Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
651–675 of 1,412
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-92417 | Fixed | Graphics Device Features: D3D12 PSO disk cache feature crashes if paths contain non-ASCII characters | 6000.0.34f1Jan 15, 2025 | 6000.2.0a1Jan 29, 2025 | 13 | 24 |
| UUM-84064 | Fixed | HDRP: Fixed HDRP ambient scene lighting leaking into the material preview window. | — | 2022.3.56f1Jan 15, 2025 | — | 16 |
| UUM-87651 | Fixed | URP: Fixed issue with URP lights where the Culling Mask property was ignored for shadow casters when using the GPU Resident Drawer. | — | 6000.1.0b1Jan 7, 2025 | — | 17 |
| UUM-91210 | Fixed | ShaderGraph: Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when choosing which Node to create in the Workspace | 6000.1.0b1Jan 7, 2025 | 6000.1.0b5Feb 4, 2025 | 27 | 25 |
| UUM-75319 | Fixed | HDRP: Fixed color pyramid sampling when distortion is enabled after the distortion pass. | — | 6000.1.0a9Dec 18, 2024 | — | 19 |
| UUM-75936 | Fixed | Shadergraph: Fixed to add a Vector4 slot in sub-graph on converting from a node. | — | 6000.1.0a9Dec 18, 2024 | — | 17 |
| UUM-76524 | Fixed | Shadergraph: Added issue where an unnecessary error message would be generated on non-conflicting duplicate property declarations when using multiple targets. | — | 6000.1.0a9Dec 18, 2024 | — | 17 |
| UUM-83898 | Fixed | Graphics: Fixed an issue by making sure resolve surface iss linked to surface in OpenGL Core when using MSAA. | — | 6000.1.0a9Dec 18, 2024 | — | 18 |
| UUM-84977 | Fixed | HDRP: Removed the FixAll button from the High Definition Render Pipeline (HDRP) Wizard when no automated fix is available. | — | 6000.1.0a9Dec 18, 2024 | — | 18 |
| UUM-86641 | Fixed | Graphics: Fixed an issue by making sure resolve surface iss linked to surface in OpenGL Core when using MSAA. | — | 6000.1.0a9Dec 18, 2024 | — | 18 |
| UUM-88995 | Fixed | Graphics: Fixed an issue where there was not an error in logged if enableReadWrite was set to false when using a RTHandle as raytraceing output target. (UUM-88995) First seen in 6000.1.0a5. | — | 6000.1.0a9Dec 18, 2024 | — | 1 |
| UUM-73838 | Fixed | Shadergraph: Fixed/improved identifier collision detection on properties. | — | 2022.3.55f1Dec 17, 2024 | — | 1 |
| UUM-78038 | Fixed | HDRP: Fixed an issue where cascade shadows and distance shadowmask were not blended properly. | — | 2022.3.55f1Dec 17, 2024 | — | 2 |
| UUM-90053 | Fixed | Shadergraph: Fixed Shader warnings in URP ShaderGraph when using the Normal From Texture node. | — | 2022.3.55f1Dec 17, 2024 | — | 19 |
| UUM-76437 | Fixed | Graphics: Fixed an Editor crash when releasing Adaptive Probe Volume data. | — | 6000.1.0a8Dec 10, 2024 | — | 19 |
| UUM-79322 | Fixed | Graphics: Fixed a crash when importing a 16K normal map texture from gray scale. | — | 6000.1.0a8Dec 10, 2024 | — | 20 |
| UUM-83862 | Fixed | URP: Fixed sorting the Reflection Probe by resolution. | — | 6000.1.0a8Dec 10, 2024 | — | 21 |
| UUM-82849 | Fixed | HDRP: Fixed invalid global state pushed when using override camera rendering in the CustomPassUtils functions. | — | 6000.1.0a7Dec 5, 2024 | — | 21 |
| UUM-83678 | Fixed | VFX Graph: Fixed an issue where reordering properties inside a category were not possible. Also reordering a category could not work if there was properties at the root (with no category) | — | 6000.1.0a7Dec 5, 2024 | — | 20 |
| UUM-84610 | Fixed | HDRP: Fixed visual artifacts when using the Graphics Compositor on the editor on MacOS. The issue occurred when changing the "Output Camera" and the "Clear Color" field was disabled. | — | 6000.1.0a7Dec 5, 2024 | — | 19 |
| UUM-85231 | Fixed | VFX Graph: Fixed an exception that could prevent opening a VFX in one specific case. | — | 6000.1.0a7Dec 5, 2024 | — | 21 |
| UUM-85970 | Fixed | Graphics: Fixed too aggressive material property block clearing issue. | — | 6000.1.0a7Dec 5, 2024 | — | 21 |
| UUM-83852 | Fixed | VFX Graph: Fixed port's label was not be visible when node is collapsed. | — | 6000.0.30f1Dec 4, 2024 | — | 20 |
| UUM-66524 | Fixed | Graphics: Fixed cases where drawing line primitives would draw triangles instead. | — | 2022.3.54f1Dec 4, 2024 | — | 2 |
| UUM-67179 | Fixed | SRP Core: Fixed the crash happening when APV tried to stream in block data. | — | 6000.1.0a6Nov 28, 2024 | — | 20 |