Editor issues

1,7761,800 of 2,027

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-2729FixedEditor: Fixed display of LightMap flags property in the Material debug inspector.2022.3.5f1Jul 13, 20231
UUM-28789FixedEditor: For URP and HDRP moved the Realtime GI CPU Usage setting to the Quality tab in Project Settings.2022.3.5f1Jul 13, 20232
UUM-30110FixedEditor: Switching to the Simulator view from the Game view will no longer change the Simulator view dimensions to be the same as the Game view.2022.3.5f1Jul 13, 20232
UUM-31825FixedEditor: Fixed Editor freezes for some time when moving a group of GameObjects in the Hierarchy.2022.3.5f1Jul 13, 20231
UUM-33460FixedEditor: Entities are not displayed with OpenGL on some mobiles.2022.3.5f1Jul 13, 20231
UUM-34868FixedEditor: Fixed Unity SourceGenerator to be loadable by Visual Studio.2022.3.5f1Jul 13, 20231
UUM-35120FixedEditor: Fixed createassetmenu attribute menu name with space won't work.2022.3.5f1Jul 13, 20232
UUM-35575FixedEditor: Fixed PlayerPrefs API in case registry keys has been manually deleted.2022.3.5f1Jul 13, 20232
UUM-35857FixedEditor: Fixed "Busy Progress Delay" not saving the new value when clicking to other tabs in the Preferences window.2022.3.5f1Jul 13, 20232
UUM-36665FixedEditor: Prefab Documentation link fixed for the help button.2022.3.5f1Jul 13, 20232
UUM-37536FixedEditor: Fixed xdg-open fallback.2022.3.5f1Jul 13, 20232
UUM-38102FixedEditor: Fixed crash in Transform::RemoveFromParent.2022.3.5f1Jul 13, 20231
UUM-40097FixedEditor: No GUIStyle warning when opening search window.2022.3.5f1Jul 13, 20231
UUM-40861FixedEditor: Fixed that Prefab with GameObjects with SortingGroups and Renderers components are dirty after being loaded from disk. This should not happen as this means that the Asset are always re-saved on SaveAssets.2022.3.5f1Jul 13, 20231
UUM-40895FixedEditor: Fixed Debug Error logs in Prefab Overrides window.2022.3.5f1Jul 13, 20231
UUM-11648FixedEditor: Fixed crash when calling EditorUtility.UnloadUnusedAssetsImmediate(false).2021.3.28f1Jul 4, 20231
UUM-34638FixedEditor: Fixed tool gizmos clipping in cases where adjacent objects are separated by large distances on the z axis.2021.3.28f1Jul 4, 20231
UUM-39919FixedEditor: Fixed an issue where dragging an asset from the Packages folder to an empty Assets folder could cause a crash.2021.3.28f1Jul 4, 20232
UUM-16085FixedEditor: Avoid quadratic indexing time when indexing scenes with prefabs.2022.3.4f1Jun 26, 20232
UUM-29981FixedEditor: Fixed the position of the drag element of slider not being updated in list views.2022.3.4f1Jun 26, 20231
UUM-32810FixedEditor: Fixed an issue that AdbProvider doesn't add errors when displayed in the Project tab.2022.3.4f1Jun 26, 20232
UUM-35650FixedEditor: Fixed an issue that the Custom indexers are now properly refreshed on Domain reload.2022.3.4f1Jun 26, 20232
UUM-35878FixedEditor: Fixed scrollbar in scene template dialog.2022.3.4f1Jun 26, 20232
UUM-36007FixedEditor: Fixed an issue to not allow adding the same column twice.2022.3.4f1Jun 26, 20232
UUM-36300FixedEditor: Added support for subscene and ensure SceneAsset supports changing its instance/reference.2022.3.4f1Jun 26, 20231
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.