UUM-142408
Fixed in 6000.4.11f1Mentioned in 14 release notes.
First fixed in 6000.4.11f1 (Jun 10, 2026); relisted in 13 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b8 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b7 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b6 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b5 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b4 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b3 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b2 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0b1 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.5.0f1 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.5.0f1 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0a7 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.6.0a7 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor. | |
| 6000.4.11f1 | Fixes 2D | Fix | Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor |