43f1Dec 15, 2022 | — | 1 |
| UUM-1942 | Fixed | Android: When running Android SDK tool with elevated privileges use JDK bundled with Unity, previous behavior was the SDK tool would use java from PATH env variable, and would fail if there's no java installed and there's no java path set in PATH… | — | 2020.3.43f1Dec 15, 2022 | — | 1 |
| UUM-781 | Fixed | Android: Fixed stacktrace on Chrome OS x86\_64. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |