Editor issues

676700 of 2,010

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-112343FixedEditor: Prevent from pinging and framing builtin resources.6000.3.0b3Sep 25, 202525
UUM-114840FixedEditor: Fixed the behavior of whitespaces when used in Normal and Wrap modes for Advanced Text Generator (ATG).6000.3.0b3Sep 25, 202523
UUM-114891FixedEditor: Fixed some Typos in the documentation.6000.3.0b3Sep 25, 202515
UUM-114895FixedEditor: Updating the links to the more up-to-date documentation.6000.3.0b3Sep 25, 202515
UUM-114923FixedEditor: Fixed a unwanted/needed folder.6000.3.0b3Sep 25, 202523
UUM-115245FixedEditor: Fixed an issue where all game objects would appear bold in the scene hierarchy when a default parent was set. (UUM-115245) First seen in 6000.3.0a6.6000.3.0b3Sep 25, 202516
UUM-115372FixedEditor: Fixed ordering and alpha of window tabs dragged within the DockArea on MacEditor. (UUM-115372) First seen in 6000.3.0a6.6000.3.0b3Sep 25, 202516
UUM-115919FixedEditor: Fixed the MainToolbar being incorrectly present in the Window>Layout. (UUM-115919) First seen in 6000.3.0a6.6000.3.0b3Sep 25, 202516
UUM-117002FixedEditor: Fixed incorrectly computed transforms in UnifiedRayTracing. (UUM-117002) First seen in 6000.3.0a3.6000.3.0b3Sep 25, 202516
UUM-119491FixedEditor: Fixed crash when closing the editor while having the Prefab stage open (UUM-119491) First seen in 6000.3.0a2. Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.4.0a2Oct 16, 20252018
UUM-119536FixedEditor: Fixed issue where scene default parent was not persisted when entering/exiting play mode. (UUM-119536) First seen in 6000.3.0b3. Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.4.0a2Oct 16, 20252018
UUM-119802FixedEditor: Fixed occasional validation warning in editor about "texture not bound" in preview (UUM-119802) Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.4.0a2Oct 16, 20252025
UUM-111328FixedEditor: Fixed progress bar dialog on macOS to no longer disappear when dragged to a separate display space.6000.2.6f1Sep 25, 202525
UUM-112982FixedEditor: New EntityId not displaying on the Inspector in Debug mode.6000.2.6f1Sep 25, 20259
UUM-113734FixedEditor: Made the RenameOverlay type serializable. This has fixed a bug which caused script-based files to be incompletely created when the creation process is interrupted by a script recompilation.6000.2.6f1Sep 25, 20251
UUM-113862FixedEditor: Replaced the LensFlareSamples inputs to use the new Input System Package. Created the Input System Action and changed the control script (LensFlareSamplesInputactions.cs).6000.2.6f1Sep 25, 202516
UUM-115167FixedEditor: Fixed a bug where the Cameras overlay would only open one Property Editor at a time, and if you changed the camera selection it would not open a new Property Editor.6000.2.6f1Sep 25, 202525
UUM-102663FixedEditor: Added an API to explicitly mark text as Dirty.6000.3.0b2Sep 17, 202526
UUM-112140FixedScene Manager: Fixed an issue where undoing a hierarchy change with multiple scenes open could result in objects being re-added to the wrong scene. (UUM-112140) First seen in 6000.3.0a3.6000.3.0b2Sep 17, 202516
UUM-114486FixedEditor: Show the Column cells for selected rows. (UUM-114486) First seen in 6000.3.0a5.6000.3.0b2Sep 17, 202516
UUM-114497FixedEditor: Disabled active checkboxes for visual elements in the new Hierarchy window to better indicate that they're read-only. (UUM-114497) First seen in 6000.3.0a5.6000.3.0b2Sep 17, 202516
UUM-114505FixedEditor: Fix hierarchy layer column, it now has the same behavior as the gameobject inspector header. (UUM-114505) First seen in 6000.3.0a5.6000.3.0b2Sep 17, 202516
UUM-114511FixedEditor: Fixed static column in new hierarchy, the column now has a behavior closer to the static checkbox in the GameObject inspector. (UUM-114511) First seen in 6000.3.0a5.6000.3.0b2Sep 17, 202516
UUM-114621FixedEditor: When metadata changes, we reindex the asset. (UUM-114621) First seen in 6000.3.0a1.6000.3.0b2Sep 17, 202516
UUM-114635FixedEditor: Fixed an invalid TickTimer() call within the GTK wait loop that occurred in specific scenarios. (UUM-114635) First seen in 6000.3.0a5.6000.3.0b2Sep 17, 202516
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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