Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,826–1,850 of 1,902
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-11724 | Open | Linux: Editor crashes at "DisconnectGtkSignal(void\*, GtkCallbackResponse (_)(), void_)" when opening floating windows | 2021.3.9f1Sep 1, 2022 | — | 1362 | 6 |
| UUM-3207 | Open | MacOS: \[M1\] Crash on System.Object:\_\_icall\_wrapper\_ves\_icall\_array\_new\_specific when launching a project | 2021.3.9f1Sep 1, 2022 | — | 1362 | 17 |
| UUM-4178 | Fixed | Windows: Fixed builds launching on the wrong display after upgrading the project from Unity 2020.3. If the project was previously upgraded to 2021.3, this may cause the builds to start up on a different display first. Use Win + Shift + Left/Right… | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-7552 | Fixed | Windows: Fixed resolution misdetection on vertical displays, which caused APIs like Screen.currentResolution or Screen.GetDisplayLayout() return wrong data and the player contain letterboxing when it shouldn't. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-7654 | Fixed | Universal: Fixed specular highlight edges on Android. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-819 | Fixed | Video: Fixed an issue where the first video's frame was drawn out of order when the H.264 B-Frames video is used. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-832 | Fixed | Particles: Load MeshFilter Components before Particle Systems to ensure they can be used during prewarms. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-8381 | Fixed | Universal: Fixed depth pre-pass being always executed on GLES devices. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-839 | Fixed | Video: \[WIN 8 KN/N\] VideoPlayer inadequate error reporting on errorReceived callback when Media Player is not present. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-8786 | Fixed | Windows: Fixed crash on startup when Vjoy HID device is connected to a computer. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-9122 | Fixed | Terrain: Fixed an issue where URP failed to render grass Terrain details. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-1914 | Fixed | macOS: We now prompt for to save changes even when the window is minimized. | — | 2020.3.38f1Aug 17, 2022 | — | 1 |
| UUM-2207 | Fixed | 2D: Fixed case in VirtualRedirectTransfer when loading AssetBundle while entering Play Mode. | — | 2020.3.38f1Aug 17, 2022 | — | 1 |
| UUM-3310 | Open | MacOS: Crash with demangling\_unexpected\_handler() when rapidly modifying serialized fields | 2020.3.38f1Aug 17, 2022 | — | 1377 | 3 |
| UUM-4809 | Fixed | Package Manager: 'View documentation' doesn't open an offline documentation when the package is added from a local disk. | — | 2020.3.38f1Aug 17, 2022 | — | 1 |
| UUM-4963 | Fixed | Profiler: Fixed profiler not opening the correct version of the documentation. | — | 2020.3.38f1Aug 17, 2022 | — | 2 |
| UUM-9213 | Fixed | GI: GetManagerFromContext: pointer to object of manager 'LightmapSettings' is NULL (table index 22)" error when creating a new scene | — | 2020.3.38f1Aug 17, 2022 | — | 1 |
| UUM-10109 | Fixed | AI Navigation Core: Trigger volumes are included in nav mesh generation for NavMeshSurface when geometry is set to Physics Colliders | 2021.3.8f1Aug 8, 2022 | 2021.3.13f1Nov 4, 2022 | 88 | 2 |
| UUM-1135 | Fixed | WebGL: Fixed bug where the rendering canvas wasn't resizing when changing orientation. | — | 2021.3.8f1Aug 8, 2022 | — | 1 |
| UUM-1170 | Fixed | WebGL: Fixed player connection used when running PlayMode tests on WebGL. | — | 2021.3.8f1Aug 8, 2022 | — | 2 |
| UUM-2503 | Fixed | 2D: Fix asset previews for Tilemap Prefabs by not stripping away the Grid Component when generating the asset preview. | — | 2021.3.8f1Aug 8, 2022 | — | 1 |
| UUM-5783 | Fixed | Windows: Fixes topmost region of Popup windows not receiving mouse messages. | — | 2021.3.8f1Aug 8, 2022 | — | 2 |
| UUM-798 | Fixed | WebGL: Fixed connection between the WebGL player and the profiler. | — | 2021.3.8f1Aug 8, 2022 | — | 2 |
| UUM-928 | Fixed | Universal Windows Platform: Fixed a crash when entering a composition string longer than 64 characters into the IME. | — | 2021.3.8f1Aug 8, 2022 | — | 2 |
| UUM-931 | Fixed | Universal Windows Platform: Fixed Build & Run picking the wrong instance of Visual Studio which potentially doesn't have required components installed to deploy the application. | — | 2021.3.8f1Aug 8, 2022 | — | 2 |