Fixed · Mobile issues

5175 of 259

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-105133FixedAndroid: Enforcing to use Streaming Assets extensions for noCompress string in Android Gradle project to avoid problem with too many entries in the list, which may cause Gradle build fail.6000.1.9f1Jun 24, 202525
UUM-104821FixedAndroid: Fixed issue where RenderBufferLoadAction.DontCare is ignored in some situation when switching between use of RenderPass API and SetRenderTarget6000.2.0b5Jun 10, 202526
UUM-108743FixedAndroid: [GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointerIdImpl" when giving 9+ simultaneous touch inputs6000.2.0b5Jun 10, 20256000.3.0a2Jul 17, 20253634
UUM-105560FixediOS: Fixed a crash when loading achievements from GameCenter multiple times.2022.3.63f1Jun 5, 20252
UUM-103402FixedAndroid: Fixed Integer input field allowing multiple "-" symbols under certain conditions.6000.1.5f1May 28, 202528
UUM-104527FixediOS: Fixed the Unexpected duplicate tasks error that occurred when appending builds.6000.2.0b2May 20, 202516
UUM-69949FixedAndroid: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak" is not displayed when ShaderVariantCollection.WarmUp is called.2022.3.62f1May 7, 20251
UUM-63806FixedAndroid: Fixed rendering on older PowerVR devices when using clip() combiend with MSAA with alpha-to-mask.6000.2.0a10May 1, 202515
UUM-45999FixediOS: Improve responsiveness of motion devices (Accelerometer, Gyroscope, Attitude sensor) after device orientation changes when using Input System6000.1.0b14Apr 10, 202520
UUM-90144FixedAndroid: Fixed incorrect BGR color channel swizzle when playing VP8 videos on Android while using Vulkan as Graphics API.6000.2.0a8Apr 3, 202523
UUM-97542FixediOS: Fixed batchmode playerloop hanging/crashing under some circumstances.6000.2.0a8Apr 3, 202520
UUM-98269FixedAndroid: Fixed regression for legacy crash handler, where -androidChainedSignalHandlerBehavior legacy stopped working for Activity. Note: this legacy option will be removed in future Unity versions and you will not be able to force legacy crash h…6000.2.0a8Apr 3, 202521
UUM-87091FixedAndroid: Switching to rendering some objects with MSAA and high quality settings during runtime could cause rendering issues or a black screen on certain older Android devices, this has been fixed.6000.0.45f1Apr 2, 202522
UUM-98958FixedAndroid: Fixed an issue where objects would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices.6000.0.45f1Apr 2, 202522
UUM-97527FixediOS: Fixed soft keyboard Done/Cancel buttons truncating (to "...") in languages like Korean due to decimal font width.6000.1.0b12Mar 28, 202525
UUM-61570FixedAndroid: Fixed cases where text using certain fonts wasn't rendered properly.6000.1.0b11Mar 18, 202524
UUM-97504FixedAndroid: Fixed cases where text using certain fonts wasn't rendered properly.6000.1.0b11Mar 18, 202524
UUM-90092FixedAndroid: Fixed AndroidJNI.ToBooleanArray not returning 0 when null.2022.3.60f1Mar 12, 202526
UUM-92151FixedAndroid: Fixed TouchScreenKeyboard.Status to now properly get updated when keyboard is closed on GameActivity.6000.2.0a6Mar 5, 202524
UUM-85618FixedAndroid: Fixed Integer input field now allowing negative integers to be entered.6000.2.0a4Feb 19, 202528
UUM-73479FixediOS: Fixed a few cases where the "Mute Other Audio Sources" player setting is false, but we would still end up stopping an external app's audio sometimes when starting a microphone recording.6000.1.0b6Feb 11, 202531
UUM-91252FixediOS: Fixed an issue where if the "Prepare iOS for Recording" player setting was true and the "Mute Other Audio Sources" player setting was false, we would stop an external app's audio when first starting the Unity app.6000.1.0b6Feb 11, 202531
UUM-87564FixedAndroid: Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK.6000.2.0a1Jan 29, 202535
UUM-97194FixedMobile: Fixed user certificates included in the app by default. (UUM-97194) Fixed in 6000.2.0a8.6000.2.0a1Jan 29, 20256000.1.0b11Mar 18, 20254842
UUM-90986FixediOS: Fixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.6000.1.0b3Jan 22, 202516
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested 1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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