Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,126–2,150 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-105792 | Fixed | Prefabs: Fixed a crash that occurred when loading a scene containing an unlinked prefab that had an AddedComponent prefab modification. | — | 6000.2.0b13Aug 7, 2025 | — | 13 |
| UUM-112944 | Fixed | UI Builder: UI Builder does not detect changes to SerializeReference fields when modifying custom UXML Control attributes | 6000.2.0b13Aug 7, 2025 | 6000.2.6f1Sep 25, 2025 | 48 | 33 |
| UUM-113817 | Fixed | iOS: [visionOS] Building visionOS app in Xcode fails with error '"AdSupport/ASIdentifierManager.h' file not found" | 6000.2.0b13Aug 7, 2025 | 6000.3.0a5Aug 21, 2025 | 13 | 16 |
| UUM-92618 | Fixed | UI Toolkit: Fixed prevent user from resizing an element along its parent's flex-direction in the UIBuilder canvas when flex-grow is set. | — | 6000.2.0b13Aug 7, 2025 | — | 2 |
| UUM-110303 | Fixed | Profiler: Fixed serialization system memory attribution to MonoScript and global caches. | — | 6000.1.15f1Aug 5, 2025 | — | 14 |
| UUM-111901 | Fixed | 2D: Added null check for missing secondary sprite textures. | — | 6000.1.15f1Aug 5, 2025 | — | 14 |
| UUM-111921 | Fixed | 2D: Fixed issue where the material property block of a SpriteRenderer is reset when the SpriteRenderer is updated through an Animation clip. | — | 6000.1.15f1Aug 5, 2025 | — | 15 |
| UUM-92622 | Fixed | Editor: Fixed crash in GameObject::IsActiveIgnoreImplicitPrefab(). | — | 6000.1.15f1Aug 5, 2025 | — | 16 |
| UUM-100206 | Fixed | uGUI: Disabled culling of empty Rects in the Editor to avoid false positives in the Scene View. | — | 6000.0.55f1Aug 5, 2025 | — | 15 |
| UUM-107466 | Fixed | Linux: Fixed Linux runtime window unexpectedly resizes to monitor dimensions when calling "Screen.SetResolution" function with hardcoded resolution matching current display's width or height. | — | 6000.0.55f1Aug 5, 2025 | — | 17 |
| UUM-108008 | Fixed | Audio: Fixed PlayDelayed/PlayScheduled not working correctly with AudioRandomContainer. | — | 6000.0.55f1Aug 5, 2025 | — | 15 |
| UUM-109157 | Fixed | UI Toolkit: Fixed the IndexOutOfRangeException when redoing elements that came after the styled visual element in the UI Builder. | — | 6000.0.55f1Aug 5, 2025 | — | 15 |
| UUM-109860 | Fixed | Graphics: Fixed an issue where specific configurations would cause _ProjectionParams.x to become incorrectly negated for some cameras. | — | 6000.0.55f1Aug 5, 2025 | — | 15 |
| UUM-110456 | Fixed | Graphics: Fixed crash after disconnecting an external display on Android. | — | 6000.0.55f1Aug 5, 2025 | — | 16 |
| UUM-111093 | Fixed | Scripting: Fixed ObjectPool clear timing in no domain reload environment. | — | 6000.0.55f1Aug 5, 2025 | — | 17 |
| UUM-111658 | Fixed | Editor: Fixed previous splash screen background/logo from being cleared. | — | 6000.0.55f1Aug 5, 2025 | — | 14 |
| UUM-112074 | Fixed | UI Toolkit: Fixed an issue where a null value of type object would not be convertible to any other type. | — | 6000.0.55f1Aug 5, 2025 | — | 14 |
| UUM-112598 | Fixed | Scene/Game View: Fixed DebugDrawMode toggle throwing exception in the console. | — | 6000.0.55f1Aug 5, 2025 | — | 1 |
| UUM-113215 | Fixed | 2D: Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android | 6000.0.55f1Aug 5, 2025 | 6000.3.0b1Sep 9, 2025 | 35 | 21 |
| UUM-108074 | Fixed | URP: Fixed yflip issue when depth intermediate texture is required and non-RG is in use. | — | 2022.3.65f1Jul 30, 2025 | — | 1 |
| UUM-110109 | Fixed | Package Manager: Fixed the issue where the selection system throws exception when handling null package unique ids. | — | 2022.3.65f1Jul 30, 2025 | — | 1 |
| UUM-101784 | Fixed | Graphics: Fixed crashes that occurred when reading Texture2D subassets with a data payload larger than expected. (UUM-101784) Fixed in 6000.2.0b13. | 6000.2.0b12Jul 29, 2025 | 6000.3.0a2Jul 17, 2025 | -13 | 21 |
| UUM-110322 | Fixed | Editor: Fixed an issue of Unlit draw mode in the scene view of an HDRP scene. (Object is not rendered in DX12 and Vulkan if the editor is launched with Unlit draw mode) | — | 6000.2.0b12Jul 29, 2025 | — | 14 |
| UUM-110821 | Fixed | Search: Changed the default operator for the filter "dir" from "equals" to "contains". | — | 6000.2.0b12Jul 29, 2025 | — | 16 |
| UUM-111056 | Fixed | Animation: Fixed an issue by adding an error to explain why AnimatorController states stop working when they reach a normalized time which is too large (100,000+loops). | — | 6000.2.0b12Jul 29, 2025 | — | 17 |