Regressed · Other issues

117 of 17

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-145743Regressed[Universal 3D Sample] NullReferenceException is thrown when opening GardenScene in URP 17.3.0 sample6000.5.2f1Jul 1, 20266000.7.0a4Aug 6, 20263619
UUM-131281RegressedProfiler: 6000.4.0a1: All values are 0 when inspecting Rendering module in Profiler6000.4.8f1May 22, 20266000.5.0b5Apr 23, 2026-2911
UUM-140747Regressed6000.6.0a2,6000.4.4f1,6000.5.0b5: 'AudioSampleProvider buffer overflow' warnings are thrown when any video is played in Play Mode6000.5.0b5Apr 23, 20266000.0.77f1Jun 10, 20264715
UUM-140183Regressed6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture6000.3.14f1Apr 22, 20266000.5.0b9May 21, 20262830
UUM-141061Regressed6000.0.61f1: Crash on tlsf_free when generating Font Atlas with SDF16 or SDF326000.6.0a2Apr 2, 20266000.6.0b3Jul 8, 20269760
UUM-100218RegressedSerialization: Silent crash when opening a specific project6000.0.63f1Nov 28, 20256000.2.0a9Apr 16, 2025-22619
UUM-125366RegressedText (TextMeshPro): Crash on UNITY_FT_Load_Glyph when generating multi-threaded Font Atlas in TMPro Font Asset Creator6000.3.0b8Oct 29, 20256000.6.0b3Jul 8, 202625146
UUM-90287RegressedVulkan: [Android] Application crashes on Android devices with Vulkan when restoring from background2022.3.59f1Feb 26, 20252022.3.56f1Jan 15, 2025-426
UUM-67560RegressedUniversal RP: "undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is thrown when the "FoveatedRenderingKeywords.hlsl" file is not included in a custom shader and the Rendering Path is set to Forward+6000.1.0a6Nov 28, 20242022.3.36f1Jul 2, 2024-1495
UUM-77757RegressedDirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX122022.3.43f1Aug 21, 20242022.3.64f1Jul 2, 202531558
UUM-62086RegressedPlatform Audio: Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is selected and a specific audio clip is played6000.0.0b13Mar 27, 20242021.3.36f1Mar 5, 2024-2215
UUM-67400RegressedMacOS: Player hangs when re-focusing the Player window after switching to a window that covers the Player window6000.0.0b12Mar 19, 20246000.0.0b16Apr 19, 20243019
UUM-63150RegressedWebRequest: UnityWebRequest crashes if invoked when player is quitting6000.0.0b11Mar 13, 20242022.3.21f1Mar 5, 2024-916
UUM-55488RegressedMetal: [iOS] App crashes with out of memory exception in UnityGfxDeviceWorker when starting the app2022.3.19f1Jan 31, 20246000.0.0b16Apr 19, 20247924
UUM-53143RegressedPlatform Audio: [Linux] No audio output when playing audio2021.3.32f1Nov 1, 20236000.0.0b12Mar 19, 202413917
UUM-12530RegressedPlatform Audio: [WebGL] A looping audio sounds different on WebGL than in the editor/native desktop player2021.3.28f1Jul 4, 20232021.3.32f1Nov 1, 20231196
UUM-36776RegressedKernel: Crash on core::Join<core::basic_string<char,core::StringStorageDefault<char> > & __ptr64,char const (& __ptr64)[2],core::basic_string_ref<char> > when the Editor runs out of memory saving an invalid override2022.3.0f1May 30, 20232022.3.5f1Jul 13, 2023447
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested 1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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