Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
301–325 of 1,430
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-126664 | Fixed | VFX Graph: Fixed "Open VFX Graph Samples project on Github" button overflow. | — | 6000.3.1f1Dec 9, 2025 | — | 32 |
| UUM-127514 | Fixed | Shaders: Fixed Shader Build Settings to not care how many underscores are used for declaring an empty keyword in a keyword pragma. | — | 6000.3.1f1Dec 9, 2025 | — | 32 |
| UUM-127677 | Fixed | Graphics: Fixed an issue with Vulkan Device Filter Asset and D3D12 Device Filter Asset where the C\# side regular expression checker was not fully ECMAScript compatible with the Player regular expression engine. | — | 6000.3.1f1Dec 9, 2025 | — | 31 |
| UUM-127704 | Fixed | Shaders: Removed "strip keywords" checkbox for simpler workflow. | — | 6000.3.1f1Dec 9, 2025 | — | 32 |
| UUM-97985 | Fixed | HDRP: Fixed HDRP FPTL and Cluster artifacts when having many lights. | — | 6000.3.1f1Dec 9, 2025 | — | 31 |
| UUM-113033 | Fixed | Graphics: Fixed Grabpass does not work when the Render Target is set to Camera and specific Viewport values are set (0,0.5,0.5,0.5). | — | 6000.2.15f1Dec 3, 2025 | — | 35 |
| UUM-120175 | Fixed | Shaders: Fixed a temp memory leak for shaders with more than 128 keywords. | — | 6000.2.15f1Dec 3, 2025 | — | 34 |
| UUM-125463 | Fixed | URP: Removed warning wrongly thrown by project upgrader's indexer when method is not found in a worker thread. | — | 6000.2.15f1Dec 3, 2025 | — | 1 |
| UUM-126809 | Fixed | URP: Save URP asset before starting an asset bundle build. | — | 6000.2.15f1Dec 3, 2025 | — | 34 |
| UUM-126858 | Fixed | Shaders: Added word wrapping to the compute shader inspector kernel label field. | — | 6000.2.15f1Dec 3, 2025 | — | 35 |
| UUM-110693 | Fixed | Shaders: When a standard material's render queue value is set out-of-bounds, clicking the log message that is printed to the console will now highlight the material that triggered it. | — | 6000.2.14f1Nov 26, 2025 | — | 35 |
| UUM-122608 | Fixed | Shaders: Fixed a regression triggering keyword space mismatches on certain cases with UsePass and Fallback. | — | 6000.2.14f1Nov 26, 2025 | — | 34 |
| UUM-71748 | Fixed | HDRP: Fixed custom pass buffers being the wrong size when switching XR On/Off. | — | 6000.2.14f1Nov 26, 2025 | — | 34 |
| UUM-114269 | Fixed | VFX Graph: Improved component and asset inspectors UI consistency | — | 6000.4.0a5Nov 20, 2025 | — | 32 |
| UUM-116899 | Fixed | VFX Graph: Detect and break cycles in the graph when doing a new connection. (UUM-116899) First seen in 6000.4.0a1. | — | 6000.4.0a5Nov 20, 2025 | — | 20 |
| UUM-125271 | Fixed | Shadergraph: Aligned the "View Generated Shader" button in the Shader Graph Asset Inspector with the other buttons in the same UI block. | — | 6000.4.0a5Nov 20, 2025 | — | 32 |
| UUM-116010 | Fixed | HDRP: Cached shadows now removes a light if an undo operation affects the light. This is done to avoid having invalid references which would cause a crash. | — | 6000.2.13f1Nov 19, 2025 | — | 35 |
| UUM-112459 | Fixed | Shaders: Fixed compute shader compiler settings which caused confusing Use of potentially uninitialized variable compilation warnings on some platforms. (UUM-112459) First seen in 6000.3.0a2. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-113599 | Fixed | Graphics: Fixed an issue where ETC1 assets loaded from old AssetBundles appeared washed out when originally imported as sRGB and the project was set to use Linear color space. | — | 6000.3.0b10Nov 12, 2025 | — | 36 |
| UUM-114194 | Fixed | VFX Graph: Fixed an issue where inserting a sticky note by right-clicking over a group did not place the sticky note inside the group, unlike with operators. (UUM-114194) First seen in 6000.3.0a4. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-114919 | Fixed | VFX Graph: Fixed renaming a property of a template asset in the blackboard was not working as expected after the template was inserted in another VFX Graph asset. (UUM-114919) First seen in 6000.3.0a6. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-121678 | Fixed | VFX Graph: Fixed an issue in URP with Render Graph where Sprite Custom Lit lighting did not work correctly. (UUM-121678) First seen in 6000.3.0b4. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-121917 | Fixed | VFX Graph: Fixed an issue where a sticky note could not be moved into another group after its original group was deleted. (UUM-121917) First seen in 6000.3.0b5. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-121992 | Fixed | Graphics: Fixed an issue where the Color Picker's Styles static class could be initialized outside of the OnGUI context, causing style lookups to fail and breaking the Color Picker layout. The Styles class is now enforced to initialize only during… | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-122054 | Fixed | VFX Graph: Fixed an issue where duplicated properties in the blackboard were not ordered correctly. | — | 6000.3.0b10Nov 12, 2025 | — | 34 |