Editor issues

926950 of 2,010

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-103183FixedEditor: \[Shader Graph\] Fixed texture asset conflicts when multiple Shader Graph sample content sets were imported at the same time.6000.1.1f1Apr 29, 202515
UUM-97011FixedEditor: Fixed lights for XR.6000.1.1f1Apr 29, 20251
UUM-102046FixedEditor: Fixed issue causing some detail popups to appear in the wrong place on macOS. Examples include Shader Graph and VFX detail popup views.6000.0.48f1Apr 29, 202515
UUM-103051FixedEditor: Adding validation on the "Edit/Play Mode/Step" menu item to invalidate it outside of playmode.6000.0.48f1Apr 29, 202514
UUM-100594FixedEditor: Fixed an issue where changes made to values on a Prefab Asset were not retained when entering Play mode.6000.1.0f1Apr 23, 202515
UUM-101232FixedEditor: Fixed argument exceptions when using 'SpriteAsset' in UITK.6000.1.0f1Apr 23, 202514
UUM-101484FixedEditor: Changed message in Font Asset Creator Window to make exception more clear.6000.1.0f1Apr 23, 202514
UUM-101686FixedEditor: Fixed typo in Text Mesh Pro.6000.1.0f1Apr 23, 202514
UUM-100007FixedEditor: Fixed an issue where the mesh was not properly cleared when shadow providers supplied no mesh.6000.2.0a9Apr 16, 202514
UUM-100110FixedEditor: Fixed mask property not resetting when a new clip is added in the Model Importer clip editor.6000.2.0a9Apr 16, 202513
UUM-101085FixedEditor: Fixed color styling for query block with icon in light theme.6000.2.0a9Apr 16, 202514
UUM-101139FixedEditor: Fixed Toggle search Icon on the Query TreePanel.6000.2.0a9Apr 16, 202514
UUM-101208FixedEditor: Fixed customIndexing (support for lowercase value).6000.2.0a9Apr 16, 202514
UUM-101342FixedEditor: Fixed an issue where OverlayMenu toolbar toggles would become untoggled after maximizing the Game view or entering Play mode.6000.2.0a9Apr 16, 202515
UUM-101543FixedEditor: Fixed an issue where use of mouse scrolling could prevent the Linux Editor from refreshing and detecting asset changes.6000.2.0a9Apr 16, 202515
UUM-101658FixedEditor: Fixed contextual flags for openReferenceInProject.6000.2.0a9Apr 16, 202514
UUM-83888FixedEditor: Handle ADB vs metafile GUID mismatch during import.6000.2.0a9Apr 16, 202513
UUM-93061FixedEditor: Fixed a crash when 0 vertex skinmesh.6000.2.0a9Apr 16, 202517
UUM-99321FixedEditor: Add more space before "Contact Sales" layout button to align with "No module loaded" text.6000.2.0a9Apr 16, 202514
UUM-100541FixedEditor: Fixed null exception when property editors are being rebuilt without enabled first.6000.1.0b15Apr 16, 202516
UUM-101483FixedEditor: Fixed an issue where dialogs appeared on the wrong display in the macOS Editor. (UUM-101483) First seen in 6000.1.0b12.6000.1.0b15Apr 16, 202514
UUM-86553FixedEditor: Fixed an issue so the console will no longer displays "Missing APV data asset . Please make sure that the lighting has been baked properly." when baking APV data and volume occlusion data is not created during baking6000.1.0b15Apr 16, 202516
UUM-98728FixedEditor: Fixed the "Unity Android Player" hyperlink by making it point to the latest android manual. (UUM-98728) First seen in 6000.1.0b9.6000.1.0b15Apr 16, 202514
UUM-98964FixedEditor: Fixed an issue to ensure the Platform Discovery window save the platform selection upon domain reload. (UUM-98964) First seen in 6000.1.0b9.6000.1.0b15Apr 16, 202514
UUM-99090FixedEditor: Fixed an issue by bring the Helpbox to the same design pattern. (UUM-99090) First seen in 6000.1.0b9.6000.1.0b15Apr 16, 202514
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.