Fixed · Rendering issues

1,0011,025 of 1,365

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-60586FixedSRP Core: Fixed lens flare occlusion format support test.2022.3.19f1Jan 31, 20241
UUM-60921FixedVisual Effects: Crash on "UnityEngine.VFX.VFXManager:Internal_ProcessCameraCommand_Injected <0x000a2>" when changing "Normal Map Encoding" from XYZ to DXT5nm-style2022.3.19f1Jan 31, 20246000.0.0b11Mar 13, 2024427
UUM-52930FixedGraphics: Surface shader path has correct parameters set when emulating vertexbuffers.2022.3.18f1Jan 20, 20247
UUM-59188FixedGraphics: Fixed missed samplerCubeArrayShadow texture binding when processing GLSLang reflection.2022.3.18f1Jan 20, 20246
UUM-59203FixedShaders: Added _KEYWORD_DECLARED define for each shader keyword so that it is possible to select code sections based on the keyword presence.2022.3.18f1Jan 20, 20241
UUM-59508FixedShaders: Fixed an incorrect warning being shown when doing paired calls to SetAsyncCompilation / RestoreAsyncCompilation on RenderingCommandBuffer.2022.3.18f1Jan 20, 20242
UUM-60005FixedGraphics: Ignore volumeDepth during RenderTexture creation validation for texture dimensions Texture2D and Cubemap as noted in the API documentation.2022.3.18f1Jan 20, 20241
UUM-7816FixedHDRP: Fixed incorrect shadows rendering in player.2022.3.18f1Jan 20, 20241
UUM-28009FixedVFX Graph: Improved error feedback message when a shader graph is missing and no path is found.2022.3.17f1Jan 9, 20246
UUM-41423FixedGraphics: Fixed a potential crash on Vulkan where RenderTextures may reuse handles and change them to Memoryless textures which may cause an improper pointer dereference.2022.3.17f1Jan 9, 20241
UUM-42714FixedHDRP: Fixed post-processing when the LUT size is not a power of 2.2022.3.17f1Jan 9, 20246
UUM-46354FixedGraphics: Enforce SDR for Splash Screen.2022.3.17f1Jan 9, 20246
UUM-49102FixedHDRP: Fixed exception thrown when running projects for an extended amount of time.2022.3.17f1Jan 9, 20246
UUM-51530FixedHDRP: Fixed Disk Light's property not being updated when changing it's radius using the gizmo in the scene.2022.3.17f1Jan 9, 20246
UUM-53178FixedHDRP: Increased HDRP's maximum cube reflection probes on screen.2022.3.17f1Jan 9, 20246
UUM-56069FixedHDRP: Fixed Console errors with ReflectionProxyVolume component Gizmo.2022.3.17f1Jan 9, 20246
UUM-56424FixedHDRP: Fixed creating mirror Gameobject not being placed in prefab hierarchy.2022.3.17f1Jan 9, 20246
UUM-56536FixedHDRP: Fixed inverted shadows from transparent objects in HDRP path tracer.2022.3.17f1Jan 9, 20246
UUM-56632FixedHDRP: Fixed ShaderGraph with motion vectors enabled overwriting interpolators with previous frames data.2022.3.17f1Jan 9, 20246
UUM-57200FixedHDRP: Getting started" documentation.2022.3.17f1Jan 9, 20241
UUM-21112FixedGraphics: Fixed native plugin crash when on non-main thread.2022.3.16f1Dec 19, 20237
UUM-31364FixedGraphics: Fixed an issue where Unity would crash when building a project with a sprite, mipstripping enabled and the "Load texture data on demand" project setting enabled.2022.3.16f1Dec 19, 20231
UUM-46336FixedVFX Graph: Old style dropdown in Add, Divide (and many others) style has been updated to new design.2022.3.16f1Dec 19, 20237
UUM-48667FixedVFX Graph: Unexpected inspector in case of Sprite Custom/Lit/Unlit.2022.3.16f1Dec 19, 20236
UUM-52054FixedHDRP: Fixed time step of watersystem for recorder.2022.3.16f1Dec 19, 20236
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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