Fixed · Mobile issues

101125 of 245

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-70860FixediOS: Fixed Application.absoluteURL being empty in first scene.2021.3.39f1May 28, 20242
UUM-70571FixediOS: was with depth support when it doesn't support depth.2022.3.30f1May 21, 20242
UUM-35011FixedAndroid: Improved softInput support on Activity on Quest2/3 when using OpenXR.6000.0.0b16Apr 19, 20243
UUM-67893FixedAndroid: Fixed an issue where keyboard does not show input and does not close or pass values to the input field on Quest2/3 when using OpenXR, (UUM-67893) First seen in 6000.0.0b12.6000.0.0b16Apr 19, 20241
UUM-56962FixedAndroid: Fixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources*…6000.0.0b15Apr 13, 20244
UUM-64955FixedAndroid: Fixed Compass.timestamp property on Android to indicate time elapsed in seconds since the device was last turned on.6000.0.0b15Apr 13, 20244
UUM-65277FixedAndroid: Fixed an issue where TouchScreenkeyboard would act as multiline, even though multiline was not requested, with GameActivity.6000.0.0b15Apr 13, 20242
UUM-65304FixediOS: Fixed iOS Player Settings checkbox *Automatically add capabilities* so it now detects Game Center usage (UnityEngine.Social).6000.0.0b15Apr 13, 20243
UUM-65393FixediOS: Fixed ProjectCapabilityManager.AddHealthKit API not adding HealthKit capability to PBXProject correctly.6000.0.0b15Apr 13, 20244
UUM-67826FixedAndroid: Fixed an issue with logic for overriding a built-in java file. Unity also now respects the package name inside the java file. Previously, the logic was driven only by java file name.6000.0.0b15Apr 13, 20244
UUM-67255FixedAndroid: Fixed splash screen size when "Render outside safe area" is false.2022.3.23f1Apr 2, 20241
UUM-38034FixedAndroid: Fixed an issue to properly sync GameActivity text selection with Unity runtime when entering text in soft keyboard.6000.0.0b11Mar 13, 20245
UUM-41494FixedAndroid: Fixed an Android AAudio issue, where audio output latency could be 300ms or more.6000.0.0b11Mar 13, 20245
UUM-42522FixedAndroid: Fixed the JNI:GetInternetReachability exception so that it no longer occurs when using APIs like Application.internetReachability when running with GameActivity.6000.0.0b11Mar 13, 20245
UUM-44326FixediOS: Fixed an issue where launch screen images weren't being included in builds for iOS and tvOS.6000.0.0b11Mar 13, 20245
UUM-53903FixediOS: Fixed touches getting stuck when orientation is forced from code while touching the screen.6000.0.0b11Mar 13, 20246
UUM-55678FixedAndroid: Reduced the amount of time that the screen is displayed without including the cutout area.6000.0.0b11Mar 13, 20246
UUM-56027FixediOS: Fixed an issue where AddLocaleVariantFile wasn't working with Windows file paths.6000.0.0b11Mar 13, 20245
UUM-56324FixedAndroid: Fixed audio output underflow on Vivo phones.6000.0.0b11Mar 13, 20246
UUM-56519FixedAndroid: Fixed Provide control over Unity killing external ADB instances, there's a new option in Preferences->External Tools->Kill External ADB instances.6000.0.0b11Mar 13, 20247
UUM-58966FixedAndroid: Fixed an issue where a black frame flashes when returning to Unity Game Activity from the home screen.6000.0.0b11Mar 13, 20245
UUM-60488FixedAndroid: Remove UTF BOM from SDK tools commands.6000.0.0b11Mar 13, 20244
UUM-61146FixedAndroid: Fixed a freeze when opening Icons section of Player Settings.6000.0.0b11Mar 13, 20247
UUM-61916FixedAndroid: Make it possible to target API Level 32, when building with GameActivity, in this case, Unity will downgrade the following package version - androidx.appcompat:appcompat 1.6.1 -> 1.5.1, androidx.core:core 1.9.0 -> 1.8.06000.0.0b11Mar 13, 20245
UUM-62773FixediOS: Fixed AppDomain.UnhandledException not invoked before crashing due to unhandled exception when using "Fast but no exceptions" scripting calls.6000.0.0b11Mar 13, 20247
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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