Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,701–1,725 of 2,025
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-31541 | Fixed | Editor: Fixed "Can not play a disabled audio source" warning when audio mute is toggled in scene view on with disabled Audio Source in the Scene. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-33174 | Fixed | Editor: Perf regression fix with BRG+Vulkan+large batchs. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-34544 | Fixed | Editor: Backport to https://github.cds.internal.unity3d.com/unity/unity/pull/28339/files switch the cache folder to user directory. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-35492 | Fixed | Editor: Fixed Area light sampling in lightmapper (improves convergence rate). | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-35594 | Fixed | Editor: The stage priority for Sprite renderer and Canvas renderer now updates the value as expected. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-35984 | Fixed | Editor: Fixed possible crash in AudioMixer.SetFloat when entering play mode. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-36218 | Fixed | Editor: No more deadlocks when manipulating game view during Play Mode on mac. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-39954 | Fixed | Editor: Fixed an issue where the Texture3D previewer (volume mode) would not function with DX12 / Vulkan. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-42131 | Fixed | Editor: Fixed renderqueue override with shadergraph materials. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-44744 | Fixed | Editor: \[Android\] Fixing Regex that checks for Play Libraries on 22.3 to avoid errors when using Core-Common libraries instead of only Play Core errors as expected. Regex now expects a series of digits/dots after the term "core" to avoid the c… | — | 2022.3.10f1Sep 19, 2023 | — | 8 |
| UUM-45877 | Fixed | Editor: Fixed a bug where pressing the RenderDoc capture button in the Game view dock would throw errors. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-46520 | Fixed | Editor: Fixed a memory leak occurring when using TextCore. | — | 2022.3.10f1Sep 19, 2023 | — | 1 |
| UUM-48165 | Fixed | Editor: Ensure "Delete Shortcut Profile" window is a fixed size. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-7774 | Fixed | Editor: Fixed macos screen capture showing random pixels when capturing at screen edge. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-32949 | Fixed | Editor: Target location of drag into SceneView window specified. | — | 2022.3.9f1Sep 5, 2023 | — | 1 |
| UUM-33746 | Fixed | Editor: Fixed case where internal "Failed to unpersist" would get written to console. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-34235 | Fixed | Editor: Fix for 2022.3.X: Inspector override marker UI is not updated after "Apply All". | — | 2022.3.9f1Sep 5, 2023 | — | 2 |
| UUM-37067 | Fixed | Editor: Fixed extra 38-byte header in DXIL generated for shaders. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-40686 | Fixed | Editor: Fixed control shortcut modifier (^) was not been displayed, when introduced inside a custom menu Window for MacOS & Linux platforms. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-41835 | Fixed | Editor: Ensure that an inspector window is rebuilt if ModelImporter.SaveAndReimport() is called from another window. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-43713 | Fixed | Editor: Fixed crash when loading certain corrupted scenes. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-44946 | Fixed | Editor: Fixed a race condition in Profiler Recorder which led to a crash. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-45113 | Fixed | Editor: Fixed an issue where Allocator.Temp memory would internally deallocate memory aggressively resulting in temp memory performance regressions. Fixed an issue where flushing on the main thread would cause memory stomp using Allocator.Temp. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-45217 | Fixed | Editor: Fixed crash when in Deleted GameObjects as overrides. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-45483 | Fixed | Editor: Fixed issue where "Top level scope allocation is permitted only on the main thread." error thrown when using Allocator.Temp. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |