Rendering issues

426450 of 1,501

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-110587FixedSRP Core: Fixed prefab override UI and mixed value behaviour for Rendering Layers mask UI.6000.2.6f1Sep 25, 202525
UUM-112857FixedSRP Core: Fixed incorrect merging of passes in Render Graph when a pass targets a texture that is sampled in previous pass.6000.2.6f1Sep 25, 202525
UUM-113047FixedVFX Graph: Fixed Graph Debug Information window sometimes not displaying information with gameobject attached.6000.2.6f1Sep 25, 202525
UUM-113612FixedVFX Graph: Adjust "Prewarm Time" input field to fit 2 digits of precision.6000.2.6f1Sep 25, 202525
UUM-113638FixedURP: Fixed SSAOOnly pass in the deferred path to be compatible with Native Render Pass.6000.2.6f1Sep 25, 202525
UUM-113945FixedVFX Graph: Adjust padding on Sub Mesh Mask label for mesh outputs.6000.2.6f1Sep 25, 202525
UUM-113966FixedVFX Graph: Refresh attached VisualEffect when visual effect component changes.6000.2.6f1Sep 25, 202525
UUM-114091FixedVFX Graph: Avoid text cutoff when a context name is really long.6000.2.6f1Sep 25, 202525
UUM-114294FixedVFX Graph: GPU Time Threshold in Heatmap Parameters clamped to positive values only.6000.2.6f1Sep 25, 202525
UUM-115873FixedVFX Graph: Fixed "Transform has 'VFXManager' change interests present..." errors.6000.2.6f1Sep 25, 202524
UUM-115962FixedGraphics: Fixed incorrect rendering of objects when using GPU Occlusion Culling on scenes containing mesh renderers using meshes with no triangles.6000.2.6f1Sep 25, 202525
UUM-60474FixedGraphics: Fixed a crash or a blank screen being drawn when MSAA resolve to back buffer is requested on platforms that don't have support for it. Add error message to explain the issue.6000.2.6f1Sep 25, 202525
UUM-115058FixedShadergraph: Improved the readability of text on signs in the Terrain Shaders sample, and fixed the game camera movement in Game view during Play mode. (UUM-115058) First seen in 6000.3.0a6.6000.3.0b2Sep 17, 202516
UUM-112725FixedHDRP: Fixed artifacts being visible as random bright tiles in HDRP deferred lighting after disabling path tracing.6000.0.58f1Sep 17, 202526
UUM-114459FixedGraphics: Fixed MeshFilter excessively logging SendMessage warnings when used in Prefab.6000.0.58f1Sep 17, 202528
UUM-115123FixedGraphics: Fixed incorrect sorting order with combined Text Mesh Pro and MeshRenderer objects when using GPU Resident Drawer. Objects like these now bypass GPU Resident Drawer.6000.0.58f1Sep 17, 202526
UUM-114504FixedGraphics: Fixed IndexOutOfRangeException when inserting a new level of detail in LODGroup.6000.2.4f1Sep 12, 202525
UUM-109755FixedURP: Fixed an issue where RenderingLayersTexture was not correctly registered in the ScreenSpaceDecal pass, resulting in missing or incorrect entries in the Render Graph Viewer.6000.3.0b1Sep 9, 202512
UUM-110302FixedShadergraph: Fixed an issue when deleting an open shader graph but canceling closure would result in a null reference when attempting to reclose it.6000.3.0b1Sep 9, 202512
UUM-110841FixedShadergraph: Nodes are now properly selected after copy-paste or duplication.6000.3.0b1Sep 9, 202513
UUM-111531FixedShadergraph: Improved appearance of subgraph node display names in various areas.6000.3.0b1Sep 9, 202512
UUM-113045FixedGraphics: Fix Vulkan freezing on primary display with Run in Background enabled6000.3.0b1Sep 9, 202510
UUM-113366FixedShadergraph: Fixed an issue where custom interpolator project settings were not clamping correctly.6000.3.0b1Sep 9, 202512
UUM-114276FixedVFX Graph: Usability fixes when setting prewarm values in visual effect asset inspector6000.3.0b1Sep 9, 202513
UUM-114398FixedShaders: Fixed stage specific shader keyword being an undeclared identifier when using Vulkan.6000.3.0b1Sep 9, 202511
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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