VersionSectionRiskImpactNote
6000.1.0f1Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b15Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b14Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b13Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b12Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b11Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b10Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b9Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b8Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b7Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
2022.3.58f1Fixes
iOS
FixRun [AVCaptureSession startRunning] in a background thread as suggested by Apple. Consequently it also fixes the issue where a PlayerLoop is called recursively when running the iPhone app on Mac.
6000.1.0b6Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b5Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.0.37f1Fixes
iOS
FixFixed an issue by running [AVCaptureSession startRunning] in a background thread as suggested by Apple. Consequently it also fixed the issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b4Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b3Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.
6000.1.0b3Fixes
iOS
FixFixed an issue where AVCaptureSession startRunning wasn't run in a background thread as suggested by Apple. This also fixed an issue where a PlayerLoop was called recursively when running the iPhone app on Mac.

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