UUM-98958
Fixed in 6000.0.45f1Mentioned in 24 release notes.
First fixed in 6000.0.45f1 (Apr 2, 2025); relisted in 23 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b13 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b12 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b11 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b10 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b9 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b8 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b7 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b6 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b5 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b4 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b3 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b2 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0b1 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0a10 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.1.0f1 | Fixes Android | Fix | Fixed an issue where sometimes objects did not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices. | |
| 6000.2.0a9 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.1.0b15 | Fixes Android | Fix | Fixed an issue where sometimes objects did not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices. | |
| 6000.1.0b14 | Fixes Android | Fix | Fixed an issue where sometimes objects did not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices. | |
| 6000.1.0b13 | Fixes Android | Fix | Fixed an issue where sometimes objects did not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices. | |
| 6000.1.0b13 | Fixes Android | Fix | Fixed an issue where sometimes objects did not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices. | |
| 6000.2.0a8 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.2.0a8 | Fixes Android | Fix | Fixed objects that sometimes would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices, this has been fixed. | |
| 6000.0.45f1 | Fixes Android | Fix | Fixed an issue where objects would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices. |