Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,576–1,600 of 1,870
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-41498 | Fixed | Editor: Fixed Sprite previews when go out from Play Mode and URP in use. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-41829 | Fixed | Editor: Fixed a bug where 2D collider gizmos were not rendered when selecting the parent. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-43122 | Fixed | Editor: Fixed the error message when binding a shortcut with an invalid key. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-46148 | Fixed | Editor: Fixed rare deadlock that can occur when building DOTS based projects. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-28672 | Fixed | Editor: Fixed an issue where the font color would not be right for certain font assets. | — | 2022.3.7f1Aug 8, 2023 | — | 1 |
| UUM-33190 | Fixed | Editor: Removed dialog window and Variant suffix for Model Prefab Instances dragged into the project window. | — | 2022.3.7f1Aug 8, 2023 | — | 1 |
| UUM-42428 | Fixed | Editor: Fixed app crash when memorysetup-job-temp-allocator-block-size property was unaligned to the power of 2. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |
| UUM-26519 | Fixed | Editor: Updated Window/Panel menu even when aux window are closed. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-27586 | Fixed | Editor: Fixed an issue where scrolling in the window didn't work when the Mesh Preview was being used. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-27629 | Fixed | Editor: Fixed ObjectField label not updating when assigning a null value through the inspector. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-31080 | Fixed | Editor: Style buttons of SceneTemplate Inspector. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-31437 | Fixed | Editor: Improved performance when saving Prefabs. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-32862 | Fixed | Editor: Fixed an issue where the textures sometimes leaked when inspecting shadowmaps. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-33301 | Fixed | Editor: Fixed an issue where the editor would sometimes crash when retrieving keywords for a custom Compute Shader. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-35456 | Fixed | Editor: Fixed crash when previewing certain animation curves in the inspector which contain infinite tangents. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-35583 | Fixed | Editor: Ensure all properties in Search auto complete dialog have a tooltip to accomodate really long property names. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-36458 | Fixed | Editor: Fixed for ArgumentNullException and Assertion failed errors thrown when enabling Opaque Texture, using the Hierarchy search bar, and viewing the Scene tab in Play Mode. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-36500 | Fixed | Editor: Asset info (labels and asset bundle) is now shown but in a disabled state when the asset is not checked out in perforce. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-36663 | Fixed | Editor: Fixed for Editor crash based on shader chunk size of 0 in player settings. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-36836 | Fixed | Editor: Fixed enum values binding incorrectly when the enum contained obsolete values. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-37652 | Fixed | Editor: To remove the transparent input field that presents when TouchScreenKeyboard is active with hideInput option. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-37723 | Fixed | Editor: Fixed an issue where shader errors appearing in Shadows.hlsl. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-37778 | Fixed | Editor: Fixed an issue where the Event Sliders/Buttons didn't update the window properly. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-40051 | Fixed | Editor: Device Simulator now respects the WaitForEndOfFrame yield instruction when used in combination with Application.targetFramerate. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-40110 | Fixed | Editor: Fixed an issue where the Windows Editor could crash when opening an EditorWindow instance from an EditorWindow invoked using EditorWindow.ShowAsDropdown. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |