Rendering issues

1,151–1,175 of 1,644

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-53816FixedSRP Core: NullReferenceException when trying to display VolumeComponents overrides.—6000.0.0b11Mar 13, 2024—5
UUM-54446FixedHDRP: Fixed a motion blur blending issue.—6000.0.0b11Mar 13, 2024—6
UUM-54781FixedVFX Graph: Fixed error feedback context menu could not be displayed anymore.—6000.0.0b11Mar 13, 2024—5
UUM-55806FixedHDRP: Fixed autoregistered diffusion profiles not getting applied immediately.—6000.0.0b11Mar 13, 2024—5
UUM-5582FixedShaders: Fixed UsePass shader to update its state whenever the pass owner shader is being modified.—6000.0.0b11Mar 13, 2024—6
UUM-56000FixedHDRP: Fixed Box Light appearance in HDRP Path Tracing.—6000.0.0b11Mar 13, 2024—5
UUM-56515FixedHDRP: Fixed visible light clamping in the path tracer when using very low exposure settings and neutral tone mapping.—6000.0.0b11Mar 13, 2024—5
UUM-566FixedVFX Graph: Fixed shadows being cast by Mesh Output when "cast shadows" was disabled (URP only).—6000.0.0b11Mar 13, 2024—5
UUM-56620FixedVFX Graph: Fixed editor freeze when selecting all properties/custom attributes from the blackboard—6000.0.0b11Mar 13, 2024—5
UUM-56691FixedVFX Graph: Indeterminate state object fields were hidden instead of greyed out.—6000.0.0b11Mar 13, 2024—5
UUM-56829FixedVFX Graph: Visual Effects back in Scene FX window.—6000.0.0b11Mar 13, 2024—5
UUM-56902FixedVFX Graph: Fixed copy/paste a parameter node was also duplicating the parameter itself.—6000.0.0b11Mar 13, 2024—5
UUM-5692FixedVFX Graph: Fixed ShaderGraph keywords so that they are now correctly supported in VFX Graph Output.—6000.0.0b11Mar 13, 2024—5
UUM-56958FixedVFX Graph: Fixed a Custom HLSL used in ShaderGraph Output issue.—6000.0.0b11Mar 13, 2024—5
UUM-5812FixedGraphics: Fixed a crash in Mesh bounds recalculation when not enough vertices are assigned to the mesh for each sub-mesh.—6000.0.0b11Mar 13, 2024—6
UUM-58364FixedHDRP: Fixed an issue that caused warnings for uninitialized variables in pathtracinglight.hlsl.—6000.0.0b11Mar 13, 2024—5
UUM-58699FixedGraphics: Fixed shader compilation warning in Stp.hlsl due to a typo in 32-bit path.—6000.0.0b11Mar 13, 2024—5
UUM-58735FixedHDRP: Fixed a null ref exception when baking APV without GPU streaming enabled.—6000.0.0b11Mar 13, 2024—5
UUM-58831FixedGraphics: Fixed a null reference exception in HDAddditionalLightData, when a Scene was loaded additively.—6000.0.0b11Mar 13, 2024—5
UUM-59122FixedVFX Graph: Fixed unexpected warning message in the console.—6000.0.0b11Mar 13, 2024—5
UUM-59173FixedVFX Graph: Fixed node search window could not be opened through the context menu—6000.0.0b11Mar 13, 2024—5
UUM-59676FixedGraphics: Fixed VertexLM path lighting setup.—6000.0.0b11Mar 13, 2024—5
UUM-60100FixedSRP Core: Added CreateSkyboxRendererList in Render Graph API.—6000.0.0b11Mar 13, 2024—5
UUM-60154FixedSRP Core: Fixed amemory leak from NativeList in RenderGraph.—6000.0.0b11Mar 13, 2024—5
UUM-60204FixedGraphics: Fixed broken inspector and rendering when deleting user PostProcessVolume script that is still assigned in ProjectSettings > Graphics.—6000.0.0b11Mar 13, 2024—5
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested 8h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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