Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
1,151–1,175 of 1,440
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-20076 | Fixed | VFX Graph: Forces positive color values in graph. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-30050 | Fixed | VFX Graph: Filter out META passes from SG generated shaders. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-30877 | Fixed | Graphics: Fixed mismatch mipcount error with double buffer and anti-aliasing on. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-35121 | Fixed | VFX Graph: Fixed particles not rendering when sorting is enabled and no update context is present. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-3774 | Fixed | Graphics: Fixed instances where the RenderTextureDescriptor sRGB setter would sometimes 'corrupt' or unintentionally modify the descriptor's GraphicsFormat. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-40707 | Fixed | VFX Graph: Fixed sorting being disabled when Frustum Culling is On is some case. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-560 | Fixed | VFX Graph: Prevent overflow on baked curve and gradient. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-9826 | Fixed | Shaders: Fixed canceling shader variant compilation not working when compilation was async. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-12345 | Fixed | VFX Graph: Fixed usage of Screen Space Size block which lead to flipped particles. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-17548 | Fixed | SRP Core: Removed some unexpected SRP changed callback invocations. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-26782 | Fixed | SRP Core: Fixed Rendering Debugger runtime UI getting occluded by user UI with sorting order larger than 0. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-27260 | Fixed | Graphics: Renderer.SetMaterials() and Renderer.SetSharedMaterials() will set the correct number of elements when list capacity is larger than count. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-28758 | Fixed | Shadergraph: Fixed Texture Size node causing compilation error in the Fullscreen ShaderGraph target. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-29083 | Fixed | HDRP: Show base color texture on decal materials if Affect BaseColor is disabled. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-29122 | Fixed | SRP Core: When building for Built-in, shaders from any SRP are completely stripped. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-3150 | Fixed | Graphics: Fixed shadow render issues on Built-in Render Pipeline when using Metal. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-33755 | Fixed | HDRP: Fixed fireflies in path traced volume scattering using MIS. Add support for anisotropic fog. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-34189 | Fixed | HDRP: Fixed baked light being wrongly put in the cached shadow atlas. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-34453 | Fixed | VFX Graph: Fixed OutputUpdate warnings about spaces after end of line. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-35024 | Fixed | HDRP: Added a new custom pass injection after opaque and sky finished rendering. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-36224 | Fixed | Graphics: Corrected UI behavior when selecting multiple lights of different types. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-36599 | Fixed | HDRP: Fixed scene template dependencies. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-37148 | Fixed | SRP Core: Fixed console errors when debug actions are removed from Input Manager during play mode. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-37441 | Fixed | URP: 2D - Fixed additional draw call when Foremost Sorting Layer is enabled during unlit. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-30548 | Fixed | SRP Core: Crash on keywords::LocalKeywordState::ResetWithSpace when shader contains Grab Pass. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |