Open issues

151175 of 344

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-35705OpenCulling: kShadowCastingShadowsOnly objects are rendered by Projectors (built-in renderer)2021.3.30f1Aug 29, 202310863
UUM-37775OpenAddressable Assets: The released assets are not unloaded when Resources.UnloadUnusedAssets is called2022.3.8f1Aug 22, 202310942
UUM-44222OpenOpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API2022.3.8f1Aug 22, 202310946
UUM-46703OpenSerialization: Crash and or slow update when List items are reordered in the Inspector Window2022.3.8f1Aug 22, 202310947
UUM-42962OpenAudio Authoring: Prefabs with the AudioSources component don’t change the output of their AudioMixer group when instantiated using Addressables and manipulated in the Player2022.3.7f1Aug 8, 202311081
UUM-43491OpenHD RP: Motion Blur distorts Terrain details in Runtime2022.3.7f1Aug 8, 202311081
UUM-44988OpenUniversal RP: Rendering stops and an “ArgumentNullException” error appears when disabling Camera’s “Dynamic Resolution” setting2022.3.7f1Aug 8, 202311082
UUM-42795OpenGraphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with "Direct3D12", "OpenGLCore", and "OpenGLES3" Graphics APIs in URP & HDRP2022.3.6f1Jul 31, 202311155
UUM-36778OpenMono: [Linux] Crash on monoeg_assert_abort when a reload is caused2021.3.29f1Jul 25, 202311221
UUM-43067OpenAsset Importers: OnImportAsset leaks 5GB of memory2021.3.29f1Jul 25, 202311228
UUM-40635OpenInput: The device selection menu does not respond to mouse clicks when trying to add a device in a Control Scheme2022.3.5f1Jul 13, 202311344
UUM-41447OpenHD RP: [XR] Editor crash entering play mode with terrain in the scene2021.3.28f1Jul 4, 202311422
UUM-40103OpenWeb Platform: [WebGL] Build fails and Shader errors are logged when Code Optimisation is set to Runtime Speed2022.3.3f1Jun 21, 202311562
UUM-36929OpenInput: The "Listen" button and input field for action Binding Path is mostly not visible2022.3.2f1Jun 13, 202311632
UUM-10378OpenVulkan: Oculus Quest 2 build does not work when built with Vulkan2021.3.26f1May 25, 202311832
UUM-34395OpenMacOS: Editor silently crashes when entering Play Mode on macOS2021.3.25f1May 11, 202311972
UUM-12524OpenVulkan: [Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled2021.3.24f1Apr 27, 202312104
UUM-33051OpenVersion Control: "NullReferenceException" errors thrown in the Console window when Unity Version Control package is present in the project2021.3.24f1Apr 27, 202312101
UUM-32517OpenProject Browser: Project Browser shows package resources when package visibility is disabled2021.3.23f1Apr 14, 202312246
UUM-32718OpenDirectX11: DirectX 11 analytics crashes the player on Windows 72021.3.23f1Apr 14, 202312241
UUM-31129OpenScene Management: Crash on Transform::CheckStructure when manually opening a scene2021.3.22f1Mar 29, 202312391
UUM-2631OpenUniversal RP: [URP] Reflection Probe is black after baking when using the Blit Renderer Feature2020.3.46f1Mar 8, 202312612
UUM-26676OpenAsset Importers: The Editor hangs while opening a project when importing fbx assets2020.3.45f1Feb 14, 202312821
UUM-12454OpenSerialization: Serialized field values are lost when switching between branches using Git2021.3.18f1Feb 1, 202312951
UUM-20624OpenUniversal RP: Rendering artifacts with custom shader when using Vulkan for Android and DirectX for the Editor2021.3.18f1Feb 1, 202312951
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested 5h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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