Fixed · Mobile issues

5175 of 245

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-97527FixediOS: Fixed soft keyboard Done/Cancel buttons truncating (to "...") in languages like Korean due to decimal font width.6000.1.0b12Mar 28, 202525
UUM-61570FixedAndroid: Fixed cases where text using certain fonts wasn't rendered properly.6000.1.0b11Mar 18, 202524
UUM-97504FixedAndroid: Fixed cases where text using certain fonts wasn't rendered properly.6000.1.0b11Mar 18, 202524
UUM-90092FixedAndroid: Fixed AndroidJNI.ToBooleanArray not returning 0 when null.2022.3.60f1Mar 12, 202526
UUM-92151FixedAndroid: Fixed TouchScreenKeyboard.Status to now properly get updated when keyboard is closed on GameActivity.6000.2.0a6Mar 5, 202524
UUM-85618FixedAndroid: Fixed Integer input field now allowing negative integers to be entered.6000.2.0a4Feb 19, 202528
UUM-73479FixediOS: Fixed a few cases where the "Mute Other Audio Sources" player setting is false, but we would still end up stopping an external app's audio sometimes when starting a microphone recording.6000.1.0b6Feb 11, 202531
UUM-91252FixediOS: Fixed an issue where if the "Prepare iOS for Recording" player setting was true and the "Mute Other Audio Sources" player setting was false, we would stop an external app's audio when first starting the Unity app.6000.1.0b6Feb 11, 202531
UUM-87564FixedAndroid: Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK.6000.2.0a1Jan 29, 202535
UUM-97194FixedMobile: Fixed user certificates included in the app by default. (UUM-97194) Fixed in 6000.2.0a8.6000.2.0a1Jan 29, 20256000.1.0b11Mar 18, 20254842
UUM-90986FixediOS: Fixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.6000.1.0b3Jan 22, 202516
UUM-87752FixediOS: Fixed a crash that occurred when using the iOS player as a Library configuration, unloading Unity, then rotating the device.6000.1.0b1Jan 7, 202518
UUM-90583FixedAndroid: Fixed an issue where touch events would not work for GameActivity when the cursor is locked. You can see the change in UnityPlayerGameActivity.java.6000.1.0b1Jan 7, 202517
UUM-87792FixediOS: Fixed WebCamDevice.availableResolutions returning \[0;0\] on some devices.6000.1.0a8Dec 10, 202421
UUM-61559FixediOS: Fixed QualitySettings handling (when AA is involved) in Split View.6000.1.0a7Dec 5, 202421
UUM-73839FixedAndroid: Fixed an issue where user installed certificates directly to an Android device wouldn't show up in the trusted_ca list.6000.1.0a6Nov 28, 202423
UUM-77367FixedAndroid: Fixed the Android 15 keyboard Edit Field overlapping into cutoff area.6000.1.0a6Nov 28, 202423
UUM-85667FixedAndroid: Fixed an issue where the custom namespace tag was missing in the exported AndroidManifest.xml.6000.1.0a6Nov 28, 202421
UUM-85617FixedAndroid: Fixed a crash when calling UnityPlayer.UnitySendMessage from activity's onCreate method.6000.1.0a4Nov 14, 202423
UUM-77509FixediOS: Fixed the character limit of the keyboard shown with TouchScreenKeyboard.Open.6000.1.0a3Nov 7, 202426
UUM-79804FixedAndroid: Fixed an issue where an Android app could freeze, if "Run in Background is false, if the app loses focus, and calls AudioSource::Stop when focus is lost.2022.3.52f1Nov 6, 20242
UUM-80017FixedAndroid: Unity no longer sets the theme attribute for application manifest in unityLibrary manifest. That means there's no default theme for activities and you're responsible for applying theme to your custom activities. This is because, there's…6000.1.0a2Oct 30, 202425
UUM-83355FixedAndroid: Added dotnet webrequest feature for automatic internet access permission.6000.1.0a2Oct 30, 202427
UUM-71798FixedAndroid: Synchronized show-hide softInput operations.2022.3.51f1Oct 22, 20241
UUM-77283FixedAndroid: Fixed an issue with Display.main.systemWidth/Display.main.systemHeight returning incorrect values when the app was in split screen mode.6000.0.23f1Oct 16, 20241
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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