Unity Hub 4.0.0-beta.4
31 documented changes across 6 sections.
- Version
- 4.0.0-beta.4
- Released
- Oct 28, 2026
- Product
- Unity Hub
Unity Hub 4.0.0-beta.4
General
- Change
The Hub now lets you restore banners you previously dismissed, from Settings > Notifications.
- Fix
Fixed an issue on Windows where the Hub signed you out after every restart if you first signed in with Hub 3.21 or older.
- Windows
- Change
Updating from Unity Hub 3.22 to 4.0 on Windows no longer removes the Hub from the taskbar or deletes its Desktop shortcut.
- Windows
- Change
When another Unity Hub on your computer, such as Unity Hub 3, opens sign-in links, the Welcome screen now says so and lets you switch them to this Hub.
- Change
Unity 6.7 Editors now get your organizations from the Hub, as they do from Hub 3.
- Fix
On macOS and Linux, fixed an issue where signing in through a proxy that uses Kerberos could fail.
- macOS
- Linux
- Change
On Linux, the Asset Store's Open in Unity button now opens the asset in the Hub.
- Linux
- Change
On Windows, Tools > Unity CLI now finds the Unity CLI reliably, including right after the Hub installs it.
- Windows
- Change
On Windows, the Hub now shows an error message when it can't open its window, instead of closing silently.
- Windows
- Change
The Hub applies an administrator's machine-wide services-config.json again in more folder setups.
- Improvement
Improved screen reader support across dialogs, Settings, the Welcome screen, and the Projects list.
- Change
Clicking Complete setup or Skip setup on the Get set up page now takes effect in Settings right away.
- Change
Settings > Apps on Windows now shows the size of the Hub itself, not the Editors or projects in its folder.
- Windows
- Change
The macOS app icon has its dark mode variant again.
- macOS
Projects
- Change
Opening a project from the Windows Jump List or the command line now says why nothing opened when the folder is missing or isn't in your Projects list.
- Windows
- Change
In New project, reserved Windows names such as CON or NUL now get their own error under Project name.
- Windows
- Fix
Fixed an issue where the Editor picker list jumped while it loaded.
- Change
Long project names and paths with no spaces now wrap inside dialogs and lists instead of running past the edge.
Source control
- Change
Adding a Unity Version Control project now says why it failed instead of showing a generic error.
- Change
You can type in the Unity Version Control project field again to filter the list, as in Unity Hub 3.
- Change
Searching GitHub for an owner that doesn't exist now shows “No repositories found” instead of “Something went wrong”.
Installs
- Change
On Windows, the Hub now asks for administrator permission when an Editor or module install starts, not after the download finishes.
- Windows
- Fix
Fixed an issue on Windows where retrying a failed Editor install failed with “The install location path is too long”.
- Windows
- Fix
Fixed an issue on Windows where installing Unity 2018.4 or older to Program Files failed.
- Windows
- Fix
Fixed an issue on Windows where a module install could stall behind an installer that stopped responding.
- Windows
- Change
In Activity, a module that fails to install now shows why, instead of only “Install failed”.
- Change
Retrying an interrupted download now continues from where it stopped instead of starting over.
Custom templates
- Change
Selecting a template's missing Editor version badge now opens the install for that Editor.
Security
- Security
Updated the bundled Unity CLI to 1.0.0-beta.14, which improves how it handles your credentials.
- Security
Improved the security of Hub updates, module installs, and the update from Hub 3 on Windows.
- Windows
- Security
Improved the security of switching a project to a branch from a shared Unity Hub link. Projects whose repository isn't on GitHub or GitLab over HTTPS now need to be switched in Git directly.