Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
76–100 of 1,411
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-137827 | Fixed | HDRP: Fixed bad asset reference in sample description. | — | 6000.5.0b2Apr 2, 2026 | — | 12 |
| UUM-135239 | Fixed | VFX Graph: Incorrect Custom Attribute evaluation leading to wrong behavior and shader warnings. | — | 6000.0.72f1Apr 1, 2026 | — | 1 |
| UUM-113756 | Fixed | HDRP: Fixed Frame Debugger flickering by disabling water updates and CPU-readbacks while the Frame Debugger is active. | — | 6000.4.1f1Mar 31, 2026 | — | 11 |
| UUM-132639 | Fixed | Shaders: Fixed poorly visible error messages in the Keyword Declaration Overrides section of Shader Build Settings. | — | 6000.4.1f1Mar 31, 2026 | — | 11 |
| UUM-135708 | Fixed | Graphics: Used glClear instead of clear quad when possible to avoid artifacts on some older Android devices. | — | 6000.4.1f1Mar 31, 2026 | — | 13 |
| UUM-136528 | Fixed | URP: Fixed an issue where the Nearest-Neighbor Upscaling Filter was ignored when no final post-processing pass was present. | — | 6000.4.1f1Mar 31, 2026 | — | 11 |
| UUM-137007 | Fixed | Shadergraph: Fix wrong additional lights indexation in custom lighting samples. | — | 6000.4.1f1Mar 31, 2026 | — | 12 |
| UUM-134265 | Fixed | Shadergraph: Fixed NullReferenceException being thrown after deleting a shader input category. | — | 6000.5.0b1Mar 26, 2026 | — | 12 |
| UUM-134685 | Fixed | SRP Core: Added header-level documentation references to rendering debugger. (UUM-134685) First seen in 6000.5.0a7. | — | 6000.5.0b1Mar 26, 2026 | — | 3 |
| UUM-128596 | Fixed | Graphics: Increased the internal limit for maximum number of subpasses to 16. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-137132 | Fixed | Graphics: Fixed SystemInfo.supportsInlineRayTracing becoming false after NVIDIA driver update. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-132990 | Fixed | VFX Graph: Fixed a "missing script" warning when saving a VFX asset while in Play mode or loading a scene with VisualEffects from a script. | — | 6000.5.0a9Mar 19, 2026 | — | 10 |
| UUM-133727 | Fixed | VFX Graph: Fixed inconsistent item spacing when the template list is too narrow. | — | 6000.5.0a9Mar 19, 2026 | — | 12 |
| UUM-130622 | Fixed | Shaders: Set the flow control preference flag to report shader compilation warnings instead of errors. | — | 6000.4.0f1Mar 18, 2026 | — | 14 |
| UUM-133596 | Fixed | Shaders: Fixed crash when prewarming ShaderVariantCollections. (UUM-133596) First seen in 6000.4.0a2. | — | 6000.4.0f1Mar 18, 2026 | — | 1 |
| UUM-134784 | Fixed | Shaders: Fixed a rare crash during the build process. | — | 6000.4.0f1Mar 18, 2026 | — | 13 |
| UUM-76825 | Fixed | URP: Added checks related to OpenGL device support on an active build profile in DecalRenderFeature. | — | 6000.4.0f1Mar 18, 2026 | — | 3 |
| UUM-128591 | Fixed | Graphics: Make sure that builtinRP blit copy does output float4 color (as opposed to fxed4, which is translated to half4 on metal, resulting in data truncation for u16 or f32 data). | — | 6000.0.71f1Mar 18, 2026 | — | 4 |
| UUM-104913 | Fixed | URP: Fixed an SSAO issue on Metal and some Vulkan devices so now SSAO uses multiple Raster render passes instead of a single Unsafe pass with multiple SetRenderTarget calls. When "After Opaque" is disabled, SSAO now renders earlier in the frame. | — | 6000.5.0a8Mar 5, 2026 | — | 12 |
| UUM-117133 | Fixed | Shadergraph: Disabled profiling during code generation because in some circumstances it would cause errors. | — | 6000.5.0a8Mar 5, 2026 | — | 16 |
| UUM-132762 | Fixed | VFX Graph: Avoided showing a scrollbar in the description text area when not needed. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-132819 | Fixed | URP: Decal Projector light theme appear now black. (UUM-132819) First seen in 6000.5.0a5. | — | 6000.4.0b11Mar 4, 2026 | — | 4 |
| UUM-133088 | Fixed | Graphics: Shader compilation error "call to 'tex3D' is ambiguous" | — | 6000.4.0b11Mar 4, 2026 | — | 3 |
| UUM-133743 | Fixed | Graphics: Fixed issues with clearing multiple render targets in WebGPU. | — | 6000.4.0b11Mar 4, 2026 | — | 6 |
| UUM-133930 | Fixed | Shadergraph: Fixed error and warning node badge tooltips overflowing their containers. | — | 6000.4.0b11Mar 4, 2026 | — | 16 |